All Articles: Delver’s Drop
The PAXpocalypse List: The Best of PAX East 2013
We don’t have the PAX pox, but what if the entire convention center was put under quarantine because of some mystery illness? What would you do? What would you see? We’d endure the PAXpocalypse by spending all of our time with the 13 games (nine playable, three developer-guided demos, and one board game) below. Though it would have to be after pushing the hordes of undead off our doorstep. Because any pox affecting PAXgoers would almost certainly have to lead to a zombie uprising. (more…)
2D action RPG Delver’s Drop will be playable at PAX East
Pixelscopic has announced that their Zelda-like 2D action RPG Delver’s Drop has reached its Kickstarter goal of $75,000. Seven days remain on the pledge clock, but since reaching their goal, the people at Pixelscopic have plenty of exciting announcements to make.
First, they want everyone to know that Delver’s Drop will be playable at this year’s PAX East show (March 22-24). Second, they’re banging away at the PC/Mac version of the game and expect to have it available in October 2013. A release on iOS, Android, Ouya, and Linux will follow sometime in 2014.
So what exactly is Delver’s Drop? Here’s a more in-depth description and you can find a fantastic trailer after the break:
When indefinitely imprisoned high atop a towering castle complex, escape is the only option for survival and redemption. But few scoundrels will survive the Drop and live to tell the tale. The dungeons are rife with traps, monsters, and sinister secrets, awaiting the next unlucky Delver.
Delver’s Drop is a 2D Action RPG with fluid physics-based movement, snappy combat, shifting dungeons, and a rogue’s gallery of individually leveled character classes. With an emphasis on mystery and dynamic gameplay experiences, the game features randomization for infinite replay, enigmatic puzzle permutations to unravel, multiple narrative paths, customizable character growth, and layers of secrets to unearth.
Now then… onward to the trailer! (more…)