All Articles: Mighty No. 9

Mighty No. 9 adds stretch goal for PS4/Xbox One edition

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The Kickstarter train for Keiji Inafune’s Mighty No. 9 continues to steam ahead with the announcement of a third set of stretch goals. The newly expanded goals include another batch of bonus modes and the possibility that the game might be released for the PS4 and Xbox One if the pledge total reaches $3.3. million.

Inafune delivered the good news during yesterday’s update by saying: “We heard your calls and are proud to report we can finally offer next-gen versions of Mighty No. 9 here! We know by the time the game ships in 2015, many of you will be proud owners of one next-gen system or the other — or maybe both! If we reach this level of funding, we can add the PS4 and the Xbox One to the list.”

A possible PS4/Xbox One edition wasn’t the only addition to Mighty No. 9’s stretch goals. Here’s what else Inafune and his team at Comcept plan to add to the game if donations continue to flow in:

  • REACHED – $1.2 Million: Two More Stages
  • REACHED – $1.35 Million: Mac and Linux Versions
  • REACHED – $1.5 Million: New Game Plus and Turbo Mode
  • REACHED – $1.75 Million: The Making of Mighty No. 9 Video Documentary
  • $2 Million: Boss Rush Mode
  • $2.2 Million: PS3/360/Wii U Versions
  • $2.4 Million: Challenge Mode!
  • $2.55 Million: Extra End Stage & Boss!
  • $2.75 Million: Beck & Call Online Co-Op Challenge Mode!!!
  • $2.9 Million: ???
  • $3.1 Million: ???
  • $3.3 Million: PS4 & Xbox One Versions!
  • ?: ???

As of this writing, backers have pledged a little over $1.96 million towards Mighty No. 9. With 21 days remaining, all of these stretch goals are certainly reachable.

Posted in News, PC, PS3, PS4, Wii U, Xbox 360, Xbox One | Tagged

Keiji Inafune gives console editions priority in Mighty No. 9 stretch goals

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Another day, another Mighty No. 9 update.

Keiji Inafune’s spiritual successor to Mega Man is running wild on Kickstarter. The side-scrolling platformer crossed $1.6 million in pledges this morning and the cash flow shows no signs of slowing down. Because of that, and a “passionate” outcry from fans, Inafune has announced a slight reworking of the previously announced stretch goals.

Three of goals (Two More Stages, Mac/Linux Versions, and New Game Plus & Turbo Mode) have already been reached and are locked into place. But the threshold to unlock the “PS3/Xbox 360/Wii U Versions” goal has been shifted downward, from $2.5 million to $2.2 million. And the mystery stretch goals have been pushed off the chart, for now. The new stretch goal lineup looks like this:

  • REACHED – $1.2 Million: Two More Stages
  • REACHED – $1.35 Million: Mac and Linux Versions
  • REACHED – $1.5 Million: New Game Plus and Turbo Mode
  • $1.75 Million: The Making of Mighty No. 9 Video Documentary
  • $2.2 Million: PS3/360/WIIU Versions

If pledges continue to be made at this rate, it won’t be a question of if Mighty No. 9 comes to consoles, but when.

Posted in News, PC, PS3, Wii U, Xbox 360 | Tagged

Keiji Inafune’s Mighty No. 9 is fully funded after 36 hours

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The Kickstarter campaign for Keiji Inafune’s Mighty No. 9 is now fully funded, just a tick over 36 hours after it began. Inafune and his team at Comcept asked donors for $900,000 to complete development on the side-scrolling platformer, which was heavily inspired by Inafune’s most famous creation, Mega Man. As of this writing, backers have pledged over $940,000.

So now that Mighty No. 9 is a mighty success, it’s time to talk about stretch goals. In the initial pitch, Inafune expressed a desire to bring the game to the PS3, Wii U, and Xbox 360. And if fans can reach the priciest goal, $2.5 million, that’ll be a reality. Other stretch goals include:

  • $1.2 Million: Two More Stages
  • $1.35 Million: Mac and Linux Versions
  • $1.5 Million: New Game Plus and Turbo Mode
  • $1.75 Million: ???
  • $2 Million: The Making of Mighty No. 9 Video Documentary
  • $2.2 Million: ???
  • $2.5 Million: PS3/X360/WIIU CONSOLE VERSIONS!!!

Congratulations to Keiji Inafune and his team at Comcept on a MEGA successful Kickstarter campaign.

Posted in News, PC, PS3, Wii U, Xbox 360 | Tagged ,

Mighty No. 9, a spiritual successor to Mega Man, announced by Keiji Inafune

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See if this sounds familiar to you…

You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

Is this the plot to a lost Mega Man game? No, it’s Mighty No. 9, a new project announced today at PAX Prime by Mega Man creator Keiji Inafune. His team at Comcept have taken to Kickstarter to fund the 2D side-scrolling title and want to bring the same collaborative design process to the game that Inafune previously attempted with Mega Man Universe and Mega Man Legends 3.

Inafune and his team are looking for $900,000 to bring Might No. 9 to PC download services. A console edition of the game (PS3, Xbox 360, and Wii U platforms were mentioned) may also be developed if appropriate (but currently unknown) stretch goals are reached. If you believe in Inafune’s vision for a Mega Man spiritual successor, I highly recommend giving Mighty No. 9’s Kickstarter campaign a look. Let’s just hope Capcom doesn’t decide to sue him, because it really does resemble a lost Mega Man game.

If all goes well, Inafune expects to release Mighty No. 9 in the Spring of 2015.

Posted in News, PC | Tagged ,