Most Recent: Mobile
Free-To-Play Plants vs Zombies 2 launches for iOS devices on July 18
PopCap Games has finally revealed the first Plants vs Zombies 2 details and there’s a very good chance this new information will make the people who originally fell in love with the series on the PC a bit mad. Are you sitting down? Plants vs Zombies 2 will be released as a free-to-play title exclusively on the iOS App Store on July 18.
Designed from the ground up as a live service, the ever-expanding universe of Plants vs. Zombies 2 continues the epic struggle of plants defending your brainz against zombies from your backyard through the vast reaches of time, both past and future. New worlds with new levels, plants, zombies and new ways to play will be released on an ongoing basis. Leveraging the touch interface of Apple’s popular mobile devices, Plants vs. Zombies 2 includes all-new touch-screen power-ups that enable players to “break the fourth wall” and interact with zombies directly, as well as via plant defenses.
Patient players will be able to experience the entirety of Plants vs Zombies 2 for free. But for those who are looking for an edge, the game’s “free-to-play” nature will allow players to purchase upgrades and other in-game items.
PopCap will be hosting a special invitation-only preview of Plants vs Zombies 2 at next week’s E3 Expo. So we can expect to learn more about the game then.
TowerFall has an awesome new trailer, releasing for Ouya on June 25
I’ve been playing TowerFall whenever I can wrestle a controller from the other maniacs playing it at Cipher Prime’s Dev Night in Philadelphia. This amazing multiplayer versus game of strategic archery pits you against up to three of your friends in a ridiculous battle of wits, tactics, and twitch reflexes. It’s a beautiful, happy throwback to games like Super Smash Bros., reminiscent of simpler days screaming at your friends on the couch. Screaming in glee, I mean.
Check out the trailer, and pick up this game as soon as you possibly can. Seriously. TowerFall is worth every single penny – in fact, whatever you pay for it, you’ve ripped Matt Thorson off. The game will be out for Ouya on June 25, with other platforms to be announced. If you needed a reason to get an Ouya, consider this the best one so far. Check out the website for more details.
Aksys Games will have two unannounced games at E3 2013
Aksys Games plans to bring at least five titles to this year’s E3 Expo, including Muramasa Rebirth (Vita), A.R.E.S. Extinction Agenda EX (XBLA), several unnamed mobile games, and two brand new titles.
Here’s what Aksys had to say about their E3 presence (from the company blog):
Two New Titles – We’ll be announcing two new titles that we’re bringing to these here shores! Are you ready? Stop on by and find out! We’ll have awesome trailers and… oh my goodness!… playables!
A Mobile What? – We’ll also be showing off one of our first mobile titles, so if you’re mobile friendly, come on in!
Muramasa Rebirth – The critically-acclaimed hit, slated to ship on June 25th, will be available to play! We’ll also show off that beautiful lithograph for the special edition (it’s really pretty, we promise).
A.R.E.S. Extinction Agenda EX – Announced back in March, this hit game is set to grace XBLA, and will be playable for the first time on the Xbox 360 at E3. What are you waiting for?!
Ridiculous Fishing Review: You Caught A Winner
If you’ve never heard of the company Vlambeer, it’s time to add them to that list you keep in your head of developers you love and hate because their games are so addictive. They first launched to popularity with their devilishly difficult Super Crate Box, and have also had success with some of their other games, including Radical Fishing and Gun Godz. The sequel to Radical Fishing, Ridiculous Fishing: A Tale of Redemption, was released for iOS in March, and has destroyed my free time on more than one occasion. But it’s more than just an addictive reflex-driven video game – it is, as its subtitle suggests, a tale of redemption. (more…)
Kickstart This! The “Poo Pub” Edition
Two weeks ago, former British Prime Minister Margaret Thatcher passed away. Our coalition government saw fit to spend £10 million of taxpayers’ money on her funeral. This was a woman who divided the country, and whose iron grip is still curled around Britain’s bleeding heart. The rich and powerful turned up to see her off, while poverty-driven protesters quite literally turned their backs on the funeral procession. The BBC refused to play “Ding Dong the Witch is Dead,” an anti-Thatcher song taken from The Wizard of Oz, after her haters propelled it to number two on the UK music charts. If anyone could suck the fun out of life, it was Thatcher.
