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Activision confirms Skylanders 6, new Call of Duty from Infinity Ward, Destiny expansion in 2016; Destiny 2 coming in 2017
Activision revealed a first look at their 2016 release slate during today’s quarterly financial report… and you’ll never believe what they announced. Nah, I’m just kidding, even an amateur prognosticator could figure out what Activision has in store for this year.
First up, the publisher confirmed that Infinity Ward will develop the next entry in the Call of Duty franchise, which will be released this Fall. The developer’s most recent game was 2013’s Call of Duty: Ghosts, and right now it’s unknown if they’ll continue with that story or move in a different direction. But we do the currently untitled Call of Duty 2016 will be Infinity Ward’s first in Activision’s new three-developer cycle for the series.
Activision is also aiming to launch the sixth entry in the Skylanders series in Fall 2016. Skylanders 6 is in development at Toys For Bob and will be released alongside Skylanders Academy, a new television series based on the franchise.
Bungie’s Destiny will receive more content in 2016, but don’t expect a full-fledged sequel just yet. Another “large” expansion to the original game will be released this year, and the famed developer announced they’ll launch Destiny 2 in 2017.
Finally, Blizzard got a chance to discuss their plans for 2016, but the developer just reiterated a release schedule that we’ve known for a while. Overwatch, their upcoming hero shooter, is on track for a Spring 2016 release on the PC, PS4, and Xbox One. And World of Warcraft: Legion, the sixth expansion to the world’s favorite MMO, will be released this Summer, just after the June premiere of the Warcraft movie.
A Day-By-Day Guide to All of 2016’s New Video Games (April – September)
The Spring and Summer months are currently less dense with new releases than the first three months of the year, but that should change fairly soon, especially since publishers have staked a claim to every week from the beginning of April to the end of June with at least one big new release dropping every seven days.
Are you ready? Because here… we… go… (more…)
Telltale will release first episode of The Walking Dead: Michonne on February 23
Telltale Games has announced that The Walking Dead: Michonne will kick off on February 23 with the release of the first episode, “In Too Deep.” The three-part miniseries will be available for $14.99 and subsequent episodes will launch in March (“Give No Shelter“) and April (“What We Deserve“).
In this premiere episode, “In Too Deep,” Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.
The Walking Dead: Michonne will be available for the PC, PS3, PS4, Xbox 360, Xbox One, and mobile devices, but you won’t have to wait until the 23rd to get a look at the game in action. Telltale Games will host an extended preview event on their YouTube page this Sunday, February 14, at 8:30 PM (Eastern Time).
The Witness sells over 100,000 copies; Xbox One version is “under serious consideration”
The Witness was released for the PC and PS4 last week to near universal acclaim, and today developer Jonathan Blow is ready to share some sales figures.
According to a new post on the official website for The Witness (which is titled “Fun Sales Fakts,” by the way), Blow has revealed that the game sold over 100,000 copies in its first week of availability. He also said The Witness has accumulated more than $5 million in gross revenue, which means the total number of copies sold (at $40 per copy) is probably closer to 125,000. Blow added that these numbers absolutely blow away the sales figures for Braid‘s entire first year:
This is a good chunk more revenue in one week than Braid made in its entire first year, from August 2008-September 2009. (Braid initially launched on XBLA in August 2008, and it came to Steam in April 2009). Braid was considered a hit independent game at the time.
However, the “Fun Sales Fakts” news post wasn’t all business for Blow. The developer used the final paragraph to hint at a bright future for The Witness, writing, “After this, in the near future, we will start investigating the bringing the game to other platforms. Under serious consideration are: iOS, Android, Xbox One, OS X.”
This is great news, but it’s not entirely unexpected. Blow has been talking about a mobile version of The Witness since 2013 and the ESRB outed a possible Xbox One port last month.
Nominate your favorite game for the World Video Game Hall of Fame’s Class of 2016
The International Center for the History of Electronic Games (ICHEG) at The Strong Museum is once again seeking nominations for its World Video Game Hall of Fame. The Class of 2016 will be announced on May 5, but the museum will solicit suggestions from the general public until February 29. Anyone interested in nominating their favorite game should visit the Hall of Fame’s website, and they should also keep the selection criteria in mind:
- Icon Status: The game is widely recognized and remembered.
- Longevity: The game is more than a passing fad and has enjoyed popularity over time.
- Geographical Reach: The game meets the above criteria across international boundaries.
- Influence: The game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general. A game may be inducted on the basis of this criterion without necessarily having met all of the first three.
