Rather than wait until early next year to host their own special reveal event, Microsoft used last night’s Game Awards ceremony to officially announce that their next-generation console will be known as the Xbox Series X.
We don’t know why Microsoft decided to go with a name that’s so similar to the currently-available Xbox One X, though I suppose we should have expected shenanigans like this from a company that decided to use Xbox One as the name of their third major console.
Naming controversy aside, the Xbox Series X looks like a pretty impressive piece of technology. It’ll include backwards compatibility for all three previous generations of Xbox hardware, as well as a funky PC-like case design, and a new controller that features a Share button and “an advanced d-pad derived from the Xbox Elite Series 2 Wireless Controller.”
Xbox Wire has more details about what’s happening under the hood, including confirmation that the Xbox Series X will support visuals up to 120 FPS and with 8K resolution.
From a technical standpoint, this will manifest as world-class visuals in 4K at 60 FPS, with possibility of up to 120 FPS, including support for Variable Refresh Rate (VRR), and 8K capability. Powered by our custom-designed processor leveraging the latest Zen 2 and next generation RDNA architecture from our partners at AMD, Xbox Series X will deliver hardware accelerated ray tracing and a new level of performance never before seen in a console. Additionally, our patented Variable Rate Shading (VRS) technology will allow developers to get even more out of the Xbox Series X GPU and our next-generation SSD will virtually eliminate load times and bring players into their gaming worlds faster than ever before.
The Xbox Series X will launch in Fall 2020, and Microsoft also promised that “the largest and most creatively diverse lineup of Xbox exclusive games in our history” will also be available next year, lead by 343 Industries’s Halo Infinite.