Back in February, Bethesda’s Todd Howard revealed that his team is hard at work on three unannounced projects. More specifically, Howard said they were “big and crazy” projects that would still be recognizable as “Bethesda-style games.”
Today, the Studio Director sat down with Geoff Keighley for an E3 2016 interview and confirmed that one of those projects is the long-awaited Elder Scrolls VI:
[Elder Scrolls 6] is kind of like the elephant in the room, always, when we talk about anything. And you know, I think it’s good in these moments to tell our fans yes, of course we are [working on it] – it’s something we love – but it is… you know, I have to be careful what I say, it’s a very long way off.
Howard continued by saying that Bethesda’s three projects are “bigger than everything we’ve done” and that the ideas they have for The Elder Scrolls VI probably couldn’t be done with today’s technology:
I could sit here and explain the game to you, and you would say, ‘That sounds like you don’t even have the technology. How long is that going to take?’ So it is something that’s going to take a lot of time, what he have in mind for that game, and we actually have two other large projects we’re also doing that are bigger than everything we’ve done. People will probably hear about those even before Elder Scrolls 6. That’ll make sense many years from now.
We think very long term. We’re not a developer that’s going to rush something like this out. When you think about what is the future of that kind of game, we have a pretty good idea of what that’s going to be, and it’s just going to take technology and time we don’t necessarily have right now.
Last night, Howard also revealed that Bethesda is working on an Elder Scrolls V: Skyrim Special Edition for the PC, PS4, and Xbox One.