Most Recent: Xbox 360
Ubisoft reveals full Just Dance 2017 tracklist… including Maroon 5’s “Don’t Wanna Know”
Just Dance 2017 will boogie its way into stores on October 25, so now’s the perfect time for Ubisoft to unveil the game’s full tracklist.
In addition to previously-announced tracks from Justin Bieber, Sia, and DNCE, Just Dance 2017 will also include music from Beyonce (“Single Ladies”), Ariana Grande (“Into You”), and Zayn (“Like I Would”). “Don’t Wanna Know,” the newly-released single from Maroon 5’s upcoming new album, will also be a featured track in the game.
Just Dance 2017 will be available this month for the PC, PS3, PS4, Wii, Wii U, Xbox 360, and Xbox One. The game is also in development for Nintendo’s NX console and it’ll presumably launch alongside the console in March 2017.
The full Just Dance 2017 tracklist can be found after the break, and a gameplay trailer featuring “Don’t Wanna Know” has been embedded above. (more…)
Telltale’s Batman series will continue with Episode 3 on October 25
Telltale Games has announced that Batman: The Telltale Series will continue this month with the upcoming launch of Episode 3: New World Order on October 25. Episode 3 will be available to download for the PC, PS4, and Xbox One, and it looks like it’ll add a new set of wrinkles to the lives of Batman, The Penguin, Harvey Dent, and Selina Kyle:
In Episode 3, Penguin’s brutal attack broadcast on live TV has left Gotham City reeling. As Bruce and Batman, you’ll dig deeper into the web of intrigue surrounding the newly revealed Children of Arkham. Meanwhile, behind closed doors, the mysterious Selina Kyle reveals more of herself to Bruce. And in the aftermath of the attack, Bruce’s friend and Gotham’s new mayor, Harvey Dent, is a deeply changed man. Who can be trusted when the future of Bruce Wayne – and the Batman – could be determined by the flip of a coin?
Batman: The Telltale Series – Episode 3: New World Order will also be released for the PS3, Xbox 360, and mobile devices, but a release date will be announced at a later date.
Gears of War movie adaptation announced on the eve of Gears of War 4’s launch
Epic Games tried to bring a Gears of War movie to the big screen nearly a decade ago, but as things often do in Hollywood, things fell apart and the adaptation was ultimately canceled. But it looks like Microsoft wants to take another chainsaw stab at the idea…
Announced yesterday during a massive Gears livestream, The Coalition’s Rod Fergusson said that Microsoft is teaming up with Universal to distribute the film. Production will be handled by Scott Stuber and Dylan Clark of Bluegrass Films, who have previously worked on dozens of films including Ted and the upcoming Patriots Day.
While it was too early to speculate about who would play Marcus Fenix, Fergusson did say that the film won’t necessarily be based on the storyline from the games:
When you do a movie like this, you have to… realize that it’s a different medium with a different audience. I think if you were to go in and say, like, “OK, it’s got to be completely 100% faithful to the game canon,” or the story of the game, like, what’s going to end up happening is… it’s not going to be the best movie. The big thing we’re really trying to focus on is making the best Gears movie possible, as opposed to the one that’s the most closest to the game.
The developer later expanded on his plan to create a great movie that’s not wedded to the game’s plot in an interview with Variety:
“I think you have to let the movies be the movies,” Fergusson said. “They’re two different mediums, and two different audiences in some cases, and I think some video game movies in the past have failed because they tried to make a movie for gamers. If you have this great IP with a deep backstory and lots of lore that you can make interesting stories out of it’s great, but if you just go after the gaming audience then it isn’t going to be a successful movie.”
We don’t know when Gears of War will hit theaters, but Gears of War 4 will be available for the PC and Xbox One on October 11 (or four days earlier if you sprung for the Ultimate Edition).
Jonathan Nolan also looked to Skyrim and the fact that “life is beginning to resemble a game” for Westworld
Jonathan Nolan, brother of Christopher and co-writer of The Dark Knight, The Dark Knight Rises, and Interstellar, has previously discussed how he used video games as an inspiration for HBO’s reboot of Westworld. Previously, Nolan cited Red Dead Redemption and BioShock as two games that helped shape his vision for Westworld. But speaking to Vice, the showrunner revealed he was also fascinated by the independent lives that Bethesda created for NPCs in The Elder Scrolls V: Skyrim.
I was fascinated by the concept of writing a story in which the protagonists’ actions aren’t part of the story. In games like The Elder Scrolls: Skyrim, Red Dead Redemption, or the sandbox games that BioWare make, morality is a variable. How do you write a story in which the hero’s moral component exists on a spectrum? That’s a fascinating challenge.
I’m also fascinated by how non-player-characters in video games have their own lives. In Skyrim, when you walk into a village, you aren’t necessarily the most important person there. The NPCs have lives that happen whether you’re there or not. I was listening to directors’ commentary from Ken Levine about building BioShock Infinite and the affection that game developers and designers develop for their characters. It’s a qualitatively different relationship than the one screenwriters have with their characters, because video game characters don’t just recite dialogue—they do shit, and the players interact with them.
