Author: Andrew Rainnie - UK Correspondent
Kickstart This! Escape from Pleasure Planet
This month, Kickstarter faced one of its biggest challenges in the form of Keiji Inafune’s Mighty No. 9, his long-gestating Mega Man clone that raised just shy of $4 million back in 2013. Three years later, the massive amount money hurled at the game seems excessive, as it was poorly received by both critics and players alike. Were backers naive to think that the final game would look and play as gorgeously as the original concept? While companies like Nintendo manage to successfully trade on nostalgia, it seems this homage to Inafune’s beloved character has forgotten to add anything new into the mix, leaving players with a bland, uninspiring journey. The reception was not surprising, but the reaction made me look at Kickstarter with a more critical eye.
I had found a great game called Ikenfell to feature, but it managed to achieve its funding days before I posted, and has now achieved double its initial target. This left me to trawl through a myriad of projects whose campaigns were either dull, confusing, or tragically launched in a premature state. Rather than single one out, I’ll go through a handful to underline exactly what I mean.
Take Rise of the Infection: it has no video; its poster is a stock image of a city; and upon reading the project entry, I found it had no game whatsoever. The developer, Joseph Rottet, teases a promise of a game “that starts as the world ends… with fully destructible environments, creature decay, and RPG elements.” And yet, there are no assets here at all… there’s just a pitch. It is a Kickstarter project in the purest form, as he is asking the world to invest $100,000 in an idea, and to give college graduates an opportunity to show their skills. He is not looking for funding for a game, as is promised; he is looking to fund a company that will then make this game in five years.
Five years.
This one project depressed me on a whole other level, because it is essentially someone asking for money in exchange for literally nothing. No work has been put into this idea, no assets have been created, no pitch has been recorded… absolutely nothing. The world seems to be rewarding the effort in kind, with zero donations thus far.
Is it a con? Who knows. Kickstarter has had its fair share of controversial projects, both funded and cancelled, which were later found to be the poorly conceived abominations spawned from less than reputable individuals. Yet there are other projects in a similar state to this one. Indigo Park has no video, and its handful of screenshots look fake, with the protagonist Laura placed in environments that do not match the style of the character.
At this point, I stopped looking at Kickstarter. It was becoming an irritation, a sea of badly run campaigns that may or may not be funding someone’s lavish lifestyle, while the rewards I would receive may later prove to be inferior, if I received anything at all.
And yet, I still believe in the notion of crowdfunding. I guess we have to take the good with the bad, and trust our own judgement, but if we cannot rely on industry veterans like Inafune to deliver what they promised, who can we trust?
The answer, it seems, is an Australian bloke named Luke Miller. (more…)
Kickstart This! Transmission
Sometimes a game comes along that just speaks to your soul before you have even played it. You fall in love with this game through its character design and music, and marvel at its art style in screenshots and trailers. You eagerly anticipate an exciting new adventure come release day. Of course, many of these games are backed by a studio and publisher that have a budget to spend on PR and marketing, with many coders cracking out footage needed to whet the appetites of potential players. To find a game on Kickstarter that manages to create a trailer so moving, so near to perfect as you could hope for, is remote, and yet, that is exactly what Paper Unicorn has achieved with Transmission.
Prepare for contact. (more…)
Kickstart This! Death Story
I’m going to begin by offering an apology. A few weeks ago, I highlighted a game on Kickstart This! called Lynn and the Spirits of Inao by Bloomylight Studios. The project was cancelled after it was revealed that Bloomylight founder David Tollari had been using unpaid interns to complete the game, which is a violation of French employment laws. Like many of the games journalists who covered the project, I was unaware of these infractions, and while it may not have been something we could have foreseen, I still feel sorry for those who wasted their time on the recommendation.
So let’s move on to another project… though Kickstarter seems to have gone all dark and gloomy this week, and there’s nothing but death, death, and more death! First, I found Death of Humanity, an online multiplayer survival game from Dingo’s Nest. There is also the visual novel Undead Darlings, where you explore the funpocalypse with a group of half-dead girls?
But my choice for today’s Kickstart This! is the rather cute Death Story from Team Neko. So let’s swing our scythe and find out why it rose above the other undead offerings. (more…)
Kickstart This! Islands of Nyne: Battle Royale
Business is booming on the Kickstarter block this month. In the last couple of weeks, there has been a plethora of game projects launched which I have wanted to throw money at. That includes Copper Dreams by Whalenought Studios, an isometric cyber-espionage RPG that looks like the Syndicate update we all deserve. There was also the launch of Nadia Was Here from Dutch developer Joep Aben. It is a beautiful top-down RPG with classic 8-bit graphics and sound fused with a brand new battle system.
However, my pick this week falls into a genre I often shy away from: online shooters. Forgive me readers, I am trying to move with the times. I have Destiny and Star Wars Battlefront in my pile, but I’m old-fashioned in the sense that I like to immerse myself in a single-player story campaign. Despite this, I have found something appealing in Define Human Studios’s Islands of Nyne: Battle Royale.
Read on to see what made me get my multiplayer on… (more…)
Kickstart This! Lynn and the Spirits of Inao
UPDATE: The Kickstarter campaign for Lynn and the Spirits of Inao has been canceled after allegations that Bloomylight Studio illegally refused to pay a group of interns who helped develop the game. More information is available in this post on Reddit and in an update to the campaign.
ORIGINAL ARTICLE: Welcome back, potential crowdfunding donors, to the weekly Kickstart This! This week’s focus is on Lynn and the Spirits of Inao, a magical platformer courtesy of Bloomylight Studio. It had some stiff competition, namely from Pirates of the Polygon Sea by Praxia Entertainment, which is a fast-paced, cartoony version of the sailing sections in Assassin’s Creed: Black Flag. There’s also 80s arcade space shooter Dystoria, which piqued my interests with its retro style, but also looked like a retread of The Last Starfighter.
So let’s see why Lynn and the Spirits of Inao won me over… (more…)
Kickstart This! In the Shadows
Welcome to the new and improved Kickstart This!, where our spotlight will only shine on one lucky game project per week (though others might sneak in as a quick shout out). This time, while I could have gone with Clique by Dead Art Games, or The Dolls by Australian outfit Hush Interactive, I was instead swayed by In the Shadows from Colorspace Studios. While the other two games show promise, Colorspace really sold the concept and premise of their game in the trailer video.
Let’s dance with shadows… (more…)
Yoshi’s Woolly World Review: Nintendo and Good-Feel Sew Up A Colourful Treat
Despite those open-world sandbox games that eat up half the hours in a day being all the rage, Nintendo has continued to enjoy immense success with its traditional 2D platformers. They still excel at this genre, even more than 30 years after Super Mario Bros was released on the NES. Yoshi’s Woolly World is a semi-sequel to 1997’s SNES hit Super Mario World 2: Yoshi’s Island and the N64’s Yoshi’s Story, but does it capture the magic of these past games, or does it simply unravel? (more…)
Kickstart This! Need to Know, Essence: The Resurrection, A Place for the Unwilling
I’ve survived Chinese New Year and a solitary Valentine’s Day (because my other half is currently in China), so I decided to spread the love further than one day by highlighting some of the fantastic games currently vying for funds on Kickstarter. And for the price of a romantic gourmet burger, you could help finance a cool game that you actually get to play. Thankfully, not all the projects I picked are lovey-dovey.
We start things off with the mass-surveillance thriller Need to Know from Monomyth Games. Next, there is the surreal first-person exploration adventure Essence: The Resurrection by ONEVISION. Finally, we have an interesting isometric sandbox sim called A Place for the Unwilling by MadeInSpain Games. (more…)