Most Recent: Previews
Max Payne 3 Hands-On Preview: Noir Never Felt So Satisfying
Rockstar’s adding another gem to their repertoire with the upcoming Max Payne 3, the latest installment in the well-known noir series. The Warp Zoned crew had a chance to play the game and discuss the new features with some Rockstar representatives at PAX East. This graduation to next-generation consoles has been beneficial to the franchise, breathing life back into Max and bringing him to new locales. A fresh storyline, intuitive gameplay features, and vibrant graphics make this a game you won’t want to miss. (more…)
Theatrhythm Final Fantasy Hands-On Preview: Tapping to Familiar Tunes
Say what you will about Square Enix; they know the recipe for what their fans like. They know if they take equal parts cute and fun and mix in a sprinkle of nostalgia, they’ve got our money before we even know we’ve given it up. They’ve got a seemingly never-ending supply of resources in their library, with a huge list of popular franchises. So it’s no surprise that their new rhythm game for the 3DS, Theatrhythm Final Fantasy – still mocked for its ridiculous name – was a big hit at PAX East. (more…)
Quantum Conundrum Hands-On Preview: Lasers Make Everything Better
“It’s like Portal.”
Ever since it was announced at PAX Prime 2011, that’s been the best and most succinct way to describe Square Enix’s Quantum Conundrum. This comparison shouldn’t come as a surprise since Portal creator Kim Swift is also the lead designer on Quantum Conundrum at developer Airtight Games. The similarities end there, however, because there really is a quirky uncle to save at the end of this game. (more…)
Aliens: Colonial Marines Hands-On Preview: The Xenomorphs Say “Game Over, Man!”
One of the longest lines at PAX East was the one for the Aliens: Colonial Marines booth, which had one of the best experiences on the show floor. No, they weren’t offering free mohawks, but they were hosting a developer-led demonstration of the single-player campaign, followed by a hands-on preview of the multiplayer… against those same developers. Sadly, we didn’t get to play as the xenomorphs, but that didn’t detract from the experience at all. And it’s scarier being hunted down by killer aliens when you know they’re far smarter than AI could ever be. (more…)
Borderlands 2 Hands-On Preview: A Brief Visit Back to Pandora
The one thing I was looking forward to the most at PAX East was getting my hands on Borderlands 2… and I was not in the least bit disappointed by anything other than the amount of playtime I got. I could have stayed there for hours if they had let me. As it was, we had barely enough time to assign our skill points in our tree and get acclimated to the guns, before we ran around as much as we possibly could, wreaking havoc in a shiny new Pandora. Read on to find out what’s new in the Siren class, how the new guns feel, and why I can’t wait for September 18. (more…)
Lollipop Chainsaw Hands-On Preview: Gimme An F! Gimme A U! Gimme An N!
Lollipop Chainsaw was definitely the hottest game at this weekend’s PAX East expo. Between the lengthy line to play a demo, the awesome foam chainsaws available at the booth, and a cosplaying cheerleader that showed so much skin she was removed from the show floor, everyone was trying to sit in the back of WB’s bus. But what about the demo? (more…)
Mass Effect 3 Hands-On Preview: Big Damn Heroes
Commander Shepard is coming back to finish the fight! Wait, that’s from another game. Regardless, s/he is returning in the final installment of the epic Mass Effect trilogy, looking to kick Reaper butt, save Earth, and maybe get a little alien snoo-snoo on the side. To help facilitate excitement for the March 6 release, BioWare and Electronic Arts have put out a demo to get fans hungry for the third act of this space opera. Is it more unbridled, space-faring fun? Or will it make you want to punch a reporter in the face? (more…)
Binary Domain Hands-On Preview: I Robot, You Try It
Even though game developers have tried dozens of times, there’s never really been a great video game adaptation of the Terminator franchise. While Sega’s Binary Domain isn’t an official tie-in of the James Cameron-directed movies, it may as well be. Producer Toshihiro Nagoshi and the rest of his Yakuza Studio have plucked plotpoints and design cues from The Terminator as well as Will Smith’s I, Robot and The Matrix. After mixing it all together, they’ve created something that doesn’t feel very original, but does feel like the Terminator game the world has always wanted. (more…)