Most Recent: PC
Rockstar releases a Launch Trailer for Red Dead Redemption 2 ahead of its PC debut
Red Dead Redemption 2 will trot its way onto the PC beginning next week, and Rockstar Games is ready with a brand new Launch Trailer that showcases the “new graphical and technical enhancements” they’ve added to the game:
Watch the official Red Dead Redemption 2 PC Launch Trailer that showcases the all new graphical and technical enhancements on display in the PC version, as Arthur Morgan and the Van der Linde gang desperately try to outrun the law. After being hounded off the mainland, Arthur and the gang find themselves caught in a local conflict on the shores of a remote Caribbean island, disoriented and yearning to find a path back to their hidden fortune – and the dreams of a better future promised by their charming and increasingly erratic leader, Dutch van der Linde.
Red Dead Redemption 2 will be available to download on November 5 through the brand new Rockstar Games Launcher and from a variety of other digital storefronts, but Steam users will have to wait until December to play it.
Players who decide to pre-order Red Dead Redemption 2 through the Rockstar Games Launcher will receive in-game goodies for Story Mode (the War Horse, the Outlaw Survival Kit, and the Le Trésor des Morts Treasure Map) and Red Dead Online (50 Gold Bars), as well as a free bonus game from the company’s catalog.
Data from Mortal Kombat 11’s first six months includes more than 205 million hours played
Mortal Kombat 11 was released roughly six months ago, and in that time it’s become one of the most popular games of 2019. To celebrate, NetherRealm Studios decided to share the data they’ve collected to sheds a little more light on how people play the game.
The big number that everyone will probably be talking about is the total number of hours that fans have sunk into the game… which is 205,262,299 hours. That is an astonishing amount of time to kill, and while every character undoubtedly has their fans, the three that have been picked the most are Scorpion, Sub-Zero, and Noob Saibot. However, players preferred Scorpion, Sub-Zero, and Liu Kang in Ranked Play.
Scorpion has the most wins, and the spectre is likely responsible for a lot of the 346,522,493 Fatalities that have been performed by players (though he’s also the character who’s most often on the receiving end of a “Finish Him!”). And that’s to say nothing of the 65,779,473 Flawless Victories that have been tallied.
You can find even more sanguine statistics for Mortal Kombat 11 in the video embedded above.
EA: Multiple unannounced games coming in 2020, next Battlefield scheduled for 2021, and Dragon Age 4 is in the works for 2022 (or later)
Executives from Electronic Arts had a lot to talk about yesterday during their latest quarterly financial report. So let’s dive right in…
CEO Andrew Wilson kicked things off by confirming that the next game in the Battlfield franchise is being prepped to launch sometime during the company’s 2022 Fiscal Year (which runs from April 1, 2021 – March 30, 2022) for the PS5 and Xbox Scarlett. In the meantime, developer DICE will spend 2020 creating updates and new content for Battlefield V:
Our Battlefield franchise and its community are also a major focus for us, and we’ll add new content and new ways to play Battlefield V in FY ’21. Targeting new innovation that will be enabled by next-gen platforms and a growing install base on the new consoles, our next Battlefield game is set for FY ’22.
With one of the company’s strongest developers taking an extra year to polish their next game, you might be wondering what EA has on tap for 2020. Thankfully, COO Blake Jorgensen used his portion of the presentation to fill in the gaps.
Jorgensen said that EA has multiple unannounced titles scheduled for release in 2020, including a pair of games from the publisher’s EA Partners program, and possibly at least one remaster (which would release alongside the already-announced Command & Conquer Remastered). He also talked quite a bit about Apex Legends, and confirmed that EA’s shooter will be coming to “new platforms and mobile” in the near future. While it’s possible he’s referencing the Switch in that quote, he’s more likely referring to the PS5 and Xbox Scarlett.
