All Articles: Super Mario Kart

World Video Game Hall of Fame’s Class of 2019 includes Super Mario Kart, Mortal Kombat, Solitaire, and Colossal Cave Adventure

The World Video Game Hall of Fame has welcomed four new games into the fold, as the inductees from the Class of 2019 were announced this morning in a special ceremony. This year, three games that practically defined gaming in the 1990s lead the way, while a groundbreaking text adventure from the 1970s also made the cut.

If you’ve ever used a PC in the last 30 years, you’re likely very familiar with Windows Solitaire. The card game was originally made available by Microsoft in 1990 to help Windows users hone their mouse skills, and it’s been a staple of the operating system ever since. No less ubiquitous was 1992’s Mortal Kombat, which helped usher in the ESRB after a congressional hearing was convened to debate the merits of it’s gory presentation. That same year, Nintendo’s Super Mario Kart proved that young players were just as ruthless, as the consolemaker introduced the franchise’s cutthroat multiplayer mode to the world.

Those three titles were inducted alongside William Crowther’s Colossal Cave Adventure, which is well-known as the first text adventure (and thus, the forerunner of the entire adventure genre).

Curators from the Strong Museum’s International Center for the History of Electronic Games, which operates the World Video Game Hall of Fame, had a lot to say about this year’s inductees.

“The best games fire the imagination,” said Jon-Paul Dyson, the Director of the Strong Museum’s International Center for the History of Electronic Games. “Anyone who first typed a command like ‘Get Lamp’ into Colossal Cave Adventure could see the power of electronic games to create magical worlds of the imagination.”

“Windows Solitaire proved that sometimes analog games can be even more popular in the digital world and demonstrated that a market existed for games that appeal to people of all types,” said Jeremy Saucier, the Assistant Vice President for Electronic Games and Interpretation. “In many ways, it helped pave the way for the growth of the casual gaming market that remains so popular today.”

Digital Games Curator Andrew Borman said: “Beyond its controversial content and role in triggering debate about the role of violent video games in society, Mortal Kombat’s compelling gameplay, iconic characters, and many sequels have kept players coming back again and again.”

“Super Mario Kart truly excelled as a social game that appealed to players of all skill levels, especially with its engaging multi-player settings,” said Julia Novakovic, an Archivist. “It invited friends, family, and gaming fans of all ages along for an unforgettable ride that has made it the longest-running racing series in gaming history.”

Eight other finalists (King’s Candy Crush, Atari’s Centipede, Konami’s Dance Dance Revolution, Cyan Worlds’s Myst, Sega’s NBA 2K, Sid Meier’s Civilization, Nintendo’s Super Smash Bros. Melee, and Valve’s Half-Life) will have to try their luck again next year, but you can put your support behind them now as Public Nominations for the Class of 2020 opened after the ceremony.

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12 finalists announced for World Video Game Hall of Fame’s Class of 2019

The World Video Game Hall of Fame, which is overseen by The Strong Museum of Play, has announced the finalists for this year’s crop of inductees. We’ll have to wait until May to find out which games make the final cut, but we now know that a dozen classic titles will be in the running for the Class of 2019.

This year’s finalists include several games that are taking one more shot at immortality, including Midway’s Mortal Kombat, Cyan Worlds’s Myst, Microsoft’s Windows Solitaire, and Valve’s Half-Life. All four have a strong claim to “Hall of Fame” status, as Myst helped popularize CD-ROMs, Half-Life pushed narrative games to new heights, Mortal Kombat’s controversial violence is still discussed today, and Windows Solitaire may just be the most-played game ever.

But they’ll have to compete against a slate of other titles that includes King’s Candy Crush, Atari’s Centipede, William Crowther’s Colossal Cave Adventure, Konami’s Dance Dance Revolution, Sega’s NBA 2K, Sid Meier’s Civilization, and Nintendo’s Super Mario Kart and Super Smash Bros. Melee.

Gaming fans from around the globe will be able to influence which games will be eligible for induction this year through the Player’s Choice Ballot, which will be open from March 21st through the 28th. The remaining ballots will come from the Hall of Fame’s International Selection Advisory Committee, which is comprised of journalists and scholars who are “familiar with the history of video games.”

The World Video Game Hall of Fame’s Class of 2019 will announced on May 2, but you can learn more about this year’s finalists after the break. (more…)

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New 3DS XL: Super NES Edition coming soon… Animal Crossing Mobile revealed scheduled for tomorrow

Nintendo will release the New 3DS XL in another style this November (this time patterned after the Super NES). And the publisher will also talk about Animal Crossing Mobile during a Nintendo Direct presentation scheduled for tomorrow.

You can learn more about both stories after the break. (more…)

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The Video Game Canon: Super Mario Kart

Dig deeper into the Video Game Canon with a look at how Super Mario Kart strengthened and shattered friendships after it debuted in 1992. Here’s a teaser…

Even from its earliest days, the personalities behind the video game industry looked to pro wrestling’s combination of spectacle and soap opera for tips on how to behave. This dedication to competition came to a head in the early 90s when Nintendo and Sega engaged in the first “Console War.”

Beginning with the “Genesis Does What Nintendon’t” campaign in 1990, Sega began mercilessly picking at their rival over a variety of claims, some provable and some not. But that was just a warm-up for the infamous “Blast Processing” campaign and Nintendo’s eventual reply of asking their fans to “Play It Loud.” The Genesis and Super NES used these advertisements to compete in a head-to-head contest for the love and support of gamers everywhere, but the heaviest fighting actually took place on playgrounds and lunch tables between kids that weren’t even old enough to shave.

No game better symbolized this battleground of friend-versus-friend than Super Mario Kart.

Visit VideoGameCanon.com to continue reading this article and to explore the complete Top 1000.

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