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Shovel Knight is officially coming to Nintendo Switch; Yacht Club also plans to re-release the expansions as standalone games
Followers of the Code of Shovelry have quite a bit to celebrate today as Yacht Club Games uncovered a massive amount of new information about Shovel Knight on the game’s official site… including confirmation that it’ll be released for the Nintendo Switch.
Yes, the side-scrolling masterpiece will make its way to the Nintendo Switch sometime this year, along with each expansion and all the bonus content like Body Swap Mode and Co-Op Mode. Oh, speaking of Body Swap Mode, it’s finished and will be released alongside the Specter Knight expansion this Spring. And in the spirit of sharing, Co-Op Mode will no longer be exclusive to the Wii U (and the Shovel Knight Amiibo). According to the developer, it will soon be available for all consoles and the PC (but not the 3DS or the Vita) as a free update.
Here’s where it gets interesting.
Shovel Knight’s release structure will soon be undergoing some changes, though Kickstarter backers and other current owners won’t notice anything different. Yacht Club has decided to upgrade the game for current owners to the Shovel Knight: Treasure Trove on all platforms. Available this Spring, the Treasure Trove will include free access to all updates and expansions. But because the expansions have grown beyond being simple character swaps, Yacht Club has decided to raise the price of the Treasure Trove for newcomers once its available. The game’s new price has yet to be announced, but the current $14.99 price (and its promise of free updates and expansions) will remain in place until the Treasure Trove is released.
For everyone who has yet to purchase Shovel Knight (or for those who might want to rebuy the game on a new platform), Yacht Club has decided to split each of the expansions off into its own standalone game. So the original Shovel Knight campaign will receive a new subtitle (Shovel of Hope), and the expansions (Plague of Shadows, Specter of Torment, the King Knight campaign, and Battle Mode) will all be available as individual downloads (and for a lower price) on the PC, PS4, Xbox One, and Switch.
Finally, Yacht Club has begun to think about life after Shovel Knight, and will soon begin work on their “second” game (depending on how you count the Shovel Knight expansions). Writing in a new Q&A, the developer said, “[I]f you want something new outside of Shovel Knight… we have vowed to begin work on a new project this year!”
You should watch this great Shovel Knight speedrun race from Awesome Games Done Quick 2017
Awesome Games Done Quick is hosting their first speedrunning marathon of the year this week, and some of the best players from all across the world have descended on the Washington D.C. area to play through a huge number of games as fast as they can. In addition to putting on an excellent show, the AGDQ2017 participants are also raising money for the Prevent Cancer Foundation.
It’s a pretty fun week of gaming, and for further proof, just look at this year’s Shovel Knight race. Not only is it an extremely competitive contest, but you can watch two experts masterfully pick apart the new side-scrolling classic. The two players going head-to-head are “Smaugy” and “Munchakoopas,” and they provide a great match featuring plenty of platforming acrobatics, multiple lead changes, and an amazing photo finish.
Yacht Club Games will release the next expansion for Shovel Knight, Specter of Torment, sometime this year.
2017 IGF Awards nominees include Hyper Light Drifter, Inside, Stardew Valley, more
The Independent Games Festival has announced the finalists for this year’s IGF Awards, and it should come as no surprise that critical darlings such as Hyper Light Drifter and Inside have scored multiple nominations. But leading the way is Variable State’s Virigina, which received four nominations (“Best Audio,” “Excellence in Narrative,” “Excellence in Visual Art,” and “The Nuovo Award”) and an Honorable Mention for the “Seumas McNally Grand Prize.”
Other games in competition for the IGF’s “Grand Prize” include the aforementioned Hyper Light Drifter and Inside, along with Concerned Ape’s Stardew Valley, Blendo Games’s Quadrilateral Cowboy, Ocelot Society’s Event[0], and Ghost Town Games’s Overcooked.
The 2017 IGF Awards ceremony will be hosted by developer Nina Freeman on March 1. Fans will be able to tune in to the Twitch channel for the Game Developers Conference to watch the show, and GDC attendees will be able to test out every nominated game at the IGF Pavilion area on the expo floor.
A complete list of the nominees and honorable mentions for the 2017 Independent Games Festival Awards can be found after the break. (more…)
Warp Zoned’s 2016 Golden Pixel Awards: A Look Back at the Year in Video Games
In a very real way, the game industry wiped the slate clean in 2016.
After nearly a decade of development difficulties, Square Enix unleashed Final Fantasy XV on the world. Fumito Ueda and Sony Japan Studio overcame similar troubles to finally release The Last Guardian. Id Software shook off the past and was reborn after the launch of the fourth game in the Doom franchise. Blizzard closed the book on their failed “Titan Project” with the release of Overwatch. Naughty Dog said goodbye to Nathan Drake, but gamers said hello to altered realities that were both “augmented” and “virtual.” Nintendo found new kingdoms to conquer with Super Mario Run. And the launch of No Man’s Sky taught us that while the hype machine sometimes fails to deliver, the chance for a brighter tomorrow is always there.
