Rumor: Side-scrolling Prince of Persia game in development

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While Ubisoft has been busy of late with its flagship Assassin’s Creed franchise, not to mention trying to launch several others with the likes of Watch Dogs, The Crew, and Tom Clancy’s The Division, one of the company’s oldest franchises may be returning. The last time the Prince was seen was in 2010’s Prince of Persia: The Forgotten Sands, the same year the forgettable film version, Prince of Persia: The Sands of Time managed to remind us all of generally how awful game adaptations are.

Yet the video game series, which stretches back all the way to 1989, may be returning to its roots, if the latest rumours are to be believed. French gaming site Le Portail du Jeu Video (thanks VideoGamer) claims that development on a new Prince of Persia game is well under way at Ubisoft Montpellier. Unlike the most recent attempts, the game will be a 2.5D side-scroller using the same UbiArt Framework engine that powered Rayman Legends, as well as the upcoming JRPG-esque Child of Light. The engine allows for different body parts to be animated independently of one another, to lend the character more realistic movement animations. Other Prince of Persia (running, wall-jumping, swordfighting) will be also be included.

Ubisoft has yet to comment on the rumor.

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In addition to being Warp Zoned's UK Correspondent, Andrew Rainnie is a screenwriter and filmmaker. You can email him at andrew AT warpzoned DOT com or you can, if you're inclined, visit his personal website.