Most Recent: Retro

Watch every Fatality from all ten Mortal Kombat games right here

What are you doing for the next two hours? Wait, don’t answer that yet. First, I want to draw your attention to the video embedded above, which features a replay of every Fatality ever performed in a Mortal Kombat game.

Compiled by YouTube user IZUNIY, the video includes hundreds of blood-soaked finishers, like Sub-Zero’s controversial “Spine Rip” from 1992’s Mortal Kombat, from the very beginning. From there, we jump through the many sequels, and all the Stage Fatalities, Animalities, Friendships, and Brutalities that were added to the franchise over the years. The compilation even includes the much gorier Fatalities from the four newest kombatants from the Mortal Kombat XL re-release.

So I ask again, what are you doing for the next two hours?

Posted in News, PC, PS2, PS3, PS4, Retro, Wii, Wii U, Xbox 360, Xbox One | Tagged , ,

Here are the finalists for the World Video Game Hall of Fame’s Class of 2016

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The Strong Museum has announced the finalists competing for a spot in the World Video Game Hall of Fame’s Class of 2016.

The Legend of Zelda, Minecraft, The Oregon Trail, Pokemon Red and Blue, The Sims, Sonic the Hedgehog, and Space Invaders were all nominated last year, but ultimately weren’t selected by the Hall of Fame’s international committee. They’ll get another shot in 2016, alongside Elite, Final Fantasy, John Madden Football, Nurburgring, Sid Meier’s Civilization, Street Figher II, and Tomb Raider.

Any and all of these titles would be worthy of enshrinement in the World Video Game Hall of Fame, but only a handful of titles will make the final cut when the inductees are announced on May 5 at 10:30 AM (Eastern Time).

If you’re unfamiliar with any of these classic games, a quick rundown of all 15 titles (provided by The Strong) is available after the break. (more…)

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Resident Evil Reflections: 20 Years With Capcom’s Frightening Franchise

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March 22, 2016 marked a true milestone. For it was 20 years ago this week that a groundbreaking video game franchise was born. A game that not only became an instant classic, but also helped create an entirely new genre, spawned several sequels and spinoffs, and launched a successful series of movies. That game was Resident Evil.

Few games have had the long lasting appeal that Capcom’s survival horror series provides, and despite a few bumps in the road, the Resident Evil series is still widely popular after all these years. (more…)

Posted in 3DS, DS, Features, PC, PS2, PS3, PS4, Retro, Top Story, Vita, Wii, Wii U, Xbox 360, Xbox One | Tagged

It’s In Your Blood: A History of Horror Games (Part One)

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Video games as a medium are diverse and long-lasting, with something to offer everybody. From those obsessed with scores and bragging rights, to more relaxed individuals looking for an enthralling story with limited interaction, gamers who spend upwards of 100 hours in open worlds with random battles… and even the oddballs who just want to get the crap scared out of us.

In the era of Outlast and Five Nights at Freddy’s, horror games are perhaps more popular now than they’ve ever been. Even the experiences vary wildly, with Dead Space and Resident Evil offering up action alongside grotesque body horror, while Kholat and Layers of Fear focus on more cerebral scares and intriguing stories. YouTubers PewDiePie and Markiplier have made such games approachable to a larger audience, thanks to the comedic charm of their commentary and presentation — but to truly appreciate the booming horror genre, one must take a look back at its history. (more…)

Posted in Features, Retro, Top Story |

Coleco removes their name from the cartridge-based Coleco Chameleon console

colecochameleonBack in December, Coleco and Retro VGS announced a partnership to bring the cartridge-based Retro VGS console to market as the Coleco Chameleon. Today, the two companies officially parted ways after rumors began to swirl that the Chameleon prototype wasn’t ready for primetime.

Coleco explained their reasoning for wanting a split on Facebook:

Retro VGS has decided that the work that they have created is not sufficient to demonstrate at this time. Consequently, we can no longer proceed with the project and the Chameleon project will be terminated. This separation is amicable. We wish them luck in the future. We thank the gaming community for their continued support, input, vigilance and trust.

