Most Recent: Top Story

Knight Squad Hands-On Preview: (Gauntlet + Bomberman) x Knights = Awesome

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Cramming eight people around the television set in my living room for a night of gaming seems like the worst idea of all time. For one, I’ve only got enough couch space for about four-and-a-half people, so an unlucky few would be regulated to the floor. I guess they could ask my beast of a dog to share her floor pillow, but she’s a drooler and a licker. That’s bad, though most of my sympathies would lie with the poor sucker who has to wedge himself in the fireplace. But you know what, having a full complement of players for Knight Squad might make it worth it. (more…)

Posted in PC, Previews, Top Story, Xbox One | Tagged ,

Kickstart This! Ira, Izle, Upside-Down Dimensions

Apologies for the absence of Kickstart This! on Warp Zoned in March, but my sister decided to get married and then invite a few of us to join them in New York for the first leg of their honeymoon (not as weird as it sounds). While seeing the many sights the Big Apple had to offer, and munching my way through the trifecta of pizza, pretzel, and hot dog, I managed to pop into Nintendo World at Rockefeller Plaza. It was great to meet and play with some American gamers, though my girlfriend dragged me out before I was able to buy some of the amazing tees on sale. It re-invigorated my love for video games, which everyone needs once in a while. Sometimes we all go through slumps where our enthusiasm wanes, and for much of March I was stuck in one.

But I have crossed back over the Atlantic buzzing to play some great games, and help fund some beautiful and unique ones on Kickstarter. This week, I’m travelling into space with Ira, creating new lands in Izle, and becoming a papercraft samurai in Upside-Down Dimensions. (more…)

Posted in Features, PC, PS4, Top Story, Wii U, Xbox One |

Insert Quarterly: The Best Game Writing of Winter 2015

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Maybe it was the blanket of snow that covered the world over the last three months, but Insert Quarter took it slow in Winter 2015. But that doesn’t mean our showcase of the best and most interesting writing about video games on the Internet came to a complete standstill. Have you ever wondered why Sony chose X-Circle-Square-Triangle for the face buttons on the PlayStation controller? Or maybe you’re worried that Batman: Arkham Knight killed the Teen rating?

The answers to those questions (and a few others) can be found in this edition of Insert Quarterly, which catalogs our favorite game writing from the last three months. (more…)

Posted in Features, Insert Quarter, Top Story |

Bastion PS4 Review: Narrating The Kid’s Must-Play PS4 Debut

Four years ago, a small team of six known as Supergiant Games introduced themselves to the world with their debut game, Bastion. Bastion layered a nostalgia-heavy isometric action RPG over an impressive audio experience with a narrator that reacted to the on-screen action and an amazing soundtrack that I still spin every chance I get. It rightfully earned a place on hundreds of “Best of 2011” lists (including our own) and is often considered one of the best titles the Xbox Live Arcade has to offer.

Does it still hold up in 2015? Yes, it most certainly does. (more…)

Posted in PS4, Reviews, Top Story | Tagged

The Games of April 2015

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Some of us will be playing Mortal Kombat, some of us will be playing Shovel Knight, and some of us will be playing both during the month of April. But that’s not all – there are a few other games we’re excited about, too! Read on to see what the Warp Zoned crew has on their plates for April. (more…)

Posted in Features, Top Story |

Warpback: What We Played in March 2015

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The Warp Zoned crew was mostly digging into their backlogs in the cold month of March! Some of us did get to play new games at PAX East, as well as game jam games, but for the most part, we were all just hibernating. Read on to see what we played to pass the time! (more…)

Posted in Features, Top Story |

Axiom Verge Review: Hack to the Future

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Each generation of video game consoles has that one defining characteristic, that one aspect that changes the paradigm of gaming as we know it. The Nintendo 64 / PlayStation era introduced us to the analog stick and disc-based media. The joys of online play were introduced in the Xbox / PS2 era. And the Xbox 360 / PS3 generation expanded on what it meant to be an “entertainment system.” That, and we were subjected to microtransactions galore. Well, some distinctions are better than others.

I believe it’s fair to say that the significant shift in this current generation is the quality of indie titles, games made by small groups of talented developers who understand that a game doesn’t have to be a Michael Bay-esque explosion-fest in order to be enjoyed. Granted, there were a lot of fantastic indie games last gen, but the scene has grown tremendously over the past few years. These dedicated folks make games that they themselves want to play. And we love them for it, because the love and enthusiasm poured into these games are evident in both the art and quality. Additionally, they offer a breath of fresh air to otherwise stagnant genres. And every so often, a game is released that’s pieced together so lovingly it reminds even the most jaded gamer why they got into this hobby in the first place. Axiom Verge is one of those games; a true masterpiece. (more…)

Posted in PC, PS4, Reviews, Top Story | Tagged

What Games Belong in the World Video Game Hall of Fame? We Asked A Few Developers…

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This Summer, the International Center for the History of Electronic Games and the Strong Museum of Play will announce the first class of inductees for the World Video Game Hall of Fame. Any game, past or present, arcade or console, casual or hardcore, is eligible to be enshrined within its soon-to-be hallowed halls, and the World Video Game Hall of Fame is currently accepting nominations on their website through March 31. Do you think your favorite game has what it takes to be considered Hallworthy? First, it has to meet the following criteria:

  • Icon Status: The game is widely recognized and remembered.
  • Longevity: The game is more than a passing fad and has enjoyed popularity over time.
  • Geographical Reach: The game meets the above criteria across international boundaries.
  • Influence: The game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general. A game may be inducted on the basis of this criterion without necessarily having met all of the first three.

Earlier this month, we asked a few developers at the PAX East expo which games they would nominate for the World Video Game Hall of Fame. Here’s what they told us… (more…)

Posted in Features, Top Story | Tagged ,