All Articles: Keep Talking and Nobody Explodes

The Walking Dead: The Final Season, Keep Talking and Nobody Explodes, Next Up Hero, more coming to Nintendo eShop this week

Telltale Games was widely expected to bring The Walking Dead: The Final Season to the Switch sometime later this year, but there it is, front and center in this week’s Nintendo eShop update, just two days after its PC, PS4, and Xbox One debut. Switch owners will be able to experience the first episode of Clementines final journey, as she searches for a home for her and AJ.

Also available to download for the Switch today is Keep Talking and Nobody Explodes, Steel Crate Games’s bomb defusal party game. One player sits down in front of a ticking time bomb, while the other players talk them through it (without looking at the bomb) with the use of the game’s Bomb Defusal Manual.

Finally this week, Switch owners will get the chance to purchase Next Up Hero, a massively multiplayer brawler from Digital Continue where every time you die you get a little closer to defeating the boss.

You can learn more about the rest of this week’s additions to the Nintendo eShop (including Metal Slug 4, CastleStorm, Manual Samuel, and more) after the break. (more…)

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The Walking Dead: The Final Season, Graveyard Keeper, Keep Talking and Nobody Explodes, more coming to Xbox Store this week

The dead and the undead make this a rather somber week for the Xbox Games Store. Thankfully, there’s a bomb defusal party game thrown in to lighten the mood.

Telltale Games will bring players back to the world of The Walking Dead, as they follow Clementine on the final leg of her journey in the first episode of The Walking Dead: The Final Season for the Xbox One. Continuing the dead bodies theme this week is Lazy Bear’s Graveyard Keeper, a medieval cemetery management simulation for the Xbox One.

Finally this week, if you’d prefer to remain among the living, you should heed the rules of Keep Talking and Nobody Explodes… that’s the only way to win in Steel Crate’s bomb defusal party game for the Xbox One.

You can learn more about the rest of this week’s additions to the Xbox Games Store after the break. (more…)

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Keep Talking and Nobody Explodes is coming to consoles on August 16

Steel Crate Games has announced that Keep Talking and Nobody Explodes, their bomb defusal party game, will make its way to the Switch and Xbox One on August 16. PS4 owners can already purchase the game through the PlayStation Store, but a “Non-VR Update” will be made available the same day to remove the PlayStation VR requirement.

If you’re unfamiliar with Keep Talking and Nobody Explodes, the trailer embedded above should give you a pretty good idea about how it works. This quick overview, straight from the developer, is a pretty concise explanation as well (and as we all know, when you’re diffusing a bomb, every second counts)…

In Keep Talking and Nobody Explodes, one player is trapped in a room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the Bomb Defusal Manual. But there’s a catch: the Experts can’t see the bomb, so everyone will need to talk it out… fast!

Keep Talking and Nobody Explodes is now available to pre-order through the Nintendo eShop and Xbox Games Store, and it can be yours for 10% off if you slam down on the “Buy” button before launch day.

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Keep Talking and Nobody Explodes coming to Switch, Xbox One, PS4 this Summer

Steel Crate Games’s absolutely incredible bomb squad simulator, Keep Talking and Nobody Explodes, will make its way to the PS4 (without the PlayStation VR requirement), Switch, and Xbox One this Summer.

In Keep Talking and Nobody Explodes, one player takes over as the Defuser, and becomes the poor soul who has to sit in front of a bomb as it ticks down to zero. The other players are Experts, and they have to decipher a bomb defusal manual (usually printed on actual paper, but also available on the game’s official website) to discover the correct sequence of button presses to disable the bomb.

Keep Talking and Nobody Explodes is a tense and exciting experience, and I’m thrilled that console players will finally get the chance to try it out.

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Keep Talking and Nobody Explodes will be available for PlayStation VR on October 13

The launch of Sony’s PlayStation VR headset is less than two weeks away, and even though dozens of games will be available for the peripheral on day one, more announcements just keep on coming. Over the weekend, Steel Crate Games confirmed that Keep Talking and Nobody Explodes, their multiplayer bomb defusal sim, will be available to download through the PlayStation Store on October 13.