A pretty good overview of the controversy is available at Polygon, but the key takeaway is that Retro VGS likely used recycled parts from a Super NES and an old PCI Capture Card to fill out the Caleco Chameleon’s shell during a recent demonstration at the 2016 New York Toy Fair. It’s believed, and Coleco’s statement backs this up, that the company doesn’t currently have a working prototype of the system.

Where Retro VGS goes from here is a mystery, but presumably they’ll continue working to finish their cartridge-based console.

Posted in News, Retro |

Here’s a GameCube vs Wii U comparison video for Zelda: Twilight Princess HD from Nintendo

Nintendo will launch The Legend of Zelda: Twilight Princess HD in just eleven days, but Nintendo UK wants everyone to get excited a tad early with this brand new trailer comparing the graphics of the Wii U update with the GameCube original. It’s a short trailer, but it’s obvious that the visual contrast between the two is striking.

In addition to improved graphics, Nintendo has added a bevy of And don’t forget all the other other features to the HD re-release including the Cave of Shadows Challenge Mode, Off-TV Play, and Hero Mode. And don’t forget about the awesome Wolf Link Amiibo figure that’s included with every copy of the game.

The Legend of Zelda: Twilight Princess HD will be released on March 4.

Posted in News, Retro, Wii U | Tagged

Insert Quarter: The Legend of Zelda’s Most Interesting One-Off Items

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Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.

With more than a dozen games under his tunic, Link has accumulated quite the arsenal of one-off items and weapons. Sure, everyone loves the Ladder and the Whistle, but those appeared all the way back in the original Legend of Zelda. What have you done for me lately, Link?

Thankfully, the writers at The AV Club have put their “Inventory” skills to good use and cataloged all these weird and wacky inventions for future generations as part of “Zelda Week.” That’s such a great idea that I’ll even give them a pass after whiffing on the Ball And Chain (it appeared in Twilight Princess and Hyrule Warriors):

So much of The Legend Of Zelda’s identity hangs on that “legend” conceit. It’s a tale that’s always being retold, often with the same characters, locations, and plot points. That’s also why Link’s ever-growing collection of weapons and gadgetry tends to stay so similar from game to game. But when you look past the utilitarian adventuring necessities—your bombs and bows and boomerangs—the series is full of tools that have only ever made their way into a single Zelda game. Some are powerful items with deep ties to the stories in which they appear, and others are idiosyncratic novelties that have no place outside the ruined temples in which they’ve been hidden away. Whatever their role, some of these one-legend wonders are among the most memorable tools Link has ever used.

The full article is available for your perusal at The AV Club.

Posted in 3DS, News, Retro, Wii, Wii U | Tagged , , , , ,

Nominate your favorite game for the World Video Game Hall of Fame’s Class of 2016

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The International Center for the History of Electronic Games (ICHEG) at The Strong Museum is once again seeking nominations for its World Video Game Hall of Fame. The Class of 2016 will be announced on May 5, but the museum will solicit suggestions from the general public until February 29. Anyone interested in nominating their favorite game should visit the Hall of Fame’s website, and they should also keep the selection criteria in mind:

  • Icon Status: The game is widely recognized and remembered.
  • Longevity: The game is more than a passing fad and has enjoyed popularity over time.
  • Geographical Reach: The game meets the above criteria across international boundaries.
  • Influence: The game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general. A game may be inducted on the basis of this criterion without necessarily having met all of the first three.

Six games were selected for induction in 2015 (Doom, Pac-Man, Pong, Super Mario Bros., Tetris, and World of Warcraft), and a similar number of titles will likely make the cut in May. That means nine games from last year’s shortlist failed to be inducted (Angry Birds, FIFA International Soccer, The Legend of Zelda, Minecraft, The Oregon Trail, Pokemon Red/Blue, The Sims, Sonic the Hedgehog, and Space Invaders), but they’ll likely be at the top of the suggestion pool again this year.

This year’s finalists will be chosen by an internal advisory committee from the ICHEG, and will be revealed to the public on March 29. The new class of inductees to the World Video Game Hall of Fame will be selected by an international selection committee made up of journalists, scholars, and other individuals familiar with the history of video games and their role in society.

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