Long time readers of Kickstart This! may recall Knite and the Ghost Lights by Mobot Studios. The gorgeous side-scroller was one of the first games we featured in this column and one of the first Kickstarter projects that I backed personally.
Even now, I have fond memories of discovering the game on the crowdfunding site way back in October of 2013. It was pitched as a stop-motion RPG built with a strong sense of early Tim Burton. Knite and the Ghost Lights was going to be delivered by July 2014 on the PC and Wii U (Nintendo’s previous console is another thing I have fond memories of).
However, the delivery deadline was missed, and that’s when things started to go wrong for the game, which has been limping along and languishing in development hell ever since. At the time, Lex Plotnikoff, the lead artist and creative force on Knite and the Ghost Lights, found himself unable to return to America. The Russian national was mired in red tape, which threw a proverbial spanner into the works, and brought development on the game grinding to a halt.
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