Nolan expanded on this theme in a separate interview with IGN, where he said that “life [is] ever more beginning to resemble a game” and that some people have started to live their lives according to the rules of a fantasy universe:
For me, the jumping off point of starting with the Host… Everyone’s favorite party conversation brainteaser these days is “Are we living in a simulation?” I get tired of that question fairly easily because in a sufficiently robust simulation there’d be no way of answering of course. But the idea that our lives could be programmatic, that there could be rules at play that we’re not familiar with, that we don’t understand, is something I’ve long been fascinated by – and so is the idea of fate and the idea of an unseen hand that’s guiding events. Here, it’s a very literal thing.
Before we had children, I was a gamer back in the day, and I think that was the other aspect of what drew me to the original concept, was the idea of life ever more beginning to resemble a game. That with enough wealth and sufficient technological advancement that you could get to a point where you live, as a lot of people do, a significant portion of your life in a fantasy universe, whether it’s World of Warcraft or the new VR games that are just coming out.
You really dissolve into that experience and live your life inside – not a real world but a curated world. One that’s distinct from the real world because there’s intention there, there are rules. There is a narrative. Life, real life, resists narrative through lines. There aren’t hidden levels. There’s just f**king chaos. But in the game universe there are always deeper levels of meaning. So for us it was like a candy store. There were all these ideas that we wanted to play with in one series.
New episodes of Westworld will premiere every Sunday on HBO. Have you noticed the show’s parallels to video games? Let us know in the comments.
Telltale will release The Complete Adventure for Minecraft: Story Mode at retailers on October 25
Telltale Games has announced that they’re bundling together all eight episodes for Minecraft: Story Mode in The Complete Adventure, which will be available on retail store shelves for the PC, PS4, Xbox 360, and Xbox One on October 25. The collection is also in the works for the PS3, and will be released at a later date.
In Minecraft: Story Mode, playing as either a male or female hero named “Jesse,” you’ll embark on a perilous adventure across the Overworld, through the Nether, to the End, and beyond. You and your friends revere the legendary Order of the Stone: Warrior, Redstone Engineer, Griefer, and Architect; slayers of the Ender Dragon. While at EnderCon in hopes of meeting Gabriel the Warrior, Jesse’s friends discover that something is wrong… something dreadful. Terror is unleashed, and you must set out on a quest to find The Order of the Stone if you are to save your world from oblivion.
The story continues beyond the original season with three “Adventure Pass” episodes, chronicling the further journeys of Jesse and friends lost in a hall of portals leading from one world to the next. Will you be able to find your way home?
Minecraft: Story Mode – The Complete Adventure will be priced at $29.99 on all platforms.
Xbox Store Today: Forza Horizon 3, FIFA 17, XCOM 2, more
The Xbox Games Store is heading down under this week as Forza Horizon 3 is now available to download. Developed by Playground Games, Forza Horizon 3 brings the series to Australia for some coastal racing in more than 350 of the world’s snazziest cars. And players who purchase it through the Xbox Games Store will receive a digital copy of the game for the Xbox One and the PC.
Also available this week is FIFA 17, the latest soccer sim from EA Sports, for the Xbox One and Xbox 360. EA Sports has upgraded the game engine for FIFA 17, while also adding a story-focused career mode known as “The Journey.” Do you have what it takes to make it in the Premier League? Now’s your chance to find out.
Professional soccer players might seem like a completely separate species, but Xbox One owners will also be able to battle it out with actual extraterrestrials this week in XCOM 2, a tactical alien invasion simulation from 2K and Firaxis. XCOM 2 was previously released for the PC earlier this year, and this time around, players will fight to take back the Earth, which is under alien rule.
Elsewhere on the Xbox Games Store this week, Sierra Games will continue their rebooted King’s Quest adventure on the Xbox One and Xbox 360 with a brand new chapter, Snow Place Like Home. King Graham is still telling stories, and this time he spins a yarn about the time he rescued Prince Alexander from Queen Icebella’s Frozen Castle.
Finally this week, the Xbox Game Preview program grows by one with the release of Everspace, a space shooter with roguelike elements, from Rocketfish.
As usual, more information on all of these games can be found after the break. (more…)
Max Brooks is writing an “Official” Minecraft novel for Mojang
There are lots of novels based on Minecraft on the shelves at your local bookstore, but Mojang has announced they’ve partnered with Max Brooks to produce a series of official novels based on the blockbuster game.
Brooks is best known as the author of World War Z, an “Oral History of the Zombie War” that was recently adapted into a movie starring Brad Pitt. But Brooks is also the author of The Harlem Hellfighters (which features many of the same events and people as this Fall’s Battlefield 1) and The Zombie Survival Guide. He’s also the son of legendary parodist Mel Brooks and Oscar-winning actress Anne Bancroft.
The first novel will be titled Minecraft: The Island, and according to Mojang Blog, readers should expect “cuboid Robinson Crusoe, but madder: a hero stranded in an unfamiliar land, with unfamiliar rules, learning to survive against tremendous odds.”
“I’m very excited to be part of this new venture,” Brooks said. “Finally I can justify all those hours I’ve spent playing Minecraft.”
“From our first meeting with Max, we knew he would be a perfect fit for our first foray into novels based on Minecraft,” said Lydia Winters, the Brand Director at Mojang. “His enthusiasm and understanding of all things related to the game bring out the sense of wonder and possibility that so many players love about Minecraft… ourselves included.”
We don’t know when Minecraft: The Island will be released, but we do know it’ll be published by Del Rey Books.