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Here’s the video game deals for Amazon Prime Day 2015

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UPDATE (8:15 PM): We’re in the final stretch of Amazon’s Prime Day 2015 festivities and another PS4 bundle is available to purchase. More deals will surely go live before midnight, but here’s what Prime members can pick up at a steep discount right now…

UPDATE (7:10 PM): Prime Day 2015 is beginning to wind down (and some people aren’t entirely happy about what’s been offered), but Amazon is still posting new deals…

UPDATE (3:55 PM): Are you in the market for a 3DS? If you act fast, you can grab one as part of Amazon’s latest update to the Prime Day 2015 page. There’s a few other new deals of note too…

Previous Prime Day deals, many still available by joining a waitlist, can be found after the break. (more…)

Posted in 3DS, Mobile, News, PC, PS3, PS4, Vita, Wii, Wii U, Xbox 360, Xbox One |

Songs from Paramore, Disturbed, Foster the People, more added to Guitar Hero Live

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Activision has announced ten more songs that will be included in this Fall’s Guitar Hero Live, bringing the total number of announced songs to 84. This time around, players can look forward to tracks from Paramore, Disturbed, Foster the People, and more. Here’s the latest tracklist update:

  • Asking Alexandria – “The Final Episode”
  • Cypress Hill (Featuring Tom Morello) – “Rise Up”
  • Disturbed – “Down With the Sickness”
  • Foster the People – “Coming of Age”
  • The Mowgli’s – “San Francisco”
  • OneRepublic – “Counting Stars”
  • Paramore – “Now”
  • TV On the Radio – “Lazerray”
  • The Vines – “Metal Zone”
  • Wolf Alice – “Moaning Lisa Smile”

Guitar Hero Live will be released for the PS3, PS4, Wii U, Xbox 360, Xbox One, and mobile devices on October 20.

Posted in Mobile, News, PS3, PS4, Wii U, Xbox 360, Xbox One | Tagged

Marvel is working on a batch of “developer-focused” and “quality-focused” console games

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Marvel has arguably revolutionized the modern film industry with the introducion of their layered and multifilm-spanning Cinematic Universe. Their superhero movies have consistently performed at the top of the box office charts for years, but they’ve mostly put their video game projects on the back burner. At least, until now.

During this weekend’s San Diego Comic-Con, Producer Mike Jones confirmed that Marvel is working on several console games, which will be announced in the coming months.

“We are very much focused on what our console strategy will be for the future. Obviously console games take a lot longer to incubate, so that will be a slower process for us,” he said in response to a question from a fan. He went on to say, “We are very much taking a controlled, less-is-more, quality-focused, developer-focused strategy, but it is very top of mind, and we’ll have a lot more announcements probably next year.”

While this is great news, this announcement opens up a lot of questions. Which heroes (or villains) will be getting their own games? And will the games be connected to the Marvel Cinematic Universe or will they stand on their own? Last year, Marvel executives revealed they were creating a “Marvel Gaming Universe,” so we know the games will sync up in some way.

You may also recall that Telltale Games announced an episodic series based on a Marvel property a few months ago. Could this be the start of Marvel’s big gaming push? Only time will tell.

[Source: Polygon]

Posted in Mobile, News, PC, PS4, Wii U, Xbox One | Tagged ,

Beamdog officially announces Baldur’s Gate: Siege of Dragonspear expansion

Beamdog has been teasing a Baldur’s Gate expansion that takes place between the first and second games since January. Yesterday, they finally delivered on that promise with an official announcement.

Baldur’s Gate: Siege of Dragonspear is a brand new expansion pack to Baldur’s Gate: Enhanced Edition, designed with an improved version of Beamdog’s Infinity Engine to capture that old school feel. Rather than create a standalone game, Siege of Dragonspear will require players to own Baldur’s Gate: Enhanced Edition when it’s released on the PC (Windows, Linux, Mac) and mobile devices (iOS, Android). According to Beamdog, the expansion will offer more than 25 hours of gameplay, and here’s what players can expect:

Though Sarevok is dead and his plan for war averted, peace eludes the citizens of Baldur’s Gate. A crusade marches from the north, seizing supplies, forcing locals into military service, and disrupting trade along the Sword Coast. A charismatic warrior known as the Shining Lady leads this army, her background shrouded in mystery. Can the rumors be true… is she, like you, the child of a god?

The closer you get to the Shining Lady, the more you realize your father, the dead Lord of Murder still casts a long shadow upon your path. Baldur’s Gate has put its faith in you, but you must determine whose interests you truly serve before you face the Shining Lady among the ruins of Dragonspear Castle…

Beamdog has yet to announce a release date for Baldur’s Gate: Siege of Dragonspear, but prospective players to explore the game’s brand new website at SiegeOfDragonspear.com to find out more.

