Most Recent: Features
10 Actresses That Could Help Reboot the Tomb Raider Film Franchise
In March 2011, we reported that GK Films had acquired the film rights to the Tomb Raider franchise, and that a reboot of the film series was on its way. Now that the reboot of the game has launched, the good people at Crystal Dynamics, who have been developing the Tomb Raider games since 2006, are working closely with uber-producer Graham King’s outfit GK Films on a third cinematic outing for Lara Croft. The film will follow the game’s lead and reboot the series, possibly even using the plot of the new game. This is unlike the two previous films, which used plots that were entirely independent from any game in the franchise. It is perhaps for this reason that they are best described as “watchable.”
The Tomb Raider film reboot joins a slew of celluloid adaptations currently in development, including Assassin’s Creed, Deus Ex, Need For Speed, Hitman (again), Shadow of the Colossus, as well as Splinter Cell and Ghost Recon. But the big question on everyone’s lips is, “Who will play the new Lara Croft?” With the arrival of the game last week, we thought it might be a good time to have a look at ten potential actresses who could take the Tomb Raider baton from Angelina Jolie.
The Games of March 2013
March comes in like a tomb raider and goes out like a songbird, wreaking havoc and destroying our free time and wallets along the way. There are so many amazing games coming out this month, but it seems that the Warp Zoned crew is only united on one front, and that’s BioShock: Infinite. What else do we plan on playing this month? Read on to see our Games of March! (more…)
Warpback: What We Played in February 2013
Come one, come all, come in out of the cold and see what the Warp Zoned staff played during the month of February. New releases such as Dead Space 3, Ni No Kuni: Wrath of the White Witch, and Fire Emblem: Awakening were popular around the office. As were backlog games such as last year’s Hitman: Absolution and Sleeping Dogs. With PAX East less than three weeks away, we’re sure to get our hands on plenty of upcoming games, but read on for more games that took up our time last month after the break. (more…)
Kickstart This! Don’t Throw Rogue System Omega With Your Enemy Golem Mind
Welcome to our monthly trek into the tumultuous world of crowdsourcing donations that is Kickstarter. As always, we have picked a handful of new gaming projects that we feel are worthy of your hard-earned cash. You could master how to manipulate the world with your brainwaves in Throw Trucks With Your Mind, or spread the bubonic plague in Death Inc. Perhaps you would rather fly trading missions through space in Rogue System, or play as an elemental wolf in Omega. If that does not whet your appetite, you could also play a mash-up of old games in Enemy, or delve into Jewish folklore to take on The Golem. (more…)
The Essential Guide to Next-Generation Games: Version 1.0
With the Wii U already in stores and Sony set to announce the first details of the PlayStation 4/Orbis tomorrow, I think it’s safe to say that the next generation of consoles is upon us. But what games will this brave new world bring us? For now, most of the titles that will be available for the PS4 and Xbox 720/Durango are shrouded in mystery. Even the majority of the Wii U’s 2013 lineup is one big question mark.
Thankfully, your friendly neighborhood Warp Zoned editors have compiled a status report on 67 next-generation games known to be in existence. You can read all about our findings, after the break. (more…)
Hotline Miami: A Piece of Poetic Prose
If you look at it purely as a video game, Dennaton Games’ Hotline Miami is a top-down shooter with a retro palette and a modern amount of blood spray. But Hotline Miami isn’t just an ordinary game and I felt it would be unfair to give it an ordinary review (though, I believe it’s worthy of perfect score, for reasons that I hope are clear). What follows is a “prose poem” that tries to get to the heart of Hotline Miami. I hope you like it. (more…)
Jamie Fristrom’s Swingin’ Career, From Spider-Man to Energy Hook: An Interview
Jamie Fristrom is a name that you might not be familiar with, but you’ve certainly experienced his work. In 1996, Fristrom became part of the original team at Treyarch and had a hand in many of their earliest hits. But his biggest claim to fame is the creation of the webslinging engine found in Spider-Man 2 (and used in nearly every Spider-Man game since). In that dark period between GoldenEye 007 and Batman: Arkham Asylum, Fristrom’s work on Spider-Man 2 proved that licensed games could still be fun.
After his days at Treyarch ended, he went the indie route and created the acclaimed XBLA game Schizoid and founded his own one-man-studio, Happion Labs. His first game under the Happion Labs banner will be Energy Hook, a game that attempts to recapture the fun we all found in aimlessly webslinging around Manhattan.
Fristrom is readying a Kickstarter campaign to help fund the game, which will likely launch in a few weeks. In the meantime, I had a chance to talk to him about his career so far and where he plans to take it with Energy Hook. (more…)
5 TV Shows That Should Be Games
Gamemakers take inspiration from a variety of sources: films, books, graphic novels, and historical events have all been turned into great games. But television shows very rarely make the cut. With the recent success of Telltale Games’ The Walking Dead video game (and another one from Activision somewhat needlessly on the way), we found ourselves wondering which other current TV shows could make the transition from our airwaves to our gamepads. (more…)