All Articles: Pillars of Eternity II: Deadfire

New Retail Releases: Pillars of Eternity II: Deadfire, Conan Exiles, Megadimension Neptunia VIIR, More

The month of May trudges on as a quintet of new games make their way to retail shelves this week…

Leading the short parade is Pillars of Eternity II: Deadfire, an isometric RPG from Obsidian Entertainment. Set to launch this week for the PC, Deadfire adds “vastly improved graphics” and “deeper game mechanics” to the franchise, as well as giving players the opportunity to customize and pilot a ship.

Swords and sorcery are also at the center of Conan Exiles, which will be available for the PS4 and Xbox One this week courtesy of Funcom. In this adaptation of Robert E. Howard’s Hyborian Age, players will fight for survival in a harsh world, while also building a home and waging war against enemies.

Speaking of weird worlds, Idea Factory will revisit their Neptunia franchise with the release of Megadimension Neptunia VIIR this week. VIIR is a VR-enhanced re-release of Megadimension Neptunia VII for the PS4 with a new engine and a renovated battle system.

Finally, WayForward will release Shantae: Half-Genie Hero – Ultimate Edition for the Switch, a bundle featuring the original side-scroller along with both of its expansions. And Red Hook will do the same on the PS4 for their roguelike RPG with the Darkest Dungeon: Ancestral Edition.

That’s all for now, but we’ll be back later this week with a look at all the new additions to the PlayStation Store, Xbox Games Store, and Nintendo eShop.

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Pillars of Eternity II: Deadfire will be released for the PC on May 8

Obsidian Entertainment sent out a short news blast this afternoon to confirm that Pillars of Eternity II: Deadfire will be released for the PC on May 8. The isometric RPG was originally expected to launch on April 3, but the developer needed more time to “put those finishing touches on the game”:

We know you’re as excited as we are about the upcoming launch of Pillars of Eternity II: Deadfire. As you have probably guessed, Deadfire is a huge game — significantly larger than the original Pillars of Eternity. Obsidian has been working harder than Abydon himself to make every inch of it awesome, as well as incorporating all the great feedback we have been getting from everyone playing the Backer Beta.

With this in mind, we are taking just a few extra weeks to polish and put those finishing touches on the game.

Pillars of Eternity II: Deadfire is also in development for the PS4, Switch, and Xbox One. It’s on track to make its console debut this Fall.

And if you’re planning to attend PAX East in Boston next month, you’ll be able to play Pillars of Eternity II: Deadfire at the Versus Evil booth.

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Pillars of Eternity II will come to consoles this Fall

Game Informer is reporting that Pillars of Eternity II: Deadfire will be released for the PS4, Switch, and Xbox One this Fall.

Pillars of Eternity II: Deadfire is an isometric RPG that’s currently in development at Obsidian, and it’ll make its PC debut this Spring. The console port will be published by Versus Evil and is believed to be in development at Red Cerberus.

Obsidian has yet to comment on Pillars of Eternity II’s console port, but Versus Evil’s Steve Escalante confirmed the news on Twitter.

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Obsidian announces Pillars of Eternity II: Deadfire… and its already fully-funded on Fig

Obsidian Entertainment was well-known for working as a hired gun for publishers such as LucasArts, Sega, Ubisoft, and Bethesda during the 2000s. But after dealing with some financial struggles in 2012, the developer turned to Kickstarter to self-fund their next project, Pillars of Eternity. The crowdfunding campaign was a massive success and eventually launched to near-universal acclaim in 2015.

Yesterday, Obsidian announced that Pillars of Eternity II: Deadfire is officially in the works, and kicked off a new crowdfunding campaign on Fig. Obsidian is seeking $1.1 million to finish development, but if you’re worried that lightning won’t be able to strike twice, you can relax. More than 10,000 backers have banded together to pledge the full amount needed for Pillars of Eternity II’s development over the last 24 hours.

So with the hard part out of the way, let’s see where Obsidian wants to take the sequel:

Eothas has returned. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Ripping his way out of the ground, he destroyed your stronghold and left you at the brink of death. To save your soul, you must track down the wayward god and demand answers – answers which could throw mortals and the gods themselves into chaos.

Your hunt takes you to the Deadfire Archipelago. Located even farther east than the colonies of the Eastern Reach, Deadfire comprises hundreds of islands spanning thousands of miles – ranging from lush tropics to barren deserts. Many of these lands have never been charted, while others are inhabited by rich native cultures and a new wave of colonial settlers.

You can learn more about Pillars of Eternity II: Deadfire with the Fig campaign page and the trailer embedded above. If all goes well, Obsidian plans to release the RPG exclusively for the PC in Early 2018.

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