All Articles: Jumpgrid

Jumpgrid Review: Pac-Man + Super Hexagon = An Addicting Action Puzzler

All the way back in 1980, Pac-Man took the world by storm with its grid-based gameplay around dodging ghosts and munching dots. A little over 20 years later, Terry Cavanagh helped kickstart the fledgling mobile game boom with Super Hexagon, his geometrically-based keepaway game.

And now here we are in 2019, and Australian developer Ian MacLarty has combined the two into a wonderful little gem known as Jumpgrid. (more…)

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Jumpgrid will be available to download for PC on February 12

Developer Ian MacLarty describes Jumpgrid as a cross between a “bullet hell” shooter and a hypersonic version of Pac-Man. I had a similar reaction to the game last month, but you can judge the accuracy of this claim for yourself by viewing its latest trailer, which has been embedded above:

Jumpgrid is bullet hell hyper-Pac-Man. Survive an ever-moving cosmic obstacle course by deftly teleporting between nodes on the “Jumpgrid”. Clear all nodes to open a wormhole to the next level. Success requires only a few seconds of precision finger ballet, but touch any of the pulsing hazards and the level instantly resets, ready for you to try again, and again, and again…

If you’re interested in giving Jumpgrid a try, MacLarty also announced that the game will be available to download for the PC (through Steam and Itch.io) on February 12.

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Jumpgrid is a wild fusion of Pac-Man and Super Hexagon… and it’s coming to the PC in Early 2019

Ian MacLarty is an Australian developer who recently released a new trailer for his next project, Jumpgrid. Finding inspiration in Super Hexagon and Pac-Man, MacLarty has created a game where players must deftly jump between the nine points of a 3×3 grid to survive.

Jumpgrid will be available for the PC in Early 2019.

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