Most Recent: Mobile

Disney Infinity 4.0 won’t be released in 2016, but we will get four new Play Sets this year

With Assassin’s Creed already set to sit out 2016, another major franchise has announced plans to skip 2016. The Disney Interactive Blog has revealed the publisher won’t release Disney Infinity 4.0, opting instead to expand last year’s Disney Infinity: Star Wars (AKA Version 3.0) with four new Play Sets throughout the year.

On that note, the publisher launched the “Disney Infinity Next” webseries today to discuss the new adventures for characters from Disney, Pixar, Marvel, and Star Wars found in this year’s Play Sets. But also be on the lookout for new figures based on the upcoming Zootopia (Judy Hopps and Nick Wilde) and the classic Jungle Book (Baloo), which will be released this Spring.

The first Play Set we can expect to see in stores will be Marvel Battlegrounds, a four-player brawler that’ll introduce Ant-Man, Black Panther, and Vision to the Disney Infinity universe. Black Suit Spider-Man, previously a Vita-exclusive figure, will also be released individually alongside Marvel Battlegrounds.

A trailer for Marvel Battlegrounds can be found after the break. (more…)

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Fallout 4 wins “Game of the Year” at 2016 DICE Awards

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The Academy of Interactive Arts & Sciences held their annual DICE Awards ceremony last night, and Bethesda’s Fallout 4 emerged from The Vault to take home “Game of the Year” honors. The expansive open world RPG also won in two other categories, “Role-Playing/Massively Multiplayer Game of the Year” and “Outstanding Achievement in Game Direction.” However, it wasn’t a sweep for the post-apocalyptic adventure.

A trio of other games took home three awards last night including Moon Studios’s Ori and the Blind Forest (“Outstanding Achievement in Original Music Composition,” “Outstanding Achievement in Animation,” and “Outstanding Achievement in Art Direction”), Psyonix’s Rocket League (“Sports Game of the Year,” “Outstanding Achievement in Online Gameplay,” and the “DICE Spirit Award”), and The Witcher 3: Wild Hunt (“Outstanding Achievement in Game Design,” “Outstanding Achievement in Story,” and “Outstanding Technical Achievement”).

While the ceremony featured plenty of revelry and merriment, last night’s DICE Awards were also a bittersweet affair as Satoru Iwata was posthumously awarded the Lifetime Achievement Award for his distinguished business leadership of Nintendo. And Hideo Kojima, who recently parted ways with Konami after more than three decades with the company, was named to the AIAS’s Hall of Fame.

A complete list of this year’s winners (which also includes Super Mario Maker, Mortal Kombat X, Star Wars: Battlefront, and many more) can be found after the break. (more…)

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Threes creator announces Guildlings, a fantasy adventure for mobile devices

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Asher Vollmer was on top of the world in 2014 after he released Threes for mobile devices. The fiendish puzzler was an instant hit, and it allowed Vollmer to found Sirvo Studios last year with Ryan Sullivan and Jamie Antonisse. Today, the trio revealed their first project, a fantasy adventure game for mobile devices known as Guildlings.

Set to launch in 2017, Guildlings takes place in “a world of wizards and wifi” and asks players to join its still mysterious world with a short invitation:

We know a place where mages run raves,
harpies haunt the suburbs,
and a road trip can save the world.
Follow us.

The development of Guildlings will be funded by the FundPlus Foundation, a brand new investment fund that aims to identify and support “people that will define [the video game] industry” in the indie gaming scene.

Posted in Mobile, News |

Watch the first six minutes of The Walking Dead: Michonne right here

Telltale gave their fans a bloody Valentine yesterday in the form of a video preview of the first six minutes from the upcoming The Walking Dead: Michonne. The three-episode miniseries will dive into the backstory of one of the comic’s most popular characters and reveal the reasons behind her self-imposed exile from Rick’s group in issues #126 through #139 of the comic book series.

