All Articles: Middle-Earth: Shadow of Mordor
Shadow of Mordor wins eight awards at 2015 DICE Awards but not Game of the Year
Middle-Earth: Shadow of Mordor won eight awards during last night’s DICE Awards ceremony (out of nine nominations), but it was unable to snag the big prize. Instead, the Academy of Interactive Arts & Sciences chose to award “Game of the Year” to BioWare’s Dragon Age: Inquisition.
But don’t feel too bad for Monolith Productions and their romp through the Lord of the Rings universe. Shadow of Mordor’s eight wins included “Adventure Game of the Year,” “Outstanding Achievement in Game Direction,” “Outstanding Achievement in Game Design,” “Outstanding Innovation in Gaming,” “Outstanding Achievement in Animation,” “Outstanding Achievement in Character,” “Outstanding Achievement in Story,” and “Outstanding Technical Achievement.”
The third game in the Dragon Age series was only able to walk away with a single other award: “Role-Playing/Massively Multiplayer Game of the Year.”
Bungie’s Destiny (which took home four awards) and Blizzard’s Hearthstone: Heroes of Warcraft (“Mobile Game of the Year” and “Strategy/Simulation Game of the Year”) were the only other multi-award winners last night. Though Nintendo’s pair of Smash Bros. games were awarded “Handheld Game of the Year” (Super Smash Bros. For 3DS) and “Fighting Game of the Year” (Super Smash Bros. For Wii U).
The complete list of winners can be found after the break. (more…)
Shadow of Mordor and Dragon Age 3 lead all nominees at 2015 SXSW Gaming Awards
Another major award show has announced their 2014/2015 nominees and, once again, Dragon Age: Inquisition and Middle-Earth: Shadow of Mordor lead the pack. This time, we’re discussing the 2015 SXSW Gaming Awards, where each game has secured five nominations apiece.
Naturally, both games are competing for the Game of the Year prize, alongside Bayonetta 2, Dark Souls II, and Shovel Knight. Dragon Age: Inquisition was also nominated for “Excellence in Gameplay,” “Excellence in Technical Achievement,” “Excellence in Narrative,” and “Excellence in Design and Direction.” Shadow of Mordor is up for most of the same secondary awards, except swap out “Excellence in Gameplay” for “Excellence in Animation.”
The winners of the 2015 SXSW Gaming Awards will be announced on Saturday, March 14 as part of the SXSW Gaming Expo, which runs from March 13th through the 15th in Austin, Texas. The first list of nominees can be found after the break. (more…)
Middle-Earth: Shadow of Mordor leads the way among 2015 DICE Awards nominees
The Academy of Interactive Arts & Sciences have announced the nominees for this year’s DICE Awards and, just like the GDC Awards, Middle-Earth: Shadow of Mordor is leading the pack. Monolith’s expansion of Tolkien’s Lord of the Rings garnered nine nominations including “Outstanding Achievement in Animation,” “Outstanding Achievement in Game Design,” “Outstanding Achievement in Game Direction,” “Outstanding Achievement in Story,” “Outstanding Innovation in Gaming,” “Outstanding Technical Achievement,” “Outstanding Character,” “Adventure Game of the Year,” and “Game of the Year.”
Shadow of Mordor will be competing against four games for the top prize. Rounding out the category are Bungie’s Destiny, BioWare’s Dragon Age: Inquisition, Ubisoft’s Far Cry 4, and Blizzard’s Hearthstone: Heroes of Warcraft. All told, 56 games received a nomination in at least one category.
This year’s DICE Awards have added a new category to the festivities, the DICE Sprite Award, in an attempt to recognize work done by smaller studios. The Banner Saga, Hohokum, Monument Valley, Threes!, and Transistor will be competing for the inaugural DICE Sprite Award, which honors “innovative gameplay and experiences.”
The full list of nominees can be found after the break and don’t forget to tune in to Twitch.TV on Thursday, February 5 at 7:00 PM (Eastern Time) to find out the winners. (more…)
Warp Zoned’s 2014 Golden Pixel Awards: Honoring Our Favorite Games
With the PS4 and Xbox One entering their first full year on store shelves, 2014 turned out to be a bit of a transition year. A lot of games were delayed into 2015 and a few others were delayed even further. With the other two consolemakers taking a step back in 2014, it was Nintendo’s time to shine and the wizards behind the Wii U responded with nearly a dozen major titles. But that doesn’t mean the PS4 and the Xbox One (or the PS3 and Xbox 360, for that matter) went hungry in 2014.
There were plenty of great games to go around last year and you can read all about them as we hand out our annual Golden Pixel Awards… (more…)
Middle-Earth: Shadow of Mordor leads the pack with 5 nominations at 2015 GDC Awards
The nominees for this year’s Game Developers Choice Awards have been announced and, unsurprisingly, Middle-Earth: Shadow of Mordor leads the way with five nominations, including “Game of the Year.”
