Author: Chris Urie
The Darkness II delayed; demo available at Comic-Con
Jackie Estacado returns with the Darkness at his back… on his back? Maybe it is that the Darkness has his back…
First, the bads news. 2K Games has delayed the release of The Darkness II. Previously scheduled to ship to stores in October, the PC, PS3, and Xbox 360 game will now be released on February 7, 2012.
Anyway, 2K is celebrating 15 years of The Darkness comics at Comic-Con this year. They will be co-hosting a special panel called “Spreading The Darkness: From Comic Book to Video Games and Entertainment” featuring Marc Silvestri (co-creator of The Darkness) and Mike Patton (the in-game voice of The Darkness) amongst other talented people from Top Cow Productions.
2K also plans to have 8 playable demos of The Darkness II up and running for your enjoyment at the Top Cow booth. You will get to experience first hand what they are calling Quad-Wielding. Now you can use those two extra demon arms to maim and dismember some poor schmoes while your hands remain free to perpetrate mayhem with heavy ordinance.
It is nice to see a video game respecting the source material enough to emulate it in style and spirit. It won’t be October, but you’ll get a chance to wield those extra demon arms you always wanted soon.
Do a barrel roll in 3D with Star Fox 64 3D trailer
If you had a Nintendo 64 back in the day and took time out from leaping on goombas and playing your ocarina, then you certainly must have played Star Fox 64. It has become one of those games that has risen up into classic status alongside Legend of Zelda: Ocarina of Time, Mario 64, and Conker’s Bad Fur Day.
And now you can do a barrel roll in 3D! Check out the new trailer above complete with all that stellar voice acting you know and love.
Along with some funky new features to play along with your friends, Star Fox 64 3D should provide us all with that warm blanket of nostalgia we need until Nintendo releases The Legend of Zelda: Skyward Sword.
Star Fox 64 3D will be released on September 9, 2011.
Brink Review: Broken Promises
There is never a worse feeling than when someone promises you the world, but ends up giving you a nickel and a shrug. It is even worse when a game that has been hyped for months as the future of the first person shooter turns out to be an unfinished heap of unexplored ideas. It is like the awful relationship that starts with such high hopes. You think that this will change my whole life! And it does… for the worse. Brink… why did you have to go and break my heart like this? (more…)