The Walking Dead: Michonne’s first episode, “In Too Deep,” will be available for the PC, PS3, PS4, Xbox 360, and Xbox One on February 23 (followed by an iOS/Android release on the 25th). Future episodes will be available in March and April.

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Activision confirms Skylanders 6, new Call of Duty from Infinity Ward, Destiny expansion in 2016; Destiny 2 coming in 2017

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Activision revealed a first look at their 2016 release slate during today’s quarterly financial report… and you’ll never believe what they announced. Nah, I’m just kidding, even an amateur prognosticator could figure out what Activision has in store for this year.

First up, the publisher confirmed that Infinity Ward will develop the next entry in the Call of Duty franchise, which will be released this Fall. The developer’s most recent game was 2013’s Call of Duty: Ghosts, and right now it’s unknown if they’ll continue with that story or move in a different direction. But we do the currently untitled Call of Duty 2016 will be Infinity Ward’s first in Activision’s new three-developer cycle for the series.

Activision is also aiming to launch the sixth entry in the Skylanders series in Fall 2016. Skylanders 6 is in development at Toys For Bob and will be released alongside Skylanders Academy, a new television series based on the franchise.

Bungie’s Destiny will receive more content in 2016, but don’t expect a full-fledged sequel just yet. Another “large” expansion to the original game will be released this year, and the famed developer announced they’ll launch Destiny 2 in 2017.

Finally, Blizzard got a chance to discuss their plans for 2016, but the developer just reiterated a release schedule that we’ve known for a while. Overwatch, their upcoming hero shooter, is on track for a Spring 2016 release on the PC, PS4, and Xbox One. And World of Warcraft: Legion, the sixth expansion to the world’s favorite MMO, will be released this Summer, just after the June premiere of the Warcraft movie.

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A Day-By-Day Guide to All of 2016’s New Video Games (April – September)

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The Spring and Summer months are currently less dense with new releases than the first three months of the year, but that should change fairly soon, especially since publishers have staked a claim to every week from the beginning of April to the end of June with at least one big new release dropping every seven days.

Are you ready? Because here… we… go… (more…)

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Telltale will release first episode of The Walking Dead: Michonne on February 23

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Telltale Games has announced that The Walking Dead: Michonne will kick off on February 23 with the release of the first episode, “In Too Deep.” The three-part miniseries will be available for $14.99 and subsequent episodes will launch in March (“Give No Shelter“) and April (“What We Deserve“).

In this premiere episode, “In Too Deep,” Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.

The Walking Dead: Michonne will be available for the PC, PS3, PS4, Xbox 360, Xbox One, and mobile devices, but you won’t have to wait until the 23rd to get a look at the game in action. Telltale Games will host an extended preview event on their YouTube page this Sunday, February 14, at 8:30 PM (Eastern Time).

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The Witness sells over 100,000 copies; Xbox One version is “under serious consideration”

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The Witness was released for the PC and PS4 last week to near universal acclaim, and today developer Jonathan Blow is ready to share some sales figures.

According to a new post on the official website for The Witness (which is titled “Fun Sales Fakts,” by the way), Blow has revealed that the game sold over 100,000 copies in its first week of availability. He also said The Witness has accumulated more than $5 million in gross revenue, which means the total number of copies sold (at $40 per copy) is probably closer to 125,000. Blow added that these numbers absolutely blow away the sales figures for Braid‘s entire first year:

This is a good chunk more revenue in one week than Braid made in its entire first year, from August 2008-September 2009. (Braid initially launched on XBLA in August 2008, and it came to Steam in April 2009). Braid was considered a hit independent game at the time.

However, the “Fun Sales Fakts” news post wasn’t all business for Blow. The developer used the final paragraph to hint at a bright future for The Witness, writing, “After this, in the near future, we will start investigating the bringing the game to other platforms. Under serious consideration are: iOS, Android, Xbox One, OS X.”

This is great news, but it’s not entirely unexpected. Blow has been talking about a mobile version of The Witness since 2013 and the ESRB outed a possible Xbox One port last month.

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