Allison Road, a first-person horror game partly inspired by Hideo Kojima’s PT/Silent Hills, was canceled under mysterious circumstances by developer Lilith and publisher Team17 back in June. However, yesterday, project lead Christian Kesler told IGN that the game is back in development… though it might be a very long time before we see the finished product.
Part of the reason for Allison Road’s under-the-radar return is that Kesler has decided to continue working on the game by himself:
“For our gameplay trailer, I did all the modeling, texturing, shaders, lighting, etc., and thankfully a lot of the mechanics are already implemented from the previous development phase, so I can comfortably take the game forward by myself,” Kesler told IGN. “If and when it comes to a point where new features and mechanics are required, or old ones need changing, I’ll go look for support.”
Kesler explained that his desire to resurrect Allison Road partially came about after an extended break and a reevaluation of the game’s progress so far:
“It did take a bit of soul searching to find the drive again to work on Allison Road and to simply make a call on what to do next,” Kesler told IGN. “After the set back, I took a bit of a break from working on it and re-evaluated all the work that had been done so far — the whole journey, so to speak. I started making a few (in my opinion) necessary changes to the story and the flow, little bits and pieces here and there, and before I knew it, it sort of naturally came back to life.”
Allison Road is currently in development for the PC and will be released as soon as Kesler can finish it (which, again, likely won’t be anytime soon).