All Articles: BioShock Infinite
BioShock Infinite wins big, Vita edges out Wii U in E3 Game Critics Awards
The results are in for the Game Critics Awards’ Best of E3 2011. BioShock Infinite came away the clear winner, with a victory in every category it was nominated for, for a total of four wins. This comes at the expense of Uncharted 3: Drake’s Deception, which tied with BioShock for most nominations, but came away with a big zero. Battlefield 3 and The Elder Scrolls V: Skyrim managed to grab two awards a piece, and the PlayStation Vita knocks out the Nintendo’s Wii U to take best hardware.
Head over to the official site for a full list of winners and quick facts.
BioShock Infinite and Uncharted 3 lead Game Critics Awards Best of E3 2011 nominees
Game Critics Awards have announced the nominees for E3 2011 and while none of them are surprising, it does give a glimpse of what the biggest games are going to be in the coming year.
BioShock Infinite and Uncharted 3 lead the pack with four nominations a piece, while fan favorites like Battlefield 3 and Batman: Arkham City sit among the next tier with three nominations each. As far as publishers go, Electronic Arts and Sony Computer Entertainment lead the industry with a commendable fourteen nominations each, while the Xbox 360 holds the most nominations on a platform, with a whopping 55 total. Ironically, the PlayStation Vita debuted with seven, while the well-established Wii only garnered two, down twelve from last year’s awards.
For the full list of nominees as well as more interesting fact breakdowns, head over to the official site here.
Sony @ E3 11: BioShock Infinite has Move compatibility, new BioShock game on NGP
Ken Levine was out on stage at the Sony press conference to announce PlayStation Move compatibility for BioShock Infinite as well as to discuss something very important: the BioShock universe coming to the NGP. He said that there was an idea of a game in the BioShock universe that was being kicked around, and that they finally found a home for it – and then casually pulled an NGP out of his pocket. The untitled NGP game, or BioShock NGP, is untitled and in the very early stages, but whatever it is, I’m sure it’s epic.
Speaking of epic, BioShock Infinite will be out next year, and the PlayStation 3 version will include the original BioShock.
BioShock Infinite’s ‘Columbia’ to be detailed at PAX East
Ah, PAX. It’s so close! But announcements like these make it seem so far away. The first public discussion of BioShock Infinite will be taking place this Friday from 5-6 PM in the Manticore Theatre at this year’s Penny Arcade Expo (East). Irrational Games’ Creative Director Ken Levine, Art Director Nate Wells, Lead Artist Shawn Robertson, and Senior Effects Artist Stephen Alexander will sit down to discuss the highly imaginative setting for Bioshock Infinite, the floating city of Columbia. The team will be spilling the beans on the creative process, how they arrived at a floating city, and inspirations for the game. I’d imagine they’d be taking questions as well.
If you want to be heard, be sure to line up early as this one’s expected to fill up almost immediately. You can also stop by the Irrational Games booth in the north lobby of the convention center (they might just mean near the 2K section, which is 950 and 936 at the Expo Hall) to get yourself some free swag, talk to the devs, and get them to sign your stuff. From 10-11:45am on all three days you can enter a raffle to win one of three splicer masks. It’s certainly going to be a special event, but if you ask me, floating cities are so 90’s Final Fantasy.