Most Recent: Reviews
R.B.I. Baseball 14 Review: Sit Me Down Coach, I’m Not Ready to Play…
Baseball video games were forever changed in 1988 when a trio of genre-defining titles were released for the NES just ahead of the World Series. That same year, Kirk Gibson of the Los Angeles Dodgers connected with one of the most famous postseason home runs of all time. While Gibson’s heroics are reexamined every October, most gamers have likely forgotten about Bases Loaded, Major League Baseball, and R.B.I. Baseball. But the developers at MLB Advanced Media didn’t forget. The league’s technology group drafted a partner, Behaviour Interactive, and recently released R.B.I. Baseball 14, a new take on the classic franchise. (more…)
Adventure Time: Explore the Dungeon Because I DON’T KNOW! Review: I Don’t Know Why I Bothered
I had a lot of fun with 2012’s Adventure Time: Hey Ice King! Why’d You Steal Our Garbage!? on the 3DS. It was a cute little game that was a lot like Zelda II: The Adventure of Link, except with Adventure Time characters instead. WayForward returned with another game based in the Land of Ooo, Adventure Time: Explore the Dungeon Because I DON’T KNOW!, last year. The game, the first for the PC, PS3, Wii U, and Xbox 360, is an overhead dungeon-crawler that lets you play as several different characters instead of just Finn and Jake. I was super excited to play as Lumpy Space Princess because, well, she’s LSP, and she’s the best. But even being able to play as my favorite character didn’t make the game any better. (more…)
Intake Review: The Only Time I’ll Tell You to Take Some Pills
PC and mobile gaming are crowded spaces, and they just gets moreso by the day. It’s not hard to find great games – and it’s not even hard to find cheap, great games. But what’s truly amazing is the fact that indie studio Cipher Prime consistently makes games that are both inexpensive and mind-blowingly good. Their latest creation, Intake, just shows how far they’ve come, and promises even more for the future. This intense game was released for the PC last year and is now available on the iPad as of today, and each one has its own appeal and level of addictiveness and fun. (more…)
Rayman Legends Review: Old School Bliss
You can go ahead and keep your “Last of Uses” and your “Grand Theft Autos” – when it comes to amazing titles of the previous generation, I’d put Rayman Origins at the top of my list. The game was perfect in so many ways. The animation, the music, the gameplay – every aspect of that game was a work of art. And although it had quite a bumpy ride – going from a Wii U exclusive to being delayed to releasing on all consoles – its sequel, Rayman Legends is finally available for the next-generation consoles… and not much has changed. It’s more of the same from Rayman and his buddies, and I wouldn’t have it any other way. (more…)
InFamous: Second Son Review: New City, Same InFamous
The InFamous series, like many superhero simulations before it, is at its best when the player is made to feel like a 24-carat badass. InFamous: Second Son is possibly the epitome of this feeling. However, after experiencing that same feeling in the two (and a half) previous games in the series, alongside numerous other titles of their ilk, the effect is diminished. (more…)
Earth Defense Force 2025 Review: Like A Caterpillar Transforming Into A Butterfly
Earth Defense Force 2017 didn’t win any awards when it was released in 2007. The low-budget shooter from developer Sandlot and small-time publisher D3 cultivated a cult following over the next few years, culminating in the release of a sequel/remake, Earth Defense Force: Insect Armageddon, in 2011. But Insect Armageddon was developed by an American team, Vicious Cycle, and fans clamored for the distinctly Japanese flavor of the original developers. Thankfully, D3 and Sandlot have obliged with Earth Defense Force 2025, another game that won’t win any awards, but is satisfying all the same. (more…)
Batman: Arkham Origins Review: Arkham Awful
After the previous two installments in the Batman: Arkham franchise were critically lauded, the pressure was on new studio Warner Bros. Montreal to make a third title that hit the highs of Asylum and City and closed out the generation with an awesome action-adventure extravaganza. However, the pressure must have been too much for them to bear. What was actually released, in the form of Batman: Arkham Origins, was a twisted, soulless mess that feels like little more than a shameless cash-in. (more…)