Pocketwatch Games has announced that Tooth and Tail, their real-time strategy game designed specifically for controllers, will be available for the PC and PS4 on September 12.
Tooth and Tail features a society of anthropomorphic animals that regularly compete in “The Harvest,” a competition to decide who will be the ruling class… and who will be dinner. The game’s tiny characters are perfectly proportioned for the bite-sized nature of each procedurally-generated map, and each match can be completed in under 15 minutes. Creative Director Andy Schatz recently stopped by the PlayStation Blog to talk more about the game’s extensive Story Mode, as well as local and online multiplayer options for up to four players:
Explore the Warrens as the flagbearers of the four factions: the Longcoats, the Commonfolk, the KSR, and the Civilized. Each character’s campaign contains unique rules, settings, and strategies. And with procedurally generated maps, the Story Mode is endlessly replayable.
After you’ve gotten your feet wet in Story Mode (or sunk many hours into all four characters’ arcs), maybe you’ll have an appetite for multiplayer. Tooth and Tail’s multiplayer has been tested with a three-year long private alpha, which has spawned a fan-run tournament scene, called Clash of Comrades. We patch the game frequently with balance changes and new features, and we plan to do so after launch as well.
A new trailer for Tooth and Tail has been embedded above.