All Articles: L.A. Noire
L.A. Noire cracks the PC case on November 8
After a painstaking investigation, I have discovered when Rockstar Games will release the PC version of L.A. Noire. OK, it was actually announced for all the world in a press release. Guess I better turn in my badge and my gun.
Scheduled for release on November 8, the PC version of L.A. Noire has been dubbed “The Complete Edition” due to an infusion of all five DLC cases. Previously available on the PSN and Xbox Live Marketplace, there’s the “Nicholson Electroplating” Arson case, “Reefer Madness” Vice case, “The Consul’s Car” Traffic case, “The Naked City” Vice case and “A Slip of the Tongue” Traffic case.
“The Complete Edition” will also include that staple of 1950s cinema, stereoscopic 3D support, to make L.A. Noire stand out even more.
Finally, Rockstar has released the System Specifications for L.A. Noire, which you can find after the break. (more…)
L.A. Noire could have been even bigger
Team Bondi co-founder Brendan McNamara told the relaunched PSM3 that they had to nix the Bunko and Burglary desk from L.A. Noire because it wouldn’t all fit onto one Blu-ray.
“We had a Bunko and Burglary desk – bunko is fraud and burglary is just people robbing houses and stuff – we had eleven full cases for that, which we wrote and did the design for to a certain extent – we even did the art for them too, but it just got to a point where we were never going to fit it on one Blu-ray,” McNamara said.
Evidently there was also a mechanic planned where if you failed a case, you would be chewed out by your boss and demoted to doing smaller cases out in the world until you were called back to the main story missions.
“It just becomes super prohibitive at that point. I think there might have been a better arc if we did do that – you get more of a chance to introduce different things – but in terms of the overall experience I think we did pretty well.”
I think our very own Nicole Kline would agree in her review.
Duke Nukem Forever takes a number two on June bestseller list
Duke Nukem Forever gives players the option to fish a turd out of the toilet bowl and smear it all over the walls of the game world. So it seems rather fitting that Duke’s latest adventure has landed in the #2 spot in The NPD Group’s list of bestselling games for the month of June. The Mighty Duke was toppled by Rockstar’s L.A. Noire; the detective yarn is celebrating its second straight month at the top after it lead the May NPD report as well.
A trio of other June releases also earned their way into the top ten. Sony’s InFamous 2 took the #3 spot, The Legend of Zelda: Ocarina of Time 3D hookshotted its way into #5 and Cars 2 stopped for gas at #9.
You can find the full top ten after the break. (more…)
Rockstar may dissolve relationship with Team Bondi
Things are not looking good for Team Bondi, the studio behind L.A. Noire, after allegations of cruel management and an investigation into such by the IGDA. Now, the Sydney, Australia-based company may need to look for a new publisher.
“Rockstar used to be very keen on making Team Bondi something like ‘Rockstar Sydney’ – the more they worked with Team Bondi management, the more they came to understand that this was a terrible idea,” an anonymous source told Industry Gamers. “I’ve heard a lot about Rockstar’s disdain for Team Bondi, and it has been made quite clear that they will not publish Team Bondi’s next game.”
Of course, it’s hard to question the management of a game that turned out so good, but the source claims, “Rockstar also pitched in with programmers, animators, artists, QA, etc. Part of the conflict between Team Bondi and Rockstar was due to Rockstar’s frustration with Team Bondi’s direction, and eventually Team Bondi’s management in turn resented Rockstar for taking lots of creative control.”
I seriously doubt Team Bondi will have a hard time searching for a new publisher given how well the game has sold. But hopefully the studio can adequately deal with a lot of the negative press it has received.
IGDA to investigate Team Bondi working conditions on L.A. Noire
We just reported today on the various sources claiming Team Bondi developers suffered under harsh circumstances while working on L.A. Noire. Today, the International Game Developers Association is soliciting any and all information from developers and family members about the experience on the work, negative or positive.
“Certainly reports of 12-hour a day, lengthy crunch time, if true, are absolutely unacceptable and harmful to the individuals involved, the final product, and the industry as a whole,” said Brian Robbins, Chair of the IGDA’s Board of Directors.
You can send any information to qol@igda.org.
Team Bondi’s horror story in making L.A. Noire
L.A. Noire turned out to be a pretty great game. But in the seven years it took to bring it to market, not all of the team members had such a great time working on it. In addition to a website detailing the real credits of L.A. Noire, a feature has popped up from IGN revealing some of the horror stories many former developers shared about working on the project.
The piece is a strong indictment of Studio Founder, Writer, and Director Brendan McNamara, as sources claimed working 100+ hour work weeks with “the angriest person” they’ve ever met. IGN also gave McNamara a good amount of space to respond, with him explaining, “you’re competing against the best people in the world at what they do, and you just have to be prepared to do what you have to do to compete against those people.”
While you can’t argue with the results of McNamara’s style, one would certainly hope these harsh revelations would cease before the game industry becomes a less attractive job market.
L.A. Noire coming to PC; 4 million copies sold on PS3, Xbox 360
Media trends come in waves and with zombies shambling off into the sunset and vampires returning to their coffins, maybe its time for the heyday of the 1940s gumshoe because Rockstar is reporting that L.A. Noire has sold 4 million copies worldwide on the PS3 and Xbox 360.
This tremendous debut is obviously swell news for the publisher and developer Team Bondi, but PC gamers will also be making whoopee this Fall when the game comes to the PC as well. Developed by Rockstar Leeds, the PC version will include customizable control options and 3D graphics support.
“L.A. Noire is a new type of game that makes players see through a detective’s eyes in 1940s Los Angeles,” said Sam Houser, founder of Rockstar Games. “Its unique blend of story, action and crime solving will be perfect to play on PC.”
And let us clue you in, L.A. Noire is no jalopy, it’s one of the best games of the year.
L.A. Noire tops NPD chart in May
Rockstar Games’ detective procedural L.A. Noire has topped The NPD Group’s list of bestselling games in May. The PS3/Xbox 360 game was followed by several other new releases including Brink at #2 and Lego Pirates of the Caribbean in the third slot.
The remainder of the top ten is a mix of recently games (Portal 2 at #4 and Mortal Kombat at #5) and holdovers from last Fall’s game rush (Call of Duty: Black Ops at #6 and NBA 2K11 at #8).
The complete top ten can be seen here:
1. L.A. Noire (PS3, Xbox 360)
2. Brink (PC, PS3, Xbox 360)
3. Lego Pirates of the Caribbean (3DS, DS, PC, PS3, PSP, Wii, Xbox 360)
4. Portal 2 (PC, PS3, Xbox 360)
5. Mortal Kombat (PS3, Xbox 60)
6. Call of Duty: Black Ops (DS, PC, PS3, Wii, Xbox 360)
7. Zumba Fitness: Join the Party (PS3, Wii, Xbox 360)
8. NBA 2K11 (PC, PS2, PS3, PSP, Wii, Xbox 360)
9. Just Dance 2 (Wii)
10. Lego Star Wars III: The Clone Wars (3DS, DS, PC, PS3, PSP, Wii, Xbox 360)