Most Recent: PS4

Square Enix will summon two Final Fantasy VII artbooks to bookstores this Fall

After more than a half-decade in development, Final Fantasy VII Remake‘s launch date of April 10th is finally in sight. But Square Enix also wants to give fans the chance to delve deeper into the highly-anticipated RPG, so they’ve partnered with their Manga & Books imprint to produce a pair of artbooks that go further behind the scenes.

Priced at $24.99 apiece, Final Fantasy VII Remake: World Preview and Final Fantasy VII Poster Collection were designed to “celebrate the iconic characters, massive world, and beautiful visuals” of Final Fantasy VII Remake:

Final Fantasy VII Remake: World Preview, releasing on September 8th, is a lavishly illustrated, full-color introduction to the world of the beloved game. The hardcover volume offers both new players and long-time fans essential information on characters, gameplay, and more, in addition to exclusive commentary from Director Tetsuya Nomura and Producer Yoshinori Kitase.

Final Fantasy VII Poster Collection, shipping on November 17th, is a collection of 22 full-color, premium-quality removable posters celebrating the game’s rich legacy, with images depicted from the world of Final Fantasy VII, including Final Fantasy VII: Advent Children, Dirge of Cerberus, Crisis Core, Final Fantasy VII, and Final Fantasy VII Remake.

Final Fantasy VII Remake will launch “first” on the PS4, and a demo of the game is currently available to download through the PlayStation Store.

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Finalists for the World Video Game Hall of Fame’s Class of 2020 have been announced

The finalists for the World Video Game Hall of Fame’s Class of 2020 have been announced… and they’re on fire.

This year’s honorees include titles from every era of gaming, though the Star Power of Guitar Hero looms large over the competition. But that’s OK, because there’s a few other firestarters vying for a spot in this year’s class, including Midway’s NBA Jam, Mojang’s Minecraft, and Nintendo’s Super Smash Bros. Melee.

There’s also the groundbreaking GoldenEye 007, the unforgettable Nokia Snake, the edutaining Where in the World is Carmen Sandiego?, and the addicting Bejeweled. Rounding out this year’s crop of finalists is Naughty Dog’s Uncharted 2: Among Thieves, and a trio of classics from the early 80s (Centipede, Frogger, and King’s Quest).

This isn’t the first opportunity to join the World Video Game Hall of Fame for some of these games, and fans will have the chance to make their voice heard by submitting a Player’s Choice Ballot. The public can vote once per day now through April 2nd, and the three games that receive the most votes will join the 29 other ballots submitted by members of the Hall of Fame’s International Selection Advisory Committee.

The Strong Museum’s International Center for the History of Electronic Games, the entity that oversees the World Video Game Hall of Fame, will announce the inductees from the Class of 2020 at a date to be determined in a special ceremony. For now, you can learn more about this year’s finalists after the break. (more…)

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Untitled Goose Game wins “Game of the Year” at 2020 GDC Awards

The 2020 Game Developers Conference isn’t happening in San Francisco this year due to global health concerns, but the event’s organizers still put together a a pre-recorded version of the Game Developers Choice Awards, and House House’s Untitled Goose Game won “Game of the Year.”

In addition to The Goose running away with yet another “Game of the Year” award, the rest of the indie world had a pretty good night as well.

Hempuli’s Baba Is You collected statuettes for “Best Design” and the “Innovation Award,” ZA/UM’s Disco Elysium danced away with “Best Debut” and “Best Narrative,” and thatgamecompany’s Sky: Children of the Light claimed the “Audience Award.”

But the most-decorated game of the night was Remedy’s Control, which won in three categories. The mindbending action-adventure game was honored with awards for “Best Visual Art,” “Best Audio,” and “Best Technology.”

A full list of winners, nominees, and Honorable Mentions from this year’s Game Developers Choice Awards at Video Game Canon.

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A Short Hike wins the “Seumas McNally Grand Prize” at 2020 IGF Awards

Even though there is no Game Developers Conference this year, the 2020 Independent Games Festival Awards went on as a pre-recorded show last night.

Adam Robinson-Yu’s A Short Hike beat the competition and went home with the “Seumas McNally Grand Prize,” and then he delivered a victory speech from his living room. The bite-sized adventure game also charmed IGF voters, who bestowed the “Audience Award” upon it.

Other winners from last night include Foam Sword’s Knights and Bikes (“Excellence In Visual Art”), Inkle’s Heaven’s Vault (“Excellence In Narrative”), Patrick Traynor’s Patrick’s Parabox (“Excellence In Design”), Die Gute Fabrik’s Mutazione (“Excellence In Audio”), Christoph Frey’s The Space Between (“Nuovo Award”), and Goblin Rage’s Bore Dome (“Best Student Game”).