Posted in Mobile, News, PC | Tagged

Disney Infinity: Star Wars will be released on August 30

disneyinfinitystarwarsDisney Interactive has announced that Disney Infinity: Star Wars (AKA Disney Infinity 3.0 Edition) will be released on August 30 for the PC, PS3, PS4, Wii U, Xbox 360, Xbox One, and mobile devices. If you recall, that is very close to a leaked release date that was uncovered earlier this year. A number of other Disney Infinity figures and accessories will also be available by the end of next month:

  • Star Wars “Twilight of the Republic” Play Set (includes Anakin Skywalker and Ahsoka Tano figures)
  • Star Wars Figures (Yoda and Obi-Wan Kenobi) and Power Disc Pack
  • Star Wars Rebels figures (Kanan Jarrus, Ezra Bridger, Sabine Wren, and Zeb Orrelios)
  • Star Wars Saga Starter Pack
  • Inside Out Play Set (includes Joy and Anger figures)
  • Inside Out Figures (Sadness, Disgust and Fear)
  • Disney Figures (Mickey Mouse, Minnie Mouse, Mulan, Olaf, Sam Flynn, and Quorra)
  • Tomorrowland Power Disc Pack

The publisher also revealed that anyone who pre-orders Disney Infinity: Star Wars will receive free access to the Toy Box Takeover expansion (which is regularly priced at $19.99). More details on Toy Boy Takeover, and the Toy Box Speedway expansion, can be found after the break. (more…)

Posted in Mobile, News, PC, PS3, PS4, Wii U, Xbox 360, Xbox One | Tagged

Kickstart This! Defect, Disciples of the Storm, The Nascent: An Anecdote of Aetherholme

During E3 2015, Sony used its press conference to announce that the long-awaited sequel, Shenmue III, would be coming to the PlayStation 4. In the days since, the consolemaker has confirmed they will be helping with development costs, though the game was initially launched on Kickstarter by Ys Net, the studio responsible for the game’s development. The team, led by director and producer Yu Suzuki, could not have asked for a better setting to make the announcement. The game set a new record for reaching the $1 million mark on a crowdfunding platform, managing to hit that figure in 102 minutes, and then passing by its $2 million target in a little over nine hours. It has now gone on to become the second most-funded game ever.

Of course, this stunt has once again raised ethical questions about large corporations testing the waters with crowdfunders. Yu Suzuki was forced to clarify how the Kickstarter funds would be used once it was revealed Sony would be stumping up a sum of cash to complete the game.

Regardless of whether you believe it was morally dubious or not, let us now turn our attentions to a trio of gaming projects that cannot rely on a big E3 announcement to secure funds. We start with ship-building shooter Defect, before revisiting an old classic in Disciples of the Storm, and finishing with the cel-shaded, self-referential side-scrolling platformer The Nascent: An Anecdote of Aetherholme. (more…)

Posted in Features, Mobile, PC, Top Story, Xbox One |

Lucid’s followup to Geometry Wars 3 is an “exciting” arcade action game

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Liverpool’s Lucid Games has been very busy in the last three years. Since their founding in 2011, the studio has produced a wide variety of mobile titles (including Grand Theft Auto V‘s iFruit companion app), as well as the Xbox One/Xbox 360 port of Goat Simulator. But they’re perhaps best known as one of the many studios to emerge from the closure of Bizarre Creations. In 2014, Lucid tapped the mathematical knowledge of their founders to create Geometry Wars 3: Dimensions, the third entry in the wildly beloved twin-stick shooter series.

On the eve of Geometry Wars 3’s Vita launch, I got the chance to talk with Lucid’s Creative Director, Craig Howard, about the game. In addition to discussing Dimensions, Howard was also eager to talk about the team’s next game. If you’re a fan of the “arcade action” found in Geometry Wars 3, you’ll want to pay close attention to what he said: “Our core console/PC teams are working on a very exciting action game at the moment which will really appeal to a lot of our arcade action fan base. I hope we can announce more details of that game very soon as it’s really exciting.”

Be sure to read the rest of the interview to learn more about the development of Geometry Wars 3: Dimensions. And don’t forget, it’s available to download today from the PlayStation Store for the Vita. The Evolved update is also now available for iOS and Android devices.

Posted in Mobile, News, PC, PS4, Xbox One |

Interview: Looking at Geometry Wars 3 From All the Angles With Creative Director Craig Howard

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I thought the Geometry Wars series had gone dark forever after Bizarre Creations closed its doors in 2011. It was a surprising end for the developer that had created Geometry Wars: Retro Evolved, a simple twin-stick shooter that many people consider the first great Xbox 360 game. Retro Evolved was followed by a well-received sequel in 2008, which lead Bizarre’s Craig Howard to admit to the MTV Multiplayer Blog that a third game in the series was already in the works.

Howard moved on after Bizarre’s closure and he’s now the Creative Director at Lucid Games, which teamed up with Activision’s Sierra Games imprint to finally release Geometry Wars 3: Dimensions last year. The game was an instant smash hit was fans of the series, as it expanded the playing field into the third dimension and added a wide variety of new weapons and modes to the franchise’s standard formula. But rather than jump right into Geometry Wars 4, Lucid doubled the size of Dimensions earlier this year with the Evolved expansion. The developer also wanted to take Geometry Wars 3 on the road with portable ports for iOS, Android, and the Vita.

I recently got the chance to talk with Howard about Geometry Wars 3: Dimensions, which will be available for the Vita beginning today, and Lucid’s journey to bring the franchise back. (more…)

Posted in Features, Interviews, Mobile, PC, PS3, PS4, Top Story, Xbox 360, Xbox One | Tagged