Ever since its release for the PC and PS4 back in February, people have been talking about Firewatch, a narrative-driven adventure from developer Campo Santo. Yesterday, Microsoft announced that Firewatch will make its way to the Xbox One on September 21, while also giving Campo Santo’s Sean Vanaman a chance to convince Xbox fans to to see what all the fuss is about on the Xbox Wire:
“What is Firewatch?” A great question that’s been asked many times over by folks that have come before. As I intimated above, Firewatch is a first person mystery set in the woods of Wyoming. You play as a man named Henry and you’ve escaped your messy life for some peaceful time alone in the woods. Except you’re not alone: you’re in constant contact with a woman named Delilah who works in a nearby tower and your time quickly stops being peaceful. I won’t spoil anything more than that but I’ll add that the group to came together to make Firewatch worked on games like the Bioshock series, Mark of the Ninja, Brutal Legend, and The Walking Dead Season One (if you’re mad about how that series ended, you can fill my personal emails with your complaints). Now, if the test-tube baby of all of those games sounds exciting to you, we think you’ll like Firewatch.
Campo Santo will expand Firewatch for its Xbox One debut, and the developer has revealed plans to include an optional “Firewatch Audio Tour” in the game that turns it into “turns it into one part Director’s Commentary, one part Game Dev Workshop, and wraps that all around a scavenger hunt.” A new Free Roam Mode will also let players discover additional secrets out in the woods.
You can learn even more about Firewatch from the brand new Announcement Trailer embedded above.