Bethesda and id Software surprised the world when they announced Quake Champions at this year’s E3 Expo. While many people (myself included) assumed the developer would move on to a Quake followup after the smashing success of Doom, I don’t think anyone expected it to appear so soon.
But speed is the name of the game when it comes to the Quake franchise, and this hyperactive philosophy is on full display in the very first gameplay trailer for Quake Champions, which was unveiled at QuakeCon last night. As part of his keynote address, Studio Director Tim Willits revealed more information about the four “Champions” from the E3 trailer, and gave the audience an exclusive look at a fifth Champion, Anarki, “a lanky speed-demon with a sweet hoverboard.” Quake Champions will include more than a dozen Champions when the Closed Beta launches next year.
More of Willits’s address can be found at Bethesda.net, including this nugget about the game’s weapons:
In true Quake fashion, you’ll have an arsenal of powerful and unique weapons, each of which will feel familiar to long-time Quake players. “No loadouts, no limit to the amount of guns you can carry,” Willits assured the crowd. “Time the weapon pickups, or kill your opponents. That’s how you get weapons in a Quake game.”
And don’t worry, those rocket jumps will look incredibly impressive as Willits also promised that Quake Champions will run at 120hz with unlocked framerates.