A complete list of all winners, nominees, and Honorable Mentions from the 2020 Independent Games Festival Awards can be found after the break. (more…)

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Nightdive will release Shadow Man Remastered in 2021

Shadow Man was a wild voodoo-themed action game that definitely found its niche after it launched for the Nintendo 64 in the Spring of 1999 (and later that year for the PC, PSone, and Dreamcast). But Acclaim squandered all that goodwill a few years later with a bizarre advertising campaign for Shadow Man 2 that asked “poorer” families to put tiny billboards for the sequel on the headstones of family members.

Acclaim declared bankruptcy not too long after Shadow Man 2’s disastrous release.

The rights to the franchise eventually reverted to Valiant Entertainment, who published the comic that the game was based on, and in 2013 they tapped Nightdive Studios to bring Shadow Man back to the PC. Today, the two companies teamed once again to announce that Shadow Man Remastered will be released for the PC, PS4, Switch, and Xbox One in 2021.

In Shadow Man, which is based on Valiant’s SHADOWMAN comics, you alternatingly travel through Liveside, the land of the living as mortal man, and explore Deadside, the place where lost souls spend an eternity in torment, as the voodoo warrior Shadow Man. Take a ride into the unexplored territories of the human psyche as you try to stop a marauding band of villains from unleashing unspeakable horrors upon the world as we know it.

Shadow Man Remastered will feature a hefty visual upgrade, including lighting and particle effects, as well as upgraded art assets, and widescreen support for up to 4K resolution. The will also add a “refined gameplay experience” along with the “reintroduction of missing content cut from the original game” to this Remastered re-release.

More details about Shadow Man Remastered will be announced at a later date. For now, be sure to stare into the soulless eyes of the new logo embedded above.

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No new releases were able to break into The NPD Group’s list of best-selling games from February 2020

Aside from Airship Syndicate’s Darksiders Genesis and Media Molecule’s Dreams, there were few new releases of note last month. And while both have garnered decent reviews, they’re also fairly niche titles, so it’s not too surprising that neither broke into The NPD Group’s list of best-selling titles from February 2020.

According to The NPD Group’s Mat Piscatella (via Twitter), you had to reach all the way down to #33 to find the best-selling new release of the month, which was Sega’s The Yakuza Remastered Collection.

That means that a lot of games from 2019 (and January’s Dragon Ball Z: Kakarot) continued to find new homes during the month. Activision’s Call of Duty: Modern Warfare took the top spot in February, followed by 2K’s NBA 2K20 at #2 and Rockstar’s Grand Theft Auto V #3. A little further down the list, Nintendo’s Ring Fit Adventure had it’s best showing yet, peaking at #7 during the month.

You can find the full list of best-selling games from February 2020 after the break. (more…)

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Doom Eternal’s Launch Trailer turns the action up to 11

“There is only one dominant lifeform in this universe. And it carries a steel-barreled sword of vengeance.”

Doom Eternal is just days away, and so id Software has gifted us with a brand new Launch Trailer that really leans into the franchise’s metal roots. So sit back and watch as the Doom Slayer flies through the air and creatively dispatches an army of demons with absolutely gory precision.

The time of the Slayer is now. Doom Eternal releases next week, and to celebrate, we are pleased to present the Official Launch Trailer in all its vicious glory. Rip and tear through heaven and hell, featuring more demons, more Glory Kills, gigantic behemoths, never-before-seen environments, and more in id Software’s biggest and most ambitious game to date.

And be sure to watch all the way until the end to get your first glimpse at the new Icon of Sin.

Doom Eternal will be released for the PC, PS4, Xbox One, and Google Stadia on March 20. The game is also in development for the Switch and will be released for Nintendo’s console at a later date.

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Westwood’s Blade Runner will return in 2020 on PC, PS4, Switch, and Xbox One

It took Ridley Scott 35 years to bring Blade Runner 2049 to the big screen, but the 2017 film wasn’t the only continuation to Blade Runner‘s story.

The groundbreaking science fiction film was first followed by a series of sequel novels from author KW Jeter beginning in 1995. Two years later, Westwood Studios returned to the franchise’s bleak portrayal of Los Angeles with a technologically-ambitious adventure game that takes place alongside the events of the film. That game, simply titled Blade Runner, was an award-winning masterpiece and a massive seller, but rights issues have kept it from ever being re-released.

Until now.

Nightdive Studios announced yesterday that they plan to bring Blade Runner: Enhanced Edition to the PC, PS4, Switch, and Xbox One later this year. The developer is aiming to produce a “polished” re-release that preserves the original look and feel of the game, with “updated character models and animations, upscaled cutscenes using machine learning algorithms, widescreen resolution support, keyboard and controller customization, and much more.”

“Blade Runner is still a jaw-dropping achievement on every level, so while we’re using KEX to upgrade the graphics and respectfully elevate the gaming experience in a way you’ve never seen before, we’re still preserving Westwood’s vision and gameplay in all its glory,” said Stephen Kick, the CEO of Nightdive Studios. “While you can enjoy the benefits of playing the game on modern hardware, the game should look and feel not as it was, but as glorious as you remember it being.”

More details about the Blade Runner: Enhanced Edition will be announced at a later date.

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