Adam Sessler is hosting a new miniseries about Evolve, called “The Evolution of Evolve.” He sits down with Design Director Chris Ashton and Creative Director Phil Robb from Turtle Rock Studios and discusses the development and design of this enormous game. “Part 1: Asymmetric Multiplayer Design and Big Alpha” takes a look at the way the game throws balance on its head, as well as what the developers hope to gain from the Big Alpha.
Evolve is scheduled to launch on February 10, 2015 on PC, PlayStation 4, and Xbox One.