In Keep Talking and Nobody Explodes, one player is trapped in a virtual room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the bomb defusal manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out – fast!

With PS VR, experts can view and control the bomb defusal manual on their TV screen while communicating with the defuser. The manual is also freely available and can be printed or viewed on a tablet or any other web-enabled device.

Keep Talking and Nobody Explodes is an absolute blast at parties (I WILL NOT apologize for that pun) and it’s also currently available for the Oculus Rift, HTC Vive, and as a non-VR PC download through Steam.

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Her Story wins Seumas McNally Grand Prize at 2016 IGF Awards

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Sam Barlow’s Her Story won the “Seumas McNally Grand Prize” at the 2016 Independent Games Festival Awards last night. The game, which resurrected full motion video storytelling to tease out its central mystery, was also the recipient of the “Excellence In Narrative” trophy.

It was a great night for independent gaming as several other games were also honored at this year’s IGF Awards. The spooky Oxenfree won “Excellence In Visual Art,” the ultra-tense Keep Talking and Nobody Explodes won “Excellence in Design,” and the hypnotic and soothing sounds of Mini Metro won “Excellence In Audio.” “The Nuovo Award,” which recognizes “abstract and unconventional games,” was awarded to Cibele for its look at online relationships. And the “Best Student Game” of the year was Jenny Jiao Hsia and Alec Thomson’s Beglitched.

Finally, the “ID@Xbox Rising Star Award” was given to Girls Make Games for The Hole Story and Undertale, developed by Toby Fox, won the “Audience Award.”

Congratulations to everyone who was a winner last night at the 2016 Independent Games Festival Awards. The complete list of winners, in handy list format, can be found after the break. And don’t forget, if you’re in San Francisco for the Game Developers Conference, every nominee from this year’s contest is available to try out at the IGF Pavilion. (more…)

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Mini Metro, Her Story lead all nominees at the 2016 Independent Games Festival Awards

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The Independent Games Festival has announced the nominees for their 18th annual awards, and two very different games lead the pack as Mini Metro, a tranquil public transportation sim, and Her Story, a detective story that uses 90s-era full motion video, will both be competing for the “Seumas McNally Grand Prize.”

The minimalist Mini Metro collected three other nominations including “Excellence In Visual Art,” “Excellence In Design,” and “Excellence In Audio.” Meanwhile, Her Story also racked up three additional nominations including “Excellence In Narrative,” “Excellence In Design,” and the “Nuovo Award.” Both games will be competing for the “Grand Prize” against Darkest Dungeon, Keep Talking and Nobody Explodes, Superhot, and Undertale.

The 2016 Independent Games Festival Awards will be held on Wednesday, March 16, during this year’s Game Developers Conference. If you aren’t going to be in San Francisco to attend the show in person, you can watch the festivities live through Twitch. However, if you are attending GDC 2016, all of this year’s finalists will be playable on the show floor at the IGF Pavilion.

A complete list of the nominees and honorable mentions for the 2016 Independent Games Festival Awards can be found after the break. (more…)

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Indie Megabooth lineup for PAX Prime 2014 announced

After a successful trip across the Atlantic, the Indie Megabooth is coming back to North America with a massive PAX Prime 2014 installation. But before I begin this news article, I’d like to congratulate Warp Zoned’s Nicole Kline and Anthony Amato, who will be sitting in with this iteration of the Indie Megabooth with their card game, Resistor.

But if you’re looking for some video games, there are plenty of great titles on display. All told, 78 games will be available within the confines of the Indie Megabooth… 58 featured games and 20 more as part of the Minibooth. Some of this year’s heavy hitters include a new game from Team Meat (A Voyeur For September), the next game from the Threes guys (Close Castles), the intriguing Oculus title Keep Talking and Nobody Explodes, and N++ (a game which needs no introduction). Over in the Minibooth, you’ll three of our favorites from PAX East 2014: Max Gentlemen, Catlateral Damage, and Tetropolis.

You want more? You can find the complete lineup after the break and more details on every game at the Indie Megabooth’s official website. (more…)

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