Shadow of Mordor will compete for the top prize with other four multi-category nominees including Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft. Believe it or not, the next-most-nominated game, The Vanishing of Ethan Carter, was actually shut out of the “Game of the Year” category. The Astronauts’ mystery title was nominated for “Best Narrative,” “Best Audio,” the “Innovation Award,” and “Best Debut.”
Alien: Isolation (“Best Visual Art” and “Best Audio”), Destiny (“Best Audio” and “Best Technology”), and Hearthstone: Heroes of Warcraft (“Best Design” and “Best Handheld/Mobile Game”) are each up for two additional awards while Bayonetta 2 is also up for “Best Visual Art.”
A complete list of the nominees for this year’s Game Developers Choice Awards can be found after the break. And be sure to check back for a look at the winners, which will be announced on March 4 during the Game Developers Conference.
[Source: GamesIndustry.biz] (more…)
Dragon Age: Inquisition wins Game of the Year at 2014 Game Awards
The inaugural Game Awards was held last night in Las Vegas. In between all the major announcements for future releases, Geoff Keighley and crew managed to hand out awards in 16 categories honoring 11 of 2014’s best games.
BioWare’s Dragon Age: Inquisition took home “Game of the Year” honors as well as “Best Role Playing Game.” Three other games took home two awards including Mario Kart 8 (“Best Family Game” and “Best Sports/Racing Game”), Valiant Hearts: The Great War (“Best Narrative” and “Games For Change”), and Destiny (“Best Score/Soundtrack” and “Best Online Experience”).
In addition to Mario Kart 8’s two wins, Nintendo also collected the “Developer of the Year” award and “Best Fighting Game” for Super Smash Bros. For Wii U. The consolemaker’s four wins were matched by Ubisoft who matched Valiant Hearts’ two awards with wins in “Best Shooter” (Far Cry 4) and “Best Performance” (Trey Parker as Various Voices in South Park: The Stick of Truth).
Other winners include Middle-Earth: Shadow of Mordor (“Best Action/Adventure”), Shovel Knight (“Best Independent Game”), Hearthstone: Heroes of Warcraft (“Best Mobile/Handheld”), and Grand Theft Auto V (“Best Remaster”).
The full list of winners in a handy list format (including all the viewer-voted categories) can be found after the break. (more…)
Nominees for the 2014 Game Awards have been announced
Geoff Keighley’s VGX Awards replacement, The Game Awards, got a little more real as the show’s advisory board announced its inaugural list of nominees. Dozens of games were nominated in 16 categories, with six titles (Dark Souls II, Hearthstone: Heroes of Warcraft, Middle-Earth: Shadow of Mordor, South Park: The Stick of Truth, Destiny, and Call of Duty: Advanced Warfare) notching three nominations apiece. Dark Souls II, Hearthstone, and Shadow of Mordor are all competing in the Game of the Year category against Bayonetta 2 and Dragon Age: Inquisition.
A complete list of nominees can be found after the break. The 2014 Game Awards will take place on December 5 at the AXIS Theater in Las Vegas. (more…)
The Path Our Enemy Forges: Shadow of Mordor and Mimetic Desire
WARNING: This article will contain spoilers for Middle-Earth: Shadow of Mordor.
Whatever we may think about the universe, it is clear that John Reginald Reuel Tolkien firmly believed in an objective good and evil. A Roman Catholic who took his faith seriously, he shaped his fictional world of Middle-Earth to broadly fit a Christian worldview. A good and all-powerful God created the world from nothing. The angelic powers, some of whom fall into evil, exist as part of the created order. The world’s future hangs on the moral choices of common people. Evil is characterized as a turning away from the objective good, not merely an action that is deemed destructive by the social norms of the dominating culture. In fact, evil must be identified and confronted even though the dominating culture approves it.
Tolkien’s understanding of objective moral good and evil is demonstrated in his meditations on temptation in The Lord of the Rings. Boromir, a valiant but weak man, contemplates the use of the One Ring against Sauron. Faramir and Tom Bombadil, bastions of moral goodness, are unaffected by its draw. The power of the One Ring to dominate and to change free beings into thralls is disdained by those who recognize its means as objectively evil.
However, in Monolith’s recent hit, Middle-Earth: Shadow of Mordor, the player finds himself or herself doing battle with Sauron, not by taking the moral high-road and trusting good to overcome evil, but by wielding powers similar to Sauron himself. By dominating orcs and turning them against each other and their masters, players wield creatures with will and self-knowledge as pawns in a larger game. More than once, the high elf Celebrimbor states that the only way to overcome Sauron is to match him in determination, and to use his own powers against him. When the ranger Talion asks the Elven Lord how he can control the orcs, Celebrimbor states that when Morgoth (Sauron’s predecessor) created the orcs as a mockery of the elves, he made them to be dominated. Celebrimbor is merely walking the same path that his enemy forged. (more…)