Most Recent: Mobile

Oculus launches standalone VR headset that doesn’t require a PC or wires for $200

The Oculus Rift’s hefty price tag caused more than a few gamers to pass on the virtual reality headset, but it looks the company’s newest offering is going after those budget-conscious players in a big way. Offering a standalone (and wireless) VR experience for as low as $199, the Oculus Go headset was unveiled today at the F8 conference, and on Oculus’s official website:

Our first standalone VR headset, Oculus Go is the easiest way to jump into VR. With a 538ppi 2560 x 1440 WQHD, fast-switch LCD display, we’re able to offer the best optics of any VR system we’ve built at our most affordable price point yet. Starting at $199 USD for 32 GB of storage (or $249 USD for the 64 GB model), Oculus Go was designed with comfort in mind.

Built-in spatial audio and an integrated microphone allow for maximum immersion straight out of the box, while headset weight, support straps, and the facial interface have all been optimized for the best fit and feel possible. And with no need to drop in a phone or power up a PC, it’s never been easier to share VR with friends.

Oculus Go will be cross-compatible with more than 1,000 Gear VR apps, so early adopters will have plenty of options on the Oculus Store. More than 100 Go-exclusive games and apps will also be available to download through the headset’s digital storefront.

A trailer for the Oculus Go has been embedded above.

Posted in Mobile, News |

Bethesda will bring “a big mix of stuff” to E3 2018

Bethesda held their first E3 Press Conference in 2015, and they managed to instantly win over the crowd by showcasing the first teaser trailer for Doom. In the years since, the publisher has doubled down on this strategy, and continued to focus on spectacular sequels and expansions to their biggest franchises.

And it sounds like 2018 won’t be any different.

DualShockers tracked down Bethesda’s Senior Vice President of Marketing, Pete Hines, at PAX East 2018, and asked him what we can expect from the company’s E3 showcase. As in years past, Hines promised that fans will see “a big mix of stuff” that won’t be limited to one kind of game or genre:

[W]e have a lot of new stuff to talk about at E3. Whether or not folks realize it, this is the hell on Earth time for us with E3. We are in the midst of so much planning and work for all of that content but I’m really excited.

I think we have a lot of stuff that folks are going to like. To my earlier comment, it’s going to be a big mix of stuff that’s all over the place. It’s not going to be like all [one] kind of game or genre. It’s going to be a lot of stuff in a lot of different areas and hopefully, there’s something in there for everybody.

Bethesda always has a lot of irons in the fire, but aside from the constant drumbeat of The Elder Scrolls VI (and the two “big and crazy” projects that will precede it), we don’t have any idea what the publisher is working on.

I guess we’ll all find out together during Bethesda’s E3 Showcase, which will be held on June 10 at 9:30 PM (Eastern Time).

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You Don’t Know Jack will return in Jackbox Party Pack 5

Jackbox Games will bring back “You Don’t Know Jack” in this Fall’s Jackbox Party Pack 5 on the PC, consoles, and other “major digital platforms.”

An announcement on the developer’s official website lays out all the details, and it looks the trivia game will include many of the features and question types that fans have come to expect. But it’ll also get a change of scenery so that Jackbox can mock “binge” culture:

We didn’t want to do another YDKJ just because we could. We wanted to wait until we had a fresh take on the classic formula. This version sees the game (and Cookie) acquired by the friendly corporate overlords at Binjpipe, your premiere media bingeing streaming service. It’s a big scenery change that’s led us to update the game in really fun ways, and given us a ton of new stuff to make fun of.

“You Don’t Know Jack” will also include support for up to eight players, as well as “new question types, audience integration, brand new fart sounds, a lot of old fart sounds too, streaming features, begrudging meme references,” and “more than one Frasier joke for some reason.”

Like the previous Jackbox Party Pack collections, Jackbox Party Pack 5 will also include four other games that’ll be announced at a later date. For now, check out the C2E2/PAX East Trailer embedded above. It’s a hilarious takedown of binge-y buzzwords.

Posted in Mobile, News, PC, PS4, Switch, Xbox One | Tagged

The Games of April 2018

After the end of a long Winter, things usually start bursting to life in April thanks to the fresh Spring air. This adage used to apply to the game release calendar too, but only a handful of new games will make their way to store shelves in April 2018. And an even smaller handful of titles will rise above the rest.

Nintendo will launch their latest experiment, the cardboard-powered Nintendo Labo kits, for the Switch this month. They’ll be joined by a new beginning for Kratos in Sony Santa Monica’s God of War, and the end for Kazuma Kiryu in Sega’s Yakuza 6: The Song of Life.

You can find out why the Warp Zoned staff is looking forward to these games, and view the release schedule for all of this month’s new games, after the break. (more…)

Posted in Features, Mobile, PC, Switch, Top Story, Vita, Xbox One | Tagged , , ,

World Video Game Hall of Fame announces finalists for Class of 2018

Curators at the International Center for the History of Electronic Games and the Strong Museum have announced the finalists for the World Video Game Hall of Fame’s Class of 2018. Eight games will get their first chance to be inducted into gaming’s inner circle, including Asteroids, Call of Duty, Dance Dance Revolution, Half-Life, King’s Quest, Metroid, Ms. Pac-Man, and Spacewar!.