Looking further out, Jorgensen even mused about the status of Dragon Age 4. According to the executive, fans shouldn’t expect the next entry in BioWare’s acclaimed RPG franchise to arrive before EA’s 2023 Fiscal Year (which begins on April 1, 2022).
Finally, Andrew Wilson came back around to comment on the recent decision by the NCAA to allow college athletes to receive monetary compensation for their name or likeness. While many fans are hoping this means that EA will resume production on the NCAA Football franchise, Wilson would only say that the company is watching the situation closely:
With respect to NCAA Sports in general, yes, we have been in that business before as well. We saw the news today as did you, said by the NCAA Working Group. That news today was new to us. We’re still digesting it. We would anticipate that there is still a number of things that would have to happen over the coming years before we will be able to get back into that business, but certainly we’re watching closely.
EA’s next major releases, Star Wars Jedi: Fallen Order and Need For Speed Heat, will both be released in November.
Watch the Launch Trailer for Star Wars Jedi: Fallen Order right now
Star Wars Jedi: Fallen Order will be available on store shelves in just a little over two weeks… but that still makes right now a great time to take a look at the game’s Launch Trailer. The game was developed by Respawn Entertainment, and this new video gives us a quick glimpse at some of it’s Lightsaber combat, as well as a few of the Empire’s most deadly agents:
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the Lightsaber… all while staying one step ahead of the Empire.
Star Wars Jedi: Fallen Order will be released for the PC, PS4, and Xbox One on November 15.
Feel the love for this Launch Trailer for Disney Classic Games: Aladdin and The Lion King
Disney struck box office gold earlier this year with their live-action remakes of Aladdin and The Lion King (though critical acclaim was much harder to come by). But don’t worry, the film studio hasn’t forgotten about the original animated films from the from the 1990s… or their game adaptations.
Disney Classic Games: Aladdin and The Lion King includes multiple versions of both games that were originally released for the Genesis, Super NES, Game Boy, and Game Boy Color by Virgin Interactive in 1993 and 1994. Sadly, Aladdin’s Super NES adaptation didn’t make the cut because it was published and developed by Capcom.
But the compilation also features a bevy of bonus features, including a rewind option for those harder moments, as well as behind-the-scenes interviews and galleries, several different visual filters, and a special Final Cut version of Aladdin that incorporates difficulty adjustments, camera refinements, and bug fixes:
Features
- Multiple Game Versions: Play through several different versions of the beloved Aladdin and The Lion King games that have been created over the years, including both console and handheld versions.
- Final Cut of Aladdin: An all-new “Final Cut” version of Aladdin, developed exclusively for this collection, is also included and features difficulty adjustments, camera refinements, bug fixes, as well as a few additional surprises for fans.
- Display Options and Updated Visuals: 1080p graphics and enhancements for modern HD TVs. Adjustable screen aspect ratios and borders. Custom filter options designed to replicate classic CRT TVs and other popular screen types.
- In-Game Rewind: Instantly rewind any of the games in real-time in order to retry difficult areas
- Interactive Game Viewer: View full game playthroughs, with the ability to skip forward, jump in, and start playing at any point
- Save Feature: Quickly save your progress in each of the games and continue your adventure wherever and whenever you want
- Museum Features: Take a journey behind-the-scenes and learn more about the creation of these incredible games. Watch video interviews with the original development teams or explore numerous galleries containing hundreds of previously unreleased HD concept images and marketing assets.
Disney Classic Games: Aladdin and The Lion King was published by Nighthawk Interactive and developed by Digital Eclipse, and it’s now available for the PC, PS4, Switch, and Xbox One.
EarthNight dives onto the PC, PS4, and Switch on December 3
EarthNight is currently available to download for iOS devices through Apple’s Apple Arcade subscription service, but Cleaversoft’s hand-drawn platformer is also coming to the PC and consoles… and now we know when.
