Most Recent: Wii U

Players can go straight to the final boss in Legend of Zelda: Breath of the Wild

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Nintendo has described The Legend of Zelda: Breath of the Wild as an “open-air” adventure, but just how open will the game’s world be? Well, when Polygon spoke to Producer Eiji Aonuma at this year’s E3 Expo, he revealed that players can start a new game and head directly for the final boss:

“Users may not actually get the full story depending on how they play this game and how they strategize and solve puzzles,” producer Eiji Aonuma told Polygon. “Users are able to go to the very end goal without revealing why Link woke up the way he did and where he did. Whether you want to reveal the storyline and find out why Link woke up, or you want to just go straight to the goal, that’s an option totally up to the user.”

While I’m sure a successful attempt at beating Breath of the Wild like that will make a great speedrun video some day, Aonuma thinks players who try are a bit on the “crazy” side:

“Anybody who can go straight to the goal without doing anything else — there’s two possibilities,” Aonuma said. “Either they’re a really good gamer, or they could be somebody that’s a little bit crazy. But it’s not impossible. I created the game like that.”

The Legend of Zelda: Breath of the Wild will released for the Wii U and NX sometime in 2017.

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New Retail Releases: Tokyo Mirage Sessions FE, Mighty No. 9, Mario & Sonic at the 2016 Rio Olympic Games, More

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The major game publishers clearly didn’t want to compete with the annual E3 Expo last week, but a number of them are back this week with a handful of intriguing new titles.

Leading the way is Tokyo Mirage Sessions FE, an Atlus/Nintendo collaboration for the Wii U that mashes together characters you’d find in a Fire Emblem game with the mood of a Persona title.

Nintendo is also getting ready for the Summer Games this week with the release of Mario & Sonic at the 2016 Rio Olympic Games for the Wii U. Players will get to try out 14 Olympic sports including soccer, track, and rugby.

Another highly-anticipated title this week, though for very different reasons, is Mighty No. 9 for the PS4, Wii U, and Xbox One (it’ll also be available digitally for the PC, PS3, and Xbox 360). Keiji Inafune’s tribute to the Mega Man franchise has been facing development woes since the very beginning, and it’ll be interesting to see how the final product came together.

Elsewhere on store shelves this week will be The Technomancer, an action RPG for the PS4 and Xbox One from Spiders; and MXGP 2, the latest motorcycle racer from Milestone, for the PC, PS4, and Xbox One.

Finally, Microsoft will re-release Minecraft: Xbox One Edition in a special “Favorites Pack” bundle that includes the base game and seven additional add-ons (Battle & Beasts Skin Pack, Battle & Beasts 2 Skin Pack, Natural Texture Pack, City Texture Pack, Fantasy Texture Pack, Festive Mash-up, and Halo Mash-up).

We’ll be back later this week with a look at all the new additions to the PlayStation Store, Xbox Games Store, and Nintendo eShop.

UPDATE: The release of The Technomancer was pushed back a week to June 28.

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Shigeru Miyamoto talks about “a new kind of Mario” at E3 2016

mario-saluteDuring the waning hours of this year’s E3 Expo, Nintendo’s Shigeru Miyamoto told IGN, “We’re always challenging ourselves to create something new, so hopefully you’ll see a new kind of Mario in about a year or two.”

For longtime fans of Nintendo, any kind of new Mario game is cause for excitement, but a “new kind of Mario” game is something else entirely. And if it’s still a year or two away, does that mean it’s in development for Nintendo’s new NX console?

Mario’s video game career has allowed him to take up a number of different vocations over the years, but Miyamoto believes that the core principles of any Mario game must be grounded in “approachability and accessibility.” This has made it difficult for the developer to stray too far from the traditional Mario formula, but younger employees have helped him “[look] at the conventions with fresh eyes.”

It’s much too early to speculate on what Miyamoto is cooking up within Nintendo’s headquarters, but it goes along with what Super Mario Maker co-creator Takashi Tezuka said back in November, when he told reporters the consolemaker has “interesting things” planned for the character.

Wherever Mario goes next, it might be a while before we hear about it. Miyamoto finished his chat with IGN by saying, “Maybe next E3 we’ll be able to share something.”

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Nintendo Download: Rhythm Heaven Megamix, Terraria, Super Paper Mario, more

Even though it was E3 week, Nintendo has loaded this week’s Nintendo eShop update with a great new (and classic) games.

Leading things off is Rhythm Heaven Megamix, which received a surprise launch for the 3DS earlier this week. Rhythm Heaven Megamix collects more than 70 challenges from the series and asks players to match the absolutely bizarre beat of goats eating turnips, viruses speeding around a body, a hungry bear, and more.

Also this week, a Super NES classic is now available to download for Nintendo’s handheld. Mega Man 7 isn’t as well-known as the NES sextet that preceded it, but fans have started to come around on the original Blue Bomber’s only 16-bit adventure.

Over on the Wii U, players are able to download Terraria today, which is two weeks earlier than expected. The side-scrolling exploration game has added a touchscreen interface for its Wii U debut, along with online and splitscreen multiplayer. Finally, Nintendo added the Wii-era adventure Super Paper Mario to the Wii U eShop.

More information on all of these games (and a few other new releases) can be found after the break. (more…)

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Nintendo slaps an October 7 release date on Paper Mario: Color Splash

The Paper Mario series will return this Fall in Paper Mario: Color Splash for the Wii U. During this week’s E3 Expo, Nintendo announced that the game will be available on October 7. They also revealed the Koopalings will appear in the series for the first time as Mario tries to restore the missing colors to Prism Island:

In this new Paper Mario game, the story begins as Mario and friends arrive on Prism Island and need to solve the mystery surrounding Toad characters that have lost their color. Mario and his new partner Huey join forces to learn more about what is happening on Prism Island, and also to collect missing Paint Stars.

