Most Recent: Mobile

Episode 3 from The Walking Dead: A New Frontier will be released in March; Season Pass Disc coming February 28

Telltale Games has announced that The Walking Dead: A New Frontier‘s third episode, Above the Law, will be available to download for the PC, PS4, Xbox One, and mobile devices beginning next month. According to the developer, they’ll unveil more details about the upcoming expansion to the story “in the coming weeks.”

In other Walking Dead: A New Frontier news, Telltale also confirmed that the Season Pass Disc will be available in stores on February 28. The Season Pass Disc will contain the season’s first two episodes, Ties That Bind Part I and Ties That Bind Part II, and include access to all subsequent episodes as they’re released.

A new trailer advertising The Walking Dead: A New Frontier’s Season Pass Disc has been embedded above.

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SpellTower creator Zach Gage partners with Merriam-Webster for new word game

Mobile developer Zach Gage burst onto the scene in 2011 with SpellTower, a puzzle game that combined concepts from Tetris and Boggle into a new experience. After multiple updates, and an unlikely appearance in Stephen King’s End of Watch, SpellTower is still going strong on the iOS App Store and Google Play Store.

Even though it was released almost six years, Gage announced last week that SpellTower will receive another major update on February 9. SpellTower’s upcoming update will add an improved dictionary powered by Merriam-Webster, along with Zen Mode (a mode “without those pesky length requirements”), online multiplayer, an update visual design, and a Super Tower mode exclusive to the iPad Pro 12″.

In addition to improving SpellTower, Gage also revealed (via Twitter) that his partnership with Merriam-Webster will include a brand new word game. The developer wasn’t willing to share any additional details on this mystery project, but hopefully we’ll learn more about it soon.

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The Video Game Canon: Madden NFL Football (Series)

Dig deeper into the Video Game Canon with an examination into the validity (or lack thereof) of the Madden Cover Curse. Here’s a teaser…

A gambler will tell you that they believe Lady Luck will reward them for respecting a streak, and a professional football player will tell you that he doesn’t believe in the Madden Curse. The former is a wishful thinker, and the latter is a liar.

The sports world is filled with superstitions. As a Little Leaguer growing up, I could show you what a “rally cap” was and explain the importance of never touching the baselines. I understood completely why retired Detroit Tigers manager Jim Leyland refused to change his underwear during a 12-game winning streak in 2011. I’ve even got strong opinions on what you say to a pitcher in the middle of a perfect game. The answer is you don’t say anything, because talking to him at all is bad luck.

For decades, the Sports Illustrated Cover Jinx served as a well-known precursor to the Madden Curse. Those who believe in the Jinx are convinced that any player who appears on the cover of Sports Illustrated will experience some form of terrible luck, even though a handful of high-profile hits have obscured the long list of players who avoided the Jinx over the years. If the sheer number of cover subjects doesn’t dissuade you (more than 3,000 issues have been produced since the magazine’s launch in 1954), the illustrious career of Michael Jordan should. The basketball great has appeared on the cover of Sports Illustrated a record 50 times, and he’s had the kind of career that other athletes dream about… not counting his detour through Minor League Baseball and Space Jam.

But what of the Madden Curse? Although you’ll find a few executives at Electronic Arts who enjoy hyping up the current year’s game with talk of the Curse, most of them like to downplay it. In 2008, the then-President of EA Sports, Peter Moore, said, “I guess when you look back there’s a grain of truth to the Madden Curse.” At the time, he wasn’t wrong. Five of the last six offensive players on the cover succumbed to some horrible calamity. The publishing giant even considered producing a movie based on the Madden Curse in 2010, though that project seems to have fallen off the radar in the years since.

And that’s probably because the Madden Curse is as mythical as a wild turducken.

Visit VideoGameCanon.com to continue reading this article and to explore the complete Top 1000.

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Nominations now being accepted for the World Video Game Hall of Fame’s Class of 2017

After inducting Grand Theft Auto III, The Legend of Zelda, The Oregon Trail, The Sims, Sonic the Hedgehog, and Space Invaders into video gaming’s inner circle last year, the World Video Game Hall of Fame is ready to begin accepting nominations for its Class of 2017.

Any game is eligible to be enshrined in the World Video Game Hall of Fame, and gamers of all stripes are encouraged to visit the Nominate A Game page to submit any title for nomination that fits the Selection Criteria:

  • Icon Status: The game is widely recognized and remembered.
  • Longevity: The game is more than a passing fad and has enjoyed popularity over time.
  • Geographical Reach: The game meets the above criteria across international boundaries.
  • Influence: The game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general. A game may be inducted on the basis of this criterion without necessarily having met all of the first three.

All submissions for nominations must be made by March 6, and this year’s finalists will be announced on March 29.

The World Video Game Hall of Fame’s Class of 2017 will be selected by an internal committee on the advice of an international team of “journalists, scholars, and other individuals familiar with the history of video games and their role in society.” This year’s inductees will be announced as part of a special ceremony that’ll be held at The Strong Museum in Rochester, NY on May 4.