But before we venture off into that great unknown, let’s look back at some of gaming’s highlights from 2016. (more…)
Mega Man Mobile re-releases coming to iOS and Android devices today
Capcom has confirmed that Mega Man‘s NES adventures will be available to download for mobile devices beginning today. The re-releases are launching for all iOS and Android devices, and each game can be purchased for $1.99 apiece:
- Mega Man Mobile – The evil Dr. Wily must be stopped in this classic action platformer, the original Mega Man!
- Mega Man 2 Mobile – Dr. Wily resurfaces to threaten the world again! Only Mega Man can stand in his way.
- Mega Man 3 Mobile – Fight berserk robots on uncharted planets. Mega Man must set a course for space to resolve this mysterious crisis.
- Mega Man 4 Mobile – A year has passed since Mega Man’s battle in space. A new enemy appears – Dr. Cossack.
- Mega Man 5 Mobile – Manic robots cause chaos in the city. How is Proto Man involved? Only Mega Man can find out!
- Mega Man 6 Mobile – The Global Robot Alliance is formed, but this newfound peace is threatened by a new foe – the enigmatic Mr. X!
Unfortunately, Capcom decided against including controller support in any of the Mega Man Mobile games. Instead, each title will feature touchscreen controls with the square NES image in the center of the screen. You can get a good look at how it’ll work in the trailer embedded above.
Inside leads the way with six nominations at 2017 GDC Awards
The organizers of the Game Developers Conference have announced the nominees for the 2017 Game Developers Choice Awards, which will be held on March 1 at 9:30 (Eastern Time). Playdead’s Inside tallied six nominations, including “Game of the Year,” “Best Narrative,” “Best Design,” “Best Visual Art,” “Best Audio,” and the “Innovation Award.”
Competing with Inside for “Game of the Year” honors this year is Naughty Dog’s Uncharted 4: A Thief’s End, Blizzard’s Overwatch, Arkane’s Dishonored 2, and Campo Santo’s Firewatch.
Double Fine’s Tim Schafer will host the GDC Awards this year for the sixth time. He previously hosted the ceremony in 2007, 2009, 2011, 2013 and 2015.
The full list of nominees, and a huge number of Honorable Mentions, can be found after the break. (more…)
The Video Game Canon: An Introduction and The Top 100 (Version 1.0)
The Video Game Canon is a statistical meta-ranking of dozens of “Best Video Games of All Time” lists that began in 2017 with Version 1.0, and the ranking has been updated several times since then. Which game is #1? There’s only one way to find out…
Is it possible to rank the greatest video games of all time in a “scientific” way? Do you just throw the question to so-called experts and let them hash it out in a no-holds-barred debate? Or is there some way to create a “Video Game Canon” that the wide-ranging community of developers, critics, and players can all agree on?
Probably not. But we can try.
Since gaming’s earliest days, dozens of publications have tried to sort through the noise and compile their own list of “The Best Video Games of All Time.” By analyzing all of these attempts at ranking the greatest games and combining them into a single list, we can apply a little scientific rigor to the process and possibly create a “Best Video Games of All Time” list that everyone can agree on.
Before we go any further, let me just say… no matter how we try to justify it, it’s impossible to prove, by “science” or otherwise, that one game is definitively better than another. My attempt at adding “science” to the mix is just a way to add some zing to the numerical formula doing all the work behind the scenes.
Ideally, this project will give us the chance to look back at the history of video games reflected through some the medium’s greatest titles. The list itself will serve as something of a road map to help us learn how the best games of all time are connected to each other, to better appreciate how players interacted with video games in the past, and to explore what video games might become in the future.
Visit VideoGameCanon.com for all future updates to this project and to explore the complete Top 1000.
Pokemon Go “Year-End Event” begins on Christmas Day
Niantic is launching another seasonal event for Pokemon Go and it’s going to take fans all the way into 2017. The Year-End Event kicks off tomorrow and the developer discussed what players can expect to find during it on their official website:
Don’t miss out on an increased chance to hatch a Togepi (and other Pokemon)! Starting the morning of December 25, 2016, and through the afternoon of January 3, 2017 (PST), PokeStops will award one single-use Incubator each day after your first Photo Disc spin. As you visit PokeStops during this time period, there will be a greater chance of finding Eggs that hatch Togepi, Pichu, and several other recently found Pokemon, originally discovered in the Johto region. Special Pikachu wearing festive hats will also be staying around a bit longer! You are more likely to find these limited-edition Pikachu during the time period of this celebration.
The Year-End Event will continue through January 8, and players will be more likely to encounter certain Pokemon, and they’ll receive bonus time when using Lures:
In addition, from the afternoon of December 30, 2016, through the afternoon of January 8, 2017 (PST), the first partner Pokemon and their Evolutions, originally discovered in the Kanto region, are more likely to be encountered. This means a greater chance to catch Bulbasaur, Ivysaur, and Venusaur, as well as Charmander, Charmeleon, and Charizard, plus Squirtle, Wartortle, and Blastoise! As a way to increase your chance to encounter one of these Pokemon, Lure Modules will also last for 60 minutes instead of 30 minutes.
Finally, Niantic revealed that Pokemon Go players have walked an astounding 8.7 billion kilometers (about 4.5 billion miles) and caught 88 billion Pokemon since the game’s launch this Summer.