A couple of days after she kicked the bucket, I learned that a humble New Zealand pub owner named Les Lisle had passed away. I met Les only once, in 2011, while travelling the globe with a ginormous backpack strapped to my back. It was customary to stop at the Mahinapua Pub, affectionately known as the Poo Pub, on the way to the town of Wanaka. The tour company I was travelling with booked the place out for a slap-up meal followed by a fancy dress party. When we arrived, old Les (who was 85 at the time) got on the bus and laid down the rules of his house in a well-practised and often funny speech. When we ventured inside his pub, we found the ceiling covered with hats; there were over 3000 of them, all tacked to the ceiling. Les told me some were his, and some were donated by the travelers who passed through. He was managing that pub of his before I was even born. I doubt he played many video games – there was a pool table and dart board – but he was an agent of fun, and probably managed to affect more peoples’ lives in a positive light than Thatcher did with her negative rule. They were both born in 1925, and died with days of one another. If anyone deserved a £10 million funeral, it was Les Lisle.
Unfortunately, I barely have £10, so in honour of his youthful spirit in the face of old age, I’m dedicating this month’s Kickstart This! to Les. Let’s see if we can channel some of that positive spirit into funding projects that are fun for all, such as the 2D upward-scrolling platform puzzler Brave Bit, hand drawn sci-fi adventure gameA Small Favor, 8-bit microorganism sim Bitcrobes, and underwater tower defense title Fish vs. Crabs. And just to shake things up, we also have the helpful app GameSnap, and last but not least, PWNED: A Gamers Novel, a romantic comedy adventure set within an MMORPG.
Let the games begin! (more…)
Injustice: Gods Among Us iOS Review: Pow! Tap! Swipe!
NetherRealm’s DC Comics fighter, Injustice: Gods Among Us, is now available in stores for the PS3, Wii U, and Xbox 360. But did you know that NetherRealm also released an iOS version of their superhero smash up a few weeks ago? Instead of trying to graft the complex mechanics of a modern-day fighter onto a mobile device, the team decided to turn it into a card-based fighter with experience points and upgradeable attacks…
…And microtransactions, of course. (more…)
Injustice: Gods Among Us mobile game brings card-battling superhero smackdowns to iOS
Injustice: Gods Among Us is less than two weeks away from its PS3/Xbox 360/Wii U debut, but if you’re a mobile gamer, don’t worry, NetherRealm Studios hasn’t forgotten about you. The Mortal Kombat maker has announced that a slightly different version of Injustice is now available for download from the iOS App Store.
Playable on the iPad and iPhone/iPod Touch, this version of Injustice is a free-to-play title that adds a unique collectible card mechanic to the gameplay. Players will engage in 3-on-3 battles and use a variety of support cards to control the outcome of the fight. Batman, Superman, Wonder Woman, The Joker, Lex Luthor, and many others will appear in the iOS version of Injustice, which will also link up with its console counterpart to unlock special in-game content. Owners of the console version will also be able to unlock special content in the iOS edition.
“The team at NeatherRealm Studios created a custom mobile experience for Injustice: Gods Among Us on the iPad, iPhone and iPod touch that delivers gameplay mechanics created specifically for the platform,” said Ed Boon, the Creative Director at NetherRealm Studios. “We’re excited to offer fans a new way to play fighting games that can be enjoyed alone or as a companion experience to the console versions.”
Injustice: Gods Among Us will be released for the PC, PS3, and Xbox 360 on April 19. A trailer for the iOS edition can be found after the break. (more…)
Shadow PAX: The Hidden Games of PAX East 2013 You Probably Didn’t See
It’s easy to get overwhelmed when you first enter the PAX East show floor. With over 200 exhibitors showing off over 500 products (at a minimum), there’s no way to see it all. In fact, it’s possible to seclude yourself in your own little piece of the Boston Convention and Exhibition Center and not realize that entire other worlds exist within the greater PAX East experience.
The “Three PAX Theory” is the belief that PAX East is actually three different conventions all smashed together. On the north side of the show floor, you have “Triple-A PAX.” That’s where your Nintendos and your Microsofts and your Ubisofts create massive booths, and a game like The Last of Us has a four-hour line. On the south side is “Indie PAX,” which houses the Indie Megabooth and a huge number of small developers who operate booths that are barely big enough for a TV and a few pins. Finally, on the extreme south side of the BCEC is “Tabletop PAX,” where it’s all dice and cards and there’s nary a video game in sight. I wish I had come up with it, but all credit for the “Three PAX Theory” must go to Jake “@jakeninja” Vander Ende.
However, there’s also a fourth side to PAX East that a lot of people don’t see. It takes place in the dark corners of the convention center and in gamer gathering places all across the city after the Expo Hall closes for the night. I like to call this “Shadow PAX.” (more…)