Author: Bret Morace
Guardian Heroes coming to XBLA
Sega announced that they are releasing the classic Guardian Heroes for the Xbox Live Arcade. Guardian Heroes was originally released in 1996 for the Sega Saturn and developed by Treasure. The re-release will include online co-op, battle modes, enhanced graphics, and much more. The game will be available this fall.
“Ever since we began to make Sega’s classic Dreamcast and Genesis titles available for modern systems, the fan response has been overwhelming – and the demand for their favorite games has been pouring in,” said Haruki Satomi, VP of Digital Business at Sega. “Players have been clamoring for this treasured favorite from the Saturn days, and we cannot wait to show them what we have got for them.”
Duke Nukem Forever system requirements announced
Today, on the Gearbox Forums, the system requirements for Duke Nukem Forever were announced. The game will hit store shelves June 14 after a very long and infamous development process. For those who are unaware, the title was originally revealed in April 1997, and has jumped from three developers and four publishers in its 14 years of development.
The current requirements are likely quite different than what 3D Realms would have asked of your PC back in the late 90s, but you can find them after the break. (more…)
Silicon Knights plans to finish Too Human trilogy
Most people don’t remember Too Human, and for good reason. The much hyped game bombed, only selling 168,000 copies in its release month of August 2008. Recently, Denis Dyack told IndustryGamers that he hopes to finish the planned Too Human trilogy, “We intend to finish the trilogy but no comment beyond that… You know, there’s very public litigation around that.”
Dyack is referring to the lawsuit between Silicon Knights and Epic Games. Silicon Knights claims that Epic provided them with incomplete Unreal Engine code, forcing them to completely rebuild the game engine. Epic Games, naturally, claims innocence. Too Human’s future is cloudy, but if Silicon Knights does begin a sequel, let’s hope they completely revamp the repetitive gameplay found in the first.
Silicon Knights is currently developing X-Men: Destiny for Activision.
Ubisoft dates Driver: San Francisco
Ubisoft has announced that the next installment in the Driver series, Driver: San Francisco will be released August 30. The game is set to be released for the PS3, Xbox 360, PC, and Mac. The Wii will get a slightly different game bearing the same name on the same date.
The game takes place several months after the events of Driver 3, and takes place inside Tanner’s coma-induced dream after his collision with Jericho. In this world Tanner has gained the ability to shift between other drivers on the fly. Unlike Driver 3, players will be limited to the car, as developer Ubisoft Reflections wish to return to Driver’s roots.
You might say its a “comeback” for the series, which is coincidentally the name of the new trailer you can view above.
Amazon announces Ten Days of Free Games
Today, via their Twitter account, Amazon has announced the “Ten Days of Free Games.” The first free game available is Chicken Invaders: The Next Wave, a downloadable game that seems to be a riff on Space Invaders. Though this game seems to be nothing more than a quick casual game, you never know what might appear in the next ten days. Hopefully, more hardcore games are to follow.
Follow @amazongames on Twitter to see what comes next and go to Amazon to claim your game now.
Infamous 2 beta extended due to PSN Outage
The Infamous 2 beta has been going on for a few weeks now, and players were enjoying creating new missions for its hero, Cole. All good things must come to an end though, and when the Playstation Network went dark, Sucker Punch, the developer of Infamous 2, was lit up with emails. Today, Sucker Punch has confirmed through their Twitter page the beta will be extended… when the PSN is back up:
We’ve decided to extend the beta. Once PSN is back up we’ll determine by how long, but rest assured: your outcry has been heard.
The Infamous 2 beta began on April 12 and Sucker Punch has also revealed that they’ve suspended beta code giveaways until Sony works out the PSN network issues:
Handing out beta codes you can’t redeem would be cruel and unusual; all contests and giveaways suspended until the PSN servers are back up.
Rumor: Rockstar on board with Wii 2?
The Wii 2 rumors are continuing to light up the internet. French site (and original rumor monger) 01net is now claiming that Rockstar is on board. The site’s sources claim that Rockstar Games was the first company to secure a developer unit for the next Nintendo console. 01net’s sources also state that the console, code named “Project Cafe,” is set for release in June of 2012.
To add to the craziness, Gamekyo has rumored that Grand Theft Auto V is set for a 2012 release. Coincidence? For the confused, GoNintendo fits the pieces together: “Rockstar has a dev kit […] working on GTA V (which is sure to hit PS3/360 as well) […] hoping to have it available at launch.”
Are you buying what 01net and GoNintendo are selling? We’ll have to wait for E3 to know for sure.
Capcom pledges Resident Evil 6 will be “totally different”
Capcom’s Masachika Kawata, a prolific producer on the Resident Evil series, recently released a statement about (the currently unannounced) Resident Evil 6 in an interview with Spanish gaming site MarcaPlayer. It was translated by the folks at RelyOnHorror and points to a new direction for the survival horror franchise:
“The series will see a complete renovation with the next entry on every level. But we can’t forget about all the previous entries that have led to the creation of many possibilities for the franchise. I can’t say if we’re going to make [Resident Evil 6] survival horror or a shooter, but I can say that it’ll be totally different.”
Capcom plans to release five Resident Evil games this year (which is the 15th anniversary of the series), so don’t expect any real information on Resident Evil 6 for a while yet.