Codemasters announced today they’re bringing their Formula One racing series to the PC, PS4, and Xbox One this June with the release of F1 2015. Distributed by Bandai Namco, the game will set a new bar for realism in Formula One games.
F1 2015 will include “a significant step forward” in the physics-based handling model, which has been designed with new players and veterans in mind. This new model will offer improvements to all parts of the car including “engine and transmission, aerodynamics, fuel tank, force feedback, suspension, and a brand new tire physics model.” A new “broadcast presentation” graphical style will also aid in the game’s attempt at realism and a voice recognition option on both the PS4 and Xbox One will get you talking to your race engineers. Finally, the game will make all of these features come to life through the use of a brand new version of Codemasters’ popular EGO game engine.
Players will get the chance to compete in two FIA Formula One World Championship seasons in F1 2015 including the current 2015 season and the 2014 season (which is being called “bonus game content” right now, so it may be available as DLC).