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Splatoon Review: You’re a Squid! You’re a Kid! You’re the Best Shooter in a Long Time!
Even though it doesn’t star Mario or Link or Samus Aran, Splatoon is the quintessential Nintendo game. Starring a race of shapeshifting human/squid creatures known as Inklings, the game’s bright colors and relentlessly cheery attitude place it firmly within Nintendo’s wheelhouse. But Splatoon is also unlike your typical Nintendo game in that it’s a shooter, albeit one that uses squid ink instead of bullets and is more concerned with area control than racking up killstreaks.
It’s also the best shooter I’ve played in a very long time. (more…)
I Wish Sony Had Let The Last Guardian Fade Away
Sony put on an incredible show during this year’s E3 Expo, debuting new IPs from Guerrilla Games and Media Molecule, as well as offering further glimpses at long-awaited titles such as No Man’s Sky from Hello Games and Uncharted 4: A Thief’s End from Naughty Dog. Yet it chose to open its presentation with perhaps the most long-awaited title of all time, The Last Guardian. (more…)
Iwata is Listening: 5 Things Nintendo Needs to Hear After Negative E3 Reaction
In a year when big hitters like Microsoft, Sony, and Bethesda gave exciting, extraordinary E3 presentations that included a smooth blend of new tech, surprise reveals, and gorgeous gameplay videos, the reverse is true for Nintendo. The company, who gave up on live E3 presentations two years ago, delivered a lackluster Digital Event that sought to highlight games due out this year or early next year. This effectively ruled out showing any new footage from the still untitled Legend of Zelda Wii U, despite the fact it was revealed at last year’s E3. Not content with backing itself into a corner with this decision, we were told that the company’s new platform, the NX, would also not be touched upon. Yet, given how meager-looking the titles were for the Wii U, it has led to rampant speculation that the company is holding upcoming games back for its next console.
In summary, Xenoblade Chronicles X was shown. Again. Super Mario Maker was shown. Again, and not just from E3 2014, but also from the Nintendo World Championships. Yoshi’s Woolly World was shown. Again.
3DS owners fared far better, with the announcement of new games such as The Legend of Zelda: Tri Force Heroes and Hyrule Warriors Legends, a port of the underrated Wii U game. There was also a new Paper Mario-esque title, Mario & Luigi: Paper Jam, and an odd Samus-lite Metroid game, Metroid Prime: Federation Force.
There were a few surprises for the Wii U, but not the good kind, and certainly not the ones fans wanted or expected, such as Mario Tennis: Ultra Smash or Animal Crossing: Amiibo Festival (which is, essentially, Mario Party with Animal Crossing characters). The initial reaction to the presentation was best summed up by our good friends over at Nintendo Life:
As a Wii U owner and general advocate for Nintendo, I was not as angered as many who chose to vent their anger on social media, but after Sony and Microsoft made pitch-perfect presentations, to say I was disappointed in Nintendo’s efforts would be an understatement. Nintendo President (and part-time puppet) Satoru Iwata seemed equally aware of the reaction from gamers and fans around the world, taking to Twitter to reassure them the company was listening: “Thank you for watching until midnight. We take the various opinions for this year’s Digital Event very seriously. I would like to continue our efforts to be able to meet more and more of your expectations in the future.”
Unlike many armchair CEOs calling for his resignation, I personally think Iwata has steered Nintendo through a stormy chapter in its history, and is obviously aware that more change may be needed. With that in mind, here are five suggestions on how Nintendo can improve for next year. (more…)
Kickstart This! Defragmented, Pixel Starships, Severed World
A short time ago we featured Dimension Drive in our Kickstart This! column. The developer, 2Awesome Studio, thought it had the money in the bag, until one of the donations was deemed fraudulent. However, Kickstarter allowed 2Awesome to relaunch the project straight away, and with two weeks to go the game is already fully funded, so we’re thrilled that everything worked out for the best.
Turning our attentions to some brand new crowdfunding projects, we begin with top-down cyberpunk shooter Defragmented, moving on to starship management strategy game Pixel Starships, before finishing with 2D MMORPG Severed World. (more…)
The Games of June 2015
With a few small exceptions, we’ll all mostly be digging into our backlogs this month. Why? Well, it’s not necessarily because nothing new is coming out, but it is because there’s not much new coming out that we feel like paying full price for. We’re not united on this front, though, so you should read on to see what we will and won’t be playing this month here at Warp Zoned! (more…)
Warpback: What We Played in May 2015
The new release schedule was pretty empty in the month of May, thankfully the Warp Zoned staff had a hefty batch of backlog titles to work through. And the month did close out with a Splatoon-shaped bang, which has enthralled at least two members of the staff.
What did you play in May? You can find out what games we dove into after the break. (more…)
We Are Doomed Review: A Dreamy Twin-Stick Shooter You Shouldn’t Miss
If you love twin-stick shooters, then this is a great time to be playing video games. After reaching perfection with the release of Smash TV in the early 90s, the genre faded away for more than a decade before Bizarre Creations brought it back with Geometry Wars: Retro Evolved. Since then, a ridiculous number of twin-stick shooters have been produced, and the control scheme has even been co-opted by a growing number of roguelikes. Basically, you can’t swing a dead hedgehog at a game convention without hitting a developer showing off their new twin-stick title.
Into this crowded fray comes We Are Doomed, the first PC/console game from Vertex Pop. (more…)
Kickstart This! CCTV Nation, Overdosed, Power Drive 2000
While my own Kickstarter campaign, The Illuminant Midnight Project, didn’t reach its funding goal, the first big crowdfunding story of 2015, Playtonic’s Yooka-Laylee, zoomed past its initial funding goal of £1,000,000 in less than 24 hours, and met its “final” stretch goal a few days later, pushing Playtonic to add further stretch goals. The campaign still has a little less than a month left to run, so there is little doubt it will reach the £2,000,000 goal of free DLC for everybody. The campaign’s success has been built on months of anticipation, coupled with a sweet price point for backers. I pledged £15 to get the game on Wii U, which is insanely good value for the money.
Of course, the former Rare employees have two decades worth of nostalgia to help them succeed, whereas other developers must rely on more modest means to help them complete their gaming projects, bringing us to this week’s Kickstart This! We start with the curious augmented reality game CCTV Nation, before plunging into the depths of hell with top-down shooterOverdosed. Finally, there is stunning sci-fi racer Power Drive 2000.
Where we’re going, we don’t need roads… (more…)