Most Recent: Wii
Rumor: The Pokemon Company is holding a “secret auction” for the rights to a live-action movie
Hold on to your Pokeballs, according to a report from The Hollywood Reporter, The Pokemon Company is currently holding a “top-secret auction” for the rights to create a live-action film based on the beloved game series.
As of now, the bidders are said to include Warner Bros., Sony Pictures, and Legendary Entertainment, with a source saying that Legendary, which will release Warcraft this Summer, is the current frontrunner. However, Warner Bros. is also heavily involved in the competition as they released the animated Pokemon: The First Movie way back in 1999.
All three companies declined The Hollywood Reporter’s request for comment, but I’m sure we can all guess what Pikachu would have to say about this news.
Insert Quarter: What Does the Return of Nintendo’s Red Logo Mean?
Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.
During the Wii’s heyday, Nintendo dropped the iconic red coloring from their logo and switched to a sleek silver shade. Combined with the smooth white of the Wii chassis, the rebranding gave Nintendo an air of cool that is typically reserved for the design-obsessed Apple. But after a while, many fans began to feel that draining the color out of the logo drained some of the fun out of Nintendo.
Nintendo Enthusiast’s A.K. Rahming is one of those fans and he argues that Nintendo’s red resurrection might be a signal that the company is getting ready to bring back that fun-loving spirit with the upcoming launch of the NX:
Nintendo is known for dropping major surprises, but the company’s latest surprise has a lot of folks in the gaming community quite pleased. Nintendo of America has recently done a full re-branding of their logo back to the classic red and white. The whole company transformed to the minimalist gray-white color scheme with the dawn of the Wii and DS era, and this branding went on to continue for the current Wii U and 3DS era (albeit with a little hint of color provided from the logos of both systems).
The full article is available for your perusal at Nintendo Enthusiast.
Watch every Fatality from all ten Mortal Kombat games right here
What are you doing for the next two hours? Wait, don’t answer that yet. First, I want to draw your attention to the video embedded above, which features a replay of every Fatality ever performed in a Mortal Kombat game.
Compiled by YouTube user IZUNIY, the video includes hundreds of blood-soaked finishers, like Sub-Zero’s controversial “Spine Rip” from 1992’s Mortal Kombat, from the very beginning. From there, we jump through the many sequels, and all the Stage Fatalities, Animalities, Friendships, and Brutalities that were added to the franchise over the years. The compilation even includes the much gorier Fatalities from the four newest kombatants from the Mortal Kombat XL re-release.
So I ask again, what are you doing for the next two hours?
Here are the finalists for the World Video Game Hall of Fame’s Class of 2016
The Strong Museum has announced the finalists competing for a spot in the World Video Game Hall of Fame’s Class of 2016.
The Legend of Zelda, Minecraft, The Oregon Trail, Pokemon Red and Blue, The Sims, Sonic the Hedgehog, and Space Invaders were all nominated last year, but ultimately weren’t selected by the Hall of Fame’s international committee. They’ll get another shot in 2016, alongside Elite, Final Fantasy, John Madden Football, Nurburgring, Sid Meier’s Civilization, Street Figher II, and Tomb Raider.
Any and all of these titles would be worthy of enshrinement in the World Video Game Hall of Fame, but only a handful of titles will make the final cut when the inductees are announced on May 5 at 10:30 AM (Eastern Time).
If you’re unfamiliar with any of these classic games, a quick rundown of all 15 titles (provided by The Strong) is available after the break. (more…)
Resident Evil Reflections: 20 Years With Capcom’s Frightening Franchise
March 22, 2016 marked a true milestone. For it was 20 years ago this week that a groundbreaking video game franchise was born. A game that not only became an instant classic, but also helped create an entirely new genre, spawned several sequels and spinoffs, and launched a successful series of movies. That game was Resident Evil.
Few games have had the long lasting appeal that Capcom’s survival horror series provides, and despite a few bumps in the road, the Resident Evil series is still widely popular after all these years. (more…)
Nintendo adds a dozen titles to budget-priced Nintendo Selects line including Super Mario 3D World, Legend of Zelda: Ocarina of Time 3D
Nintendo only rarely adds new titles to their budget-priced Nintendo Selects line, so it’s always big news when they do. Today, the consolemaker confirmed that eight games on the Wii U and 3DS will receive price drops in the near future, including fan favorites like Super Mario 3D World and The Legend of Zelda: Ocarina of Time 3D.
Wii U Games
- Donkey Kong Country: Tropical Freeze
- NES Remix Pack
- Pikmin 3
- Super Mario 3D World
3DS Games
- Donkey Kong Country Returns 3D
- The Legend of Zelda: Ocarina of Time 3D
- Mario Party: Island Tour
- Yoshi’s New Island
Nintendo also announced plans to reissue Super Mario All-Stars (a compilation includes Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario World) for the Wii, as well as dropping the price on an additional trio of Wii classics:
Wii Games
- Animal Crossing: City Folk
- Donkey Kong Country Returns
- Super Mario All-Stars
- Super Mario Galaxy 2
All of these new additions to the Nintendo Selects line will be available from retail locations beginning March 11 for $19.99.
Insert Quarter: The Legend of Zelda’s Most Interesting One-Off Items
Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.
With more than a dozen games under his tunic, Link has accumulated quite the arsenal of one-off items and weapons. Sure, everyone loves the Ladder and the Whistle, but those appeared all the way back in the original Legend of Zelda. What have you done for me lately, Link?
Thankfully, the writers at The AV Club have put their “Inventory” skills to good use and cataloged all these weird and wacky inventions for future generations as part of “Zelda Week.” That’s such a great idea that I’ll even give them a pass after whiffing on the Ball And Chain (it appeared in Twilight Princess and Hyrule Warriors):
So much of The Legend Of Zelda’s identity hangs on that “legend” conceit. It’s a tale that’s always being retold, often with the same characters, locations, and plot points. That’s also why Link’s ever-growing collection of weapons and gadgetry tends to stay so similar from game to game. But when you look past the utilitarian adventuring necessities—your bombs and bows and boomerangs—the series is full of tools that have only ever made their way into a single Zelda game. Some are powerful items with deep ties to the stories in which they appear, and others are idiosyncratic novelties that have no place outside the ruined temples in which they’ve been hidden away. Whatever their role, some of these one-legend wonders are among the most memorable tools Link has ever used.
The full article is available for your perusal at The AV Club.
Insert Quarter: A Brief History of Platinum Games
Insert Quarter is our showcase for some of the best and most interesting writing about video games on the Internet.
Platinum Games plans to release Star Fox Zero, Teenage Mutant Ninja Turtles: Mutants in Manhattan, and Nier: Automata in 2016. That’s a lot of games for one studio to handle, but after celebrating their tenth anniversary this year, they’ve clearly earned our trust.
Eurogamer’s Rich Stanton goes a step further and makes the case that Platinum Games might be the best Japanese developer working today. He believes the company’s unbroken string of classics (including MadWorld, Vanquish, Bayonetta, and The Wonderful 101) is nearly unmatched and that their fierce independent streak will always produce interesting results. You gotta admit, it’s kind of hard to argue with him:
[I]n recent years, Platinum Games has positioned itself as a standard-bearer for the Japanese industry, adopting the slogan: “Taking on the World as the Representative of Japan.” President and CEO Tatsuya Minami unpacked this, in a post to celebrate 10 years of Platinum Games. “Japan used to lead the worldwide video game industry, but we can’t help but feel that it has lost some of its vitality in recent years. Yet we are using this state of affairs to motivate and inspire ourselves […] We will keep up our fighting stance.”
The full article is available for your perusal at Eurogamer.