Well that didn’t take long. Sega has officially announced Alien: Isolation, just a few hours after Microsoft prematurely added a product listing for the game to Xbox.com.
Developed by Creative Assembly, Alien: Isolation wants to put the Alien back into games based the Alien film series and is ditching the Colonial Marines versus Xenomorphs style that has been used in most of the games based on the franchise. Eschewing the action-focused shooter model, the game is being developed as a survival horror where Amanda Ripley, the daughter of series star Ellen Ripley, attempts to escape from a single Xenomorph. Creative Assembly also plans to position the game as “lo-fi sci-fi” and they’re heavily leaning on the 1970s view of the future featured in the first movie.
Al Hope, the Creative Lead, said that the decision to base Alien: Isolation on Alien was made because, “[N]o one had created the game we wanted to play, which is one that captures the spirit of the original movie.”
Alien: Isolation will be available in late 2014 for the PC, PS3, PS4, Xbox 360, and Xbox One. Creative Assembly has also uploaded a behind-the-scenes video where the developers discus the “Origins” of Alien: Isolation. You can find it after the break.