Nintendo’s Treehouse Live series took a deeper look at Paper Mario: Color Splash yesterday, and you can check out the entire 40-minute video after the break. (more…)

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Nintendo reveals more about how the world of Zelda: Breath of the Wild works… weapons, food, weather, secret Shrines, more

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It’s safe to say that The Legend of Zelda: Breath of the Wild is like nothing fans of the franchise have ever seen before. And the game’s reveal trailer only scratched the surface of what’s possible in Link’s next adventure.

That includes the Shrines of Trials, magical areas hidden around Hyrule that’ll reward players with Spirit Orbs:

Shrines of Trials: More than 100 of these locations are scattered around the world for players to find, and in some cases finding the Shrines can be a puzzle in itself. As a result, Shrines offer more compact challenges that can be solved in a variety of ways. In order to earn a Spirit Orb from the monks who designed these challenges, players must overcome challenges or solve puzzles.

Shrines will also contain Runes, powerful items that grant special powers to Link:

Runes: While exploring Shrines, players can earn Runes. For instance, the Magnesis Rune can help Link lift and toss metal objects. The Remote Bomb has two different types of bombs: rolling spherical ones and cubical ones that stay in place. The Stasis Rune briefly stops moving objects, while the Cryonis Rune freezes water and causes an ice pillar to appear.

Link has always carried a large arsenal of weapons in his fight against Ganon, but Breath of the Wild will add breakable weapons to the series for the first time, and give Link the ability to temporarily slow time with special offensive and defensive maneuvers:

Weapons and Combat: The game contains a wide variety of weapons, many new to the series. Players must find weapons or take them from enemies, but weapons wear out as you use them. Players can also time offensive and defensive maneuvers to temporarily slow time and connect with a flurry of strikes against their opponent.

But perhaps the biggest chance to the Zelda formula is the addition of food consumption and changing weather. Instead of gathering Hearts, Link will search for fruits and vegetables or hunt animals for meat. Players can also experiment with different dishes to create a meal that provides a temporary boost. And with the changing weather patterns, Link will need all the help he can get. Especially since his sword can channel lightning:

Food: In another break with conventional gameplay for the series, players hoping to replenish their Hearts or score some easy Rupees will come up empty when they cut grass. Link can forage for a variety of foods in his environment, including apples and mushrooms. He can also hunt for food. Consuming uncooked foods gives him a modest health increase, but cooking different kinds of ingredients together will result in dishes with different effects, such as cold or heat resistance, for a limited amount of time.

Climate: From snowy areas to desert heat, Link must dress appropriately for the weather. If he needs to stay warm, he can don appropriate clothing, warm himself with a fiery torch or even eat food to maintain his body temperature and his health. Link also needs to be careful during lightning storms – if he is equipped with metal equipment during a downpour, he can find himself attracting deadly lightning bolts.

Finally, Breath of the Wild is compatible with three new Amiibo figures, as well as the Wolf Link figure from Twilight Princess HD.

There’s a lot more to digest with The Legend of Zelda: Breath of the Wild, but we’ll have plenty of time until it’s released for the Wii U and NX sometime in 2017.

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Nintendo will release three new Amiibo figures for The Legend of Zelda: Breath of the Wild

Nintendo has been livestreaming hours of content from The Legend of Zelda: Breath of the Wild as part of their 2016 E3 extravaganza, but did you know the game will also support a trio of new Amiibo figures too?

The Archer Link figure depicts Link with his bow, while the Rider Link figure shows him sitting on Epona. But the most interesting of the thing might be the Guardian figure, which is a massive boss in the game, and the first Amiibo figure to include flexible parts. It’s not known how these figures will interact with Breath of the Wild, but they sure do look great, and they’ll be available sometime in 2017.

However, we do know how the Wolf Link Amiibo figure (which was included with Twilight Princess HD) with the game. By tapping the Wolf Link figure, players will be able to add the character into the game as a companion to Breath of the Wild’s Link.

Players can tap the Wolf Link figure once a day, and he’ll attack enemies on his own and help to hunt. Wolf Link will start with three hearts, but more health can be added to the character if the player acquired additional hearts in Twilight Princess HD. Wolf Link disappears once his health runs out.

A trailer featuring Wolf Link’s appearance in The Legend of Zelda: Breath of the Wild is available after the break. (more…)

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Seven new Amiibo figures will be added to the “Super Mario” line in November

supermarioamiibo-e32016While Nintendo has put the majority of their E3 attention on The Legend of Zelda: Breath of the Wild, the consolemaker also unveiled a new wave of Amiibo figures that’ll be added to the “Super Mario” line on November 4.

While most of the figures are new designs for familiar characters (Donkey Kong, Diddy Kong, Wario, and Roaslina), a few are receiving the Amiibo treatment for the first time (Waluigi, Daisy, and Boo). These seven figures aren’t tied to a specific game, but they’ll be compatible with a wide range of Wii U and 3DS titles such as Mario Party 10 and Super Smash Bros. For 3DS/Wii U.

Nintendo will presumably add the figures to their Amiibo Compatibility Chart very soon.

UPDATE: The seven figures will also be compatible with Mario Party: Star Rush, which will be released for the 3DS on November 4.

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