All Articles: Gears of War
Microsoft acquires rights to Gears of War franchise from Epic
While the Gears of War franchise has always been exclusive to the Xbox 360, the rights to the series, as well as all development, were handled by Epic Games. Today, Microsoft has ensured that Marcus Fenix and the rest of the Gears grunts will remain exclusive to the Xbox platform as the publisher has purchased the rights to the Gears of War franchise from Epic. Terms of the deal were undisclosed, but Microsoft now owns all intellectual property rights to the franchise, the right to republish or remake any previous title in the series, all development assets, and the right to produce original Gears games in the future.
Just as 343 Industries took over for Bungie when they gave up their claim to the Halo series, Microsoft plans to place the Gears of War franchise in the hands of Black Tusk Studios, their studio in Vancouver. Black Tusk is currently working on an unnamed “AAAA” game that is not based on the trailer they showed during Microsoft’s E3 2013 Press Conference. Phil Spencer, the Vice President of Microsoft Game Studios, referred to it as a “concept piece.” Whatever form this “AAAA” game eventually takes, a new Gears game will likely be produced in parallel with it.
And what kind of Gears game does Black Tush have in mind? Microsoft wasn’t ready to announce anything today, but Spencer told GamesIndustry International: “We’re not announcing anything right now, but I think if you look at what we did with 343 and getting them up to speed for Halo 4, you can maybe anticipate some things that are similar to that. But it does give me confidence knowing that we’ve done this once with 343.”
If you remember, 343 Industries famously produced Halo Anniversary as a practice run before development began on Halo 4. Spencer’s words are a very strong hint that an Xbox One remake of one or more Gears games is currently in development.
Rod Fergusson, a producer on the first three Gears of War games, has been hired by Microsoft to oversee the franchise’s future at Black Tusk. Hopefully, we’ll learn more about that future soon.
GDC schedule finalized, explores NGP details and Gears of War success
The conference schedule for GDC is set, and attendees can start planning their day with the Schedule Builder online or from their mobile device. Newly confirmed is the Sony lecture “Next Generation Portable Platform,” where David Coombes will detail the variety of inputs and connectivity of the successor to the PSP and explain what they mean for developers.
Also confirmed is Executive Producer Rod Fergusson’s lecture on the Gears of War trilogy, titled “Scoping Success.” The talk will focus on how managing the game’s scope can overcome pitfalls such as “shipping dates, fierce competition or lack of marketing.” Hopefully he’ll be able to explain why his company failed to make Unreal Tournament III the smashing success their once-flagship franchise should have been.
GDC 2011 will take place from February 28 to March 4 at the Moscone Center in San Francisco. Stay tuned at Warp Zoned for all the announcements, talks, and juicy details.