Batterystaple Games’s 20XX launched to rave reviews when it was released in 2017, filling a gap in the roguelike platformer genre (“Mega Man but with procedurally-generated levels”) that most fans didn’t even realize was there.
But rather than rest on their laurels, the developer is travelling 1,000 years into the future to bring a sequel, 30XX, to the PC and consoles in 2021. Once again employing a procedurally-generated structure, 30XX will feature a new “hi-bit art style” from Art Director Glauber Kotaki, as well as eight new worlds to explore:
20XX heroes Nina and Ace return with a myriad of new abilities. No longer merely wielding different primary weapons, in 30XX the powerful pair possess entirely distinct move sets allowing greater freedom of expression for both exploring levels and beating back the machines holding Earth prisoner.
Nina’s new Power Fusion system allows her to meld together abilities earned from vanquishing bosses and tailor them to the situation at hand with 64 separate attacks. Meanwhile, the blade-brandishing Ace boasts a versatile set of Techniques, which can be chained together with standard attacks to unleash fierce combos, adapt to any situation, and reach new heights.
Batterystaple Games will be hitting the road with 30XX very soon. The developer plans to showcase the game at this year’s PAX East expo (February 27 – March 1 in Boston) as part of the Indie Megabooth. In the meantime, an Announcement Trailer for the game has been embedded above.