Earlier this week, Ubisoft quietly confirmed that Tom Clancy’s The Division 2 is in development on their official website. The shooter sequel will once again be developed by Massive Entertainment, and Creative Director Julian Gerighty delivered an early message to fans about the future of the franchise:
That said, we’ve always envisioned the story in the game we launched in 2016 as the beginning chapter in a larger saga, and today we’re excited to share more info about what’s next for The Division universe.
We’re thrilled to announce that we are working on Tom Clancy’s The Division 2, and that development will be led by Massive Entertainment in collaboration with Ubisoft Reflections, Red Storm Entertainment, Ubisoft Annecy, Ubisoft Shanghai and Ubisoft Bucharest. The Division 2 will be powered by an updated version of the Snowdrop engine that enables us to realize our ambitions for the sequel, but more importantly, we’re also taking everything we learned over the past two years and applying it towards the sequel to make sure we get it right.
Tom Clancy’s The Division 2 will be fully unveiled at this year’s E3 Expo, and Massive wants to help players be prepared for its upcoming launch with the introduction of a new type of achievement, “Shields,” to the original game. Players who collect “Shields” in Tom Clancy’s The Division will unlock special rewards in The Division 2 when it launches.
Hopefully, we’ll find out a release date for Tom Clancy’s The Division 2 at E3.