Cloud Chamber is 2K’s newest internal studio and their first project is BioShock 4

The best news to arrive in our inbox this morning is that 2K Games has finally confirmed that BioShock 4 is officially in development. However, the bad news is that the project is just getting off the ground and that it’ll likely be in development “for the next several years.”

While we didn’t learn anything substantial about the next entry in the BioShock franchise today, 2K did share that the game is currently in the works at a brand new internal studio known as Cloud Chamber. The Cloud Chamber team will be split across two locations, San Francisco and Montreal, and Kelley Gilmore (formerly of Firaxis) will head up the joint effort from her home base in California.

“We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium,” said Gilmore. “Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement, and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.”

“As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential,” added 2K’s President, David Ismailer. “BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation*. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.”

With a multi-year development schedule ahead of it, BioShock 4 is most likely in development for the PC and one or both of the next-generation console platforms.

This entry was posted in News, PC, PS5, Xbox Series X and tagged . Bookmark the permalink.
John Scalzo is Warp Zoned's Editor-In-Chief and resident retro gaming expert. You can email him at john AT warpzoned DOT com.