Smackdown has been smacked down and Raw has been cooked, this year’s WWE release from THQ will be known by the much simpler title WWE ’12. THQ promises that WWE ’12 will be “Bigger, Badder, Better” when it releases on November 22 for the PS3, Wii and Xbox 360.
Not only does the game have a new title and a new slogan, but the technology behind it has been rebuilt from the ground up:
WWE ’12 will offer players the opportunity to engage in the WWE experience through the new Predator Technology dynamic gameplay system, which is poised to deliver the most fluid, dynamic, authentic and action-packed WWE simulation experience to date. Included are the new Breaking Point submission system, new Attributes and control layout as well as significant improvements to other key gameplay systems, including Momentum and Stamina. WWE Universe Mode 2.0 will generate new and more impactful elements of unpredictability based on player decisions, while dynamic visual changes to gameplay presentation, including new animations, camera positions, lighting and improved rendering, will set the tone for delivering an exceptional simulation of WWE programming.
WWE ’12 will also include an extensive Creatve-A-Wrestler mode with customizable entrances, finishing moves, storylines and Highlight Reels along with the return of the popular Road to WrestleMania mode. Finally, the game will boast one of the largest rosters of WWE Superstars, WWE Divas and WWE Legends in franchise history, including Randy Orton, John Cena, The Miz and the debuting Alberto Del Rio.
The game’s debut trailer can be found and a ridiculously detailed developer Q&A with Creative Director Cory Ledesma can be found at SmackdownVsRaw.com (the Q&A also includes a ton of screenshots). Not surprisingly, THQ will be showcasing the game at next week’s E3 Expo.