After years of teasing, Tim Schafer and Double Fine Productions are finally ready to announce that development has begun on Psychonauts 2… but wait, there’s a catch.
Like Broken Age and Massive Chalice, Double Fine will partially fund the creation of Psychonauts 2 through a crowdfunding campaign. This time, the development house has teamed up with Fig in an attempt to raise $3.3. million for the game. In addition to the standard crowdfunding reward tiers, backers will also have the opportunity to earn a piece of Psychonauts 2’s profits if they sign up as an Investor through Fig (and if the campaign is successful, of course). Finally, Double Fine has contracted with an external partner to raise the more than $10 million they expect to need for a proper sequel to Psychonauts.
Schafer is quite literally getting the band back together for Psychonauts 2, as multiple members of the original team (including co-writer Erik Wolpaw, artists Peter Chan, Scott Campbell, and Nathan Stapley, composer Peter McConnell, voice actors Richard Horvitz (Raz) and Nicki Rapp (Lili), and voice director Khris Brown) have returned to Double Fine for the sequel. And what a sequel it could be:
In Psychonauts 2, Raz will realize his dreams and visit the Psychonauts Headquarters as a fully established agent. But when he gets there he finds it’s not the perfect place he expected, and he quickly realizes that the Psychonauts need him, more than he needs them.
Psychonauts 2 will feature a new hub world inside Psychonauts HQ. You’ll access new mental worlds as Raz peeks inside the minds of a host of new characters who need his help to combat their inner demons and unravel their deep-seated emotional issues. Raz will hone his secret agent PSI-abilities—and learn new ones too—using them to solve mysteries and uncover evil plots.
If all goes well (and Double Fine has already raised almost a $1 million after in less than a day), Psychonauts 2 will be released for the PC, PS4, and Xbox One sometime in 2018.