In EarthNight, dragons have captured the planet and forced the human race to take refuge on a series of massive space stations. Thankfully, a pair of heroes has emerged to take the Earth back while racing across the backs of these no-longer-mythological creatures:
Ever since dragons overtook Earth, mankind has lived in exile on space colonies orbiting the planet. Despite being faced with seemingly insurmountable odds, the unlikely duo — a sword-wielding freelance photographer and a young student blessed with ethereal superpowers — take it upon themselves to reclaim their home by skydiving through Earth’s atmosphere and striking back against the monsters below.
The two heroes approach their dragon-slaying mission with drastically different tactics. Stanley’s powerful legs allow him to make both high jumps and long leaps, while Sydney favors agility by making use of an air dash and double jump ability. Both heroes wield their bespoke skills to overcome hostile environments and push towards the vulnerable heads of their scaled serpentine foes.
EarthNight will be released for the PC, PS4, and Switch on December 3. A new trailer showcasing the game’s hand-drawn visuals and procedurally-generated dragons has been embedded above.
505 Games will publish Death Stranding for PC in Summer 2020
Is Death Stranding still coming to the PC? Hideo Kojima’s bizarre new game was originally announced back in 2016 for the PC and the PS4, however, any talk of a PC launch has seemed to trail off in the intervening three years. All we really know for sure is that the game will be released for the PS4 on November 8.
But that all changed this morning as the acclaimed developer confirmed that Death Stranding is on track to make its PC debut in the “Early Summer” of 2020. Publishing duties for the game’s PC release will be handled by 505 Games, and they said that “additional details” would be announced at a later date.
In the meantime, everyone seems very excited that Death Stranding is officially in the works for the PC.
“We are so thankful to all of you who have been supporting Death Stranding so far,” said Kojima. “We have been listening to feedback from our community and are excited to bring Death Stranding to PC in early summer of next year.”
“We are extremely excited and honored to be working with the supremely talented team at Kojima Productions and to bring Death Stranding to PC gamers around the world,” said Raffi Galante, the CEO of 505 Games. “Death Stranding will take gamers through a completely original experience that will delight PC gamers everywhere.”
505 Games also confirmed that Kojima’s offer to include Conan O’Brien in Death Stranding wasn’t a joke. The comedian has indeed been added to the game’s talented roster, which also includes Mads Mikkelsen, Lea Seydoux, Guillermo Del Toro, Geoff Keighley, and Norman Reedus.
EA unveils first gameplay footage from Command & Conquer Remastered
While Blizzard’s Warcraft franchise gets all the press nowadays, Westwood’s Command & Conquer also helped usher in the dawn of the real-time strategy genre back in 1995, and fans will get another chance to relive the GDI-Nod conflict in the upcoming Command & Conquer Remastered.
Currently in development at Petroglyph Games and Lemon Sky Studios, publisher Electronic Arts released the first Gameplay Trailer for Command & Conquer Remastered earlier this week, and confirmed the re-release will retain the original 2D visual style. More details about this decision can be found at EA’s official website for Command & Conquer:
We’re ready to share the Remaster has been developed in the classic 2D visual style, unlocking our ability to stay as authentic as possible to the original games. Below we’d like to provide more details on how we’re approaching these visuals, and why we felt the 2D style was the best fit for the project.
As you may remember from one of the first posts, our plan is to remaster (not remake) the classic games. Creatively, this means our guiding light has always been to remain authentic to the original feel, and we’re constantly on the lookout for ways to achieve that goal. When we recovered the source code to C&C Tiberian Dawn and C&C Red Alert, this gave us a viable avenue to accurately match the core gameplay, feel, and signature look of the legacy titles. We felt the 2D style was the best way to bring all these elements together, and ultimately achieve the authenticity we were looking for.
Command & Conquer Remastered will also feature a graphical toggle that allows players to switch between the new remastered high definition visuals and the original game’s mid-90s aesthetic.
EA isn’t ready to announce a release date for Command & Conquer Remastered, but you can discuss the game’s progress with the developers at the Command & Conquer subreddit.