Two other games, Final Fantasy VII and Tomb Raider, were previously in the finalist pool for the Class of 2017. They’ll get another chance this year alongside John Madden Football and Minecraft, which were previously on the ballot in 2016.

The World Video Game Hall of Fame will announce the inductees for the Class of 2018 on Thursday, May 3, at 10:30 AM. But this year, fans will get a vote in the first-ever Player’s Choice ballot. According to the rules, “the three games that receive the most public votes will form one “Player’s Choice” ballot, which will join the 27 other ballots submitted by members of the International Selection Advisory Committee, a supporting group composed of journalists, scholars, and other individuals familiar with the history of video games and their role in society.” Fans can make their voice heard through the Player’s Choice ballot once a day until April 4th. So vote early and vote often!

And if, for some reason, you’re unfamiliar with this year’s finalists, the World Video Game Hall of Fame has put together a helpful cheat sheet that can be found after the break. (more…)

Posted in 3DS, Mobile, News, PC, PS3, PS4, Retro, Switch, Vita, Wii U, Xbox 360, Xbox One | Tagged , , , ,

Prepare yourself… to not be shocked in the slightest… Zelda: Breath of the Wild won “Game of the Year” at 2018 GDC Awards

gdcawardsThe Legend of Zelda: Breath of the Wild continues its sweep of this year’s “Game of the Year” awards, as it won the top honor at last night’s Game Developers Choice Awards. Developers for the adventure game also strode on stage to collect awards for “Best Audio” and “Best Design” during the ceremony.

The unique visual stylings of Jason Roberts’s Gorogoa were honored with the “Innovation Award,” and the puzzle game’s portability were also honored as “Best Mobile/Handheld Game.” Studio MDHR also carried home multiple trophies during last night’s GDC Awards ceremony for Cuphead, including “Best Debut” and “Best Visual Art,”

“Every year sees countless amazing games worthy of recognition, but this year in particular has seen some of the strongest titles to arrive this generation. The GDCAs give us an opportunity to reflect on and honor the games that provided us with endless joy,” said Katie Stern, the General Manager of the Game Developers Conference. “The Legend of Zelda: Breath of the Wild helped us rediscover a childlike sense of adventure and discovery. Titles like Gorogoa and What Remains of Edith Finch offered us distinct creative visions that can only be experienced in games, and games like Cuphead and Horizon: Zero Dawn crafted worlds we could lose ourselves in. Congratulations to all of tonight’s nominees and winners and thank you for your creativity and dedication.”

A replay of the 2018 GDC Awards ceremony can be viewed at the Twitch channel for the Game Developers Conference. And a complete list of the winners can be found after the break. (more…)

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Night in the Woods wins the Seumas McNally Grand Prize at the 2018 IGF Awards

Indie developers from around the world got dressed up last night to fit in with the pomp and circumstance of the the Independent Games Festival’s 2018 IGF Awards ceremony. But it was Infinite Fall’s Night in the Woods that took home the top prize, the Seumas McNally Grand Prize, as well as the IGF Award for “Excellence In Narrative.”

Night in the Woods had plenty of company on the big stage, as Amanita Design’s Chuchel (“Excellence In Visual Art”), Hempuli’s Baba Is You (“Excellence In Design” and “Best Student Game”), Nifflas Game’s Uurnog Uurnlimited (“Excellence In Audio”), and Bennett Foddy’s Getting Over It With Bennett Foddy (the “Nuovo Award”) all took home at least one IGF Award of their own.

A replay of the 2018 IGF Awards ceremony can be viewed at the Twitch channel for the Game Developers Conference.

Congratulations to all the winners, and don’t forget, GDC attendees will be able to try out all the winner and nominees at the IGF Pavilion on the expo floor through Friday, March 23. A complete list is available after the break. (more…)

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Home Run Derby VR will launch for PS VR, Vive this Spring; 2018 update for MLB Home Run Derby Mobile coming March 27

With RBI Baseball 18 now available for the PS4 and Xbox One, MLB Advanced Media is turning their attention to their next two game releases.

With Opening Day fast approaching, Major League Baseball’s interactive arm has announced that MLB Home Run Derby Mobile‘s 2018 update will step up to the plate first on March 27:

MLB Home Run Derby will continue to be available as a free download on the App Store and Google Play and this year includes more than 20 iconic MLB ballparks, highlighted by its HD re-creation of Nationals Park, host of the 2018 T-Mobile Home Run Derby and MLB All-Star Game presented by MasterCard. Fans may play in both single player and multiplayer modes for a chance to capture the Home Run Derby crown, reach the top of the worldwide leaderboards, compete against more than 11.5 million game players in daily tournaments and earn valuable upgrades. This year’s version also includes hi-res renderings of more than 50 participants from the 2010-17 competitions.

The developer also revealed that Home Run Derby VR will make its way to the PC and PS4 later this Spring. Supporting the HTC Vive and PlayStation VR headsets, Home Run Derby VR will let players swing for the fences like never before:

MLB’s first console virtual reality video game, Home Run Derby VR, will be available commercially for the first time – coming to Sony PlayStation VR and HTC Vive (available at launch via Steam) – and will feature three All-Star ballparks from 2017-19. Fans will be able to step into the batter’s boxes at Marlins Park (Miami), Nationals Park (Washington, DC) and Progressive Field (Cleveland) to score as many points as possible in the timed home run competition.

More details about Home Run Derby VR’s upcoming launch will be announced at a later date.

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