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SAG-AFTRA voice actor union holds another rally in Los Angeles as strike continues

With the continuing strike between the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) and a cabal of 11 video game companies locked in a stalemate, the union held a rally in Los Angeles to help support the striking voice actors.

The strike, which has been active since October 21, is an ongoing dispute about working conditions and salary for motion capture and voice artists when working on video games. However, there has been little movement in negotiations on the matter, according to SAG-AFTRA’s Chief Contracts Officer, Ray Rodriguez, who said the purpose of the rally was “to get people refocused that the strike is happening.”

In addition to demanding better safety conditions for its members, SAG-AFTRA is seeking additional bonus payments for actors that work on a game that sells well. The union has suggested an extra payment for games selling two million copies, with additional bonuses up to eight million copies sold.

However, lawyers for the 11 companies, which include Activision Blizzard, Electronic Arts, Take Two Interactive, Insomniac Games, Warner Bros., and Disney, do not see room for compromise. Scott Witlin, their Chief Negotiator, released a statement saying, “We remain disappointed that SAG-AFTRA leadership remains focused on outmoded ideas about how compensation is structured rather than the real dollars and cents that the video game companies put on the table.”

The contingent of companies, who have seen their premises picketed over the last few months, have proposed an immediate 9% wage increase, instead of a 3% annual increase for the next three years, which is what SAG-AFTRA is asking for on top of the bonus. The video game companies are also offering additional payments, which could be as high as $950 per game, dependent on the length of time an actor works on a specific title.

SAG-AFTRA Interactive Negotiating Committee Chair Keythe Farley said, “I can’t believe we’re still fighting for this contract two years later. I thought we’d be done by lunch on day one. I figured we were all eager to update the substandard, 20-year-old contract that we’ve been operating under and start fresh with a modern, industry-standard agreement that protects, and fairly compensates, performers working on today’s video games. The one thing that keeps me going is our members’ dedication and commitment to a fair contract. It’s the same dedication they bring to their performances, so I guess it’s no surprise, really.”

The SAG-AFTRA rally, which began at SAG-AFTRA Plaza and stretched to the nearby La Brea Tar Pits, attracted 500 union members and was joined by the aptly named David Ryu, an LA City Councilman. He offered strong words of support for the crowd, saying video game companies “need to pay their fair share” and telling the SAG-AFTRA protesters “you should not give in.”

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Nintendo Download: Poochy & Yoshi’s Woolly World, Fire Emblem Heroes, Gradius, more

Some of your favorite video game characters (and one semi-famous spaceship) are featured in this week’s Nintendo Download…

Nintendo will add Poochy & Yoshi’s Woolly World, a portable re-release of Yoshi’s Woolly World, to the 3DS eShop beginning tomorrow. Players will be able to “unravel” secrets and “weave” platforms through all of the stages found in the Wii U original, as well as several 3DS-exclusive areas starring Poochy.

But starting today, Nintendo fans who own a smartphone or tablet will be able to try out their second mobile game… Fire Emblem Heroes. Available to download on iOS and Android devices, Fire Emblem Heroes is a free-to-play strategy RPG that includes characters from across the Fire Emblem universe.

Finally this week, a pair of classic games originally released for the TurboGrafx-16 are available to download on the Wii U. In Gradius, players will pilot the Vic Viper and fight back against an alien invasion. And in Bomberman ’94, players will use their bombs to blast away at everything else on the screen.

More information on all of these games (and a few other new releases) can be found after the break. (more…)

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Women of Color In Video Games: A Much Needed Dialogue

Have you ever heard of the “magical negro” trope? Perhaps you haven’t. How about the one regarding black women being “hypersexual?” No, haven’t heard of that trope either? Well, here’s the thing… you’ve definitely seen it, read it, digested it, but you might not have consciously absorbed it. Don’t feel too bad; most people don’t recognize it, either.

The fact that most people don’t see how offensive the portrayal of black and brown women in video games is, is exactly why commentary on this valid argument is so direly needed. (more…)

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Dishonored 2, Doom, Overwatch, Titanfall 2, Uncharted 4 will compete for “Game of the Year” at 2017 SXSW Gaming Awards

The organizers of the SXSW Gaming Conference and Festival have announced the nominees for the 2017 SXSW Gaming Awards. Not surprisingly, Dishonored 2, Doom, Overwatch, Titanfall 2, and Uncharted 4: A Thief’s End will all be competing for the coveted “Video Game of the Year” award.

Appearing over and over again throughout SXSW 2017’s 23 categories, the nominating committee was very impressed with these five titles. However, Overwatch definitely lead the way with nine total nominations including “Esports Game of the Year,” “Trending Game of the Year,” “Excellence in Design,” “Most Promising New Intellectual Property,” “Most Memorable Character” (for Tracer), “Excellence in Multiplayer,” “Excellence in Art,” and “Excellence in Animation.”

The 2017 SXSW Gaming Awards will be held on Saturday, March 18, and fans are invited to vote for their favorites from now until February 10 at IGN.com. The winners in each category will ultimately be decided by a 50/50 vote between the public and the SXSW Gaming Advisory Board.

The full list of nominees in all categories can be found after the break. (more…)

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