Six games were selected for induction in 2015 (Doom, Pac-Man, Pong, Super Mario Bros., Tetris, and World of Warcraft), and a similar number of titles will likely make the cut in May. That means nine games from last year’s shortlist failed to be inducted (Angry Birds, FIFA International Soccer, The Legend of Zelda, Minecraft, The Oregon Trail, Pokemon Red/Blue, The Sims, Sonic the Hedgehog, and Space Invaders), but they’ll likely be at the top of the suggestion pool again this year.
This year’s finalists will be chosen by an internal advisory committee from the ICHEG, and will be revealed to the public on March 29. The new class of inductees to the World Video Game Hall of Fame will be selected by an international selection committee made up of journalists, scholars, and other individuals familiar with the history of video games and their role in society.
Kickstart This! Consortium: The Tower, Dragon of Legends, Wandersong
Hello, readers, and welcome back! Let’s blast off in a big way with the first Kickstart This! of 2016. Although January is typically the month people are digging behind the sofa cushions for any spare change, now that payday has passed, a number of smart game developers and studios have recently launched campaigns. By sheer coincidence, all of our choices in this edition come from Canada. First up, we have what is deemed “an immersive sci-fi simulation” with Consortium: The Tower from Interdimensional Games Inc. Next, there’s the Celtic-and-Norse-themed action RPG Dragon of Legends by Thrive Games. Last but not least, there’s whimsical side-scrolling musical adventure Wandersong.
Oh, Canada… (more…)
2K will continue making WWE games for many more years
2K Games and the WWE have announced that they’ve reached an agreement to extend 2K’s contract to make games based on the WWE’s patented brand of professional wrestling. The two companies have yet to officially announce that WWE 2K17 will be released this Fall, but it seems like a good bet in the aftermath of this new multi-year deal.
“2K’s partnership with WWE over the past three years has resulted in a successful and important addition to the Company’s portfolio of profitable franchises,” said David Ismailer, 2K’s Chief Operating Officer. “We are thrilled with the positive momentum of the WWE 2K series, including generating year-over-year growth, as well as the success of WWE SuperCard. We are very pleased to extend our partnership with WWE and look forward to many more years of collaboration.”
“2K’s leadership in authenticity, quality and overall brand dedication has been a perfect complement for WWE,” said Casey Collins, the WWE’s Executive Vice President of Consumer Products. “Our continued partnership ensures WWE remains at the forefront of global video game brands as we continue innovating and publishing our offerings on multiple platforms.”
The most recent game in the franchise, last year’s WWE 2K16, was co-developed by Visual Concepts and Yuke’s. While WWE 2K17 still isn’t official, the publisher did say the two teams will continue to co-develop all future entries in the WWE 2K series.
RBI Baseball 16 will head for home this Spring
MLB Advanced Media is stepping up to the plate once again with the announcement that RBI Baseball 16 will be available this Spring. This year’s RBI Baseball 16 cover athlete will be Mookie Lynn Betts, an outfielder for the Boston Red Sox… and possibly the only “MLB” in Major League Baseball history. For their third trip to the plate, MLBAM has promised to include a number of new features in their retro-styled baseball sim including a “rebuilt defensive artificial intelligence system” and more realism on the field than ever before:
RBI Baseball 16 Features
- Defense: A redeveloped defensive AI will introduce new fielding capabilities including dives, wall catches, fake throws and more. This system will give users more control than ever before in making defensive plays.
- Baserunning: Built in part from MLBAM’s award-winning tracking technology, Statcast, baserunners’ abilities will be driven by on-field metrics from the 2015 MLB season.
- Batting: An improved batting engine will feature variable perfect timing. For the best outcome, swing earlier on inside pitches and later on outside pitches.
- Pitching: With a reworked pitching strategy AI, pitchers will play to their individual strengths. For example, a pitcher who features a wide range of velocity will mix speeds more often.
- Season Sim: During season mode play, sim a game or multiple games to quickly advance through the season and into the Postseason – should the team win its division or earn a Wild Card spot.
- Lineup: Modify a team’s lineup pre-game or in-game, including substitution strategies such as double switches. Lineups can be set from a franchise’s 40-man roster or the game’s classic 16-player rosters.
- Graphics: All 30 MLB ballparks will feature a new lighting system based on actual geographic locations, field views and additional hi-resolution realistic design elements.
RBI Baseball 16 is currently in development for the PC, PS4, Xbox One, and mobile devices (iOS and Android).