As expected, backers have pushed the Kickstarter campaign for Koji Igarashi’s Bloodstained: Ritual of the Night past the $3 million mark, reaching a huge stretch goal and opening up a few more.
First things first, this new monetary benchmark means a Wii U version of the game will officially go into development at Armature. The porting house plans to make full use of the GamePad’s second screen and will feature a map that can be fully annotated. Though if you prefer Off-Screen Play, that will also be included. Miiverse integration, and Wii U Pro Controller support will be included as well.
A pair of additional stretch goals have also opened up including Asynchronous Online Multiplayer at $3.25 million and a Vita version of the game at $3.5 million. And actually, the Asynchronous Online Multiplayer features that “Iga” would like to include sound very cool:
- “Borrow” a friend’s character stats for a certain amount of time (your friend will get a bonus)
- Ghost Data (See friend’s saved character movements while fighting a boss)
- Friend’s playthroughs affect your game in some way (e.g. a gravestone and an offering might mark the spot where your friend died)
Bloodstained’s campaign still has 12 days to go, so both of these stretch goals (and surely a few others) seem well within reach.