All Articles: Tetris
The Video Game Canon’s 2020 Update is Here
The Video Game Canon is a statistical meta-ranking of dozens of “Best Video Games of All Time” lists that began in 2017 with Version 1.0, and the ranking has been updated several times since then. Which game is #1? There’s only one way to find out…
The latest update to the Video Game Canon, Version 4.0, has arrived!
The Video Game Canon now includes a total of 1,232 games, which were pulled from 59 “Best Video Games of All Time” lists published between 1995 and 2020. Each game was ranked against the rest of the field using the C-Score, a formula that takes into account a game’s “Average Ranking” and the complementary percentage of its “Appearance Frequency” across all lists.
Finally, games released after December 31, 2016 were excluded from the ranking because of their newness.
Three brand new lists were added to Version 4.0 of the Video Game Canon, including “The 100 Best Video Games in History” from GQ Spain, a “Top 100 Video Games of All Time” ranking from Seattle’s Museum of Pop Culture, and a massive look back at “The Best Video Game the Year You Were Born” from Popular Mechanics. Alongside these new additions, updates to IGN‘s “Top 100 Video Games of All Time,” Popular Mechanics‘s “The 100 Greatest Video Games of All Time,” and Slant Magazine‘s “The 100 Best Video Games of All Time” were also added to the calculation. Thanks to reader CriticalCid for providing research assistance with some of these new lists.
But even with all this new data, there was surprisingly very little movement near the top of the Video Game Canon, and the Top 3 was once again represented by Alexey Pajitnov’s Tetris (#1), Valve’s Half-Life 2, and Capcom’s Resident Evil 4 (#3). There was some slight shuffling in the rest of the Top 10, but no new titles were able to crack the highest tier. Nintendo’s classic quartet of The Legend of Zelda: A Link to the Past (#4), Super Mario 64 (#5), The Legend of Zelda: Ocarina of Time (#6), and Super Metroid (#10) all hung around, as did Naughty Dog’s The Last of Us (#7), Irrational’s BioShock (#8), and Rockstar’s Red Dead Redemption (#9).
Things get more interesting as you move further down the Top 100, especially for the 2015 and 2016 releases that now qualify for inclusion in the Video Game Canon.
Visit VideoGameCanon.com to learn more about this year’s update to the big list and to explore the rest of the Top 1000.
Sega will include brand new editions of Tetris and Darius in Sega Genesis Mini
Sega revealed the final ten titles set to be included in the Sega Genesis Mini microconsole this morning, as well as two bonus games that absolutely no one was expecting… because they aren’t technically Genesis games.
Back in late 80s, Sega produced one of the earliest arcade cabinets for Alexey Pajitnov’s puzzle phenomenon, Tetris. Around the same time, Taito introduced arcade gamers to Darius and kicked off a long-running series of side-scrolling shooters. Both games were also in development for the Genesis, but neither managed to make its way onto retail shelves. So to right this historical wrong, Sega will work with M2 to create brand new Genesis-style ports of Tetris and Darius, and they’ll be included as bonus additions to the Genesis Mini’s game lineup.
Tetris and Darius will be joined by 40 other Genesis games, and the final ten titles to be announced include classics such as Columns, Strider, Eternal Champions, and Kid Chameleon. Prospective Genesis Mini owners might also be interested to know that Virtua Fighter 2, Alisia Dragoon, Monster World IV, Road Rash II, Dynamite Headdy, and Light Crusader made the cut as well.
The Sega Genesis Mini will launch on September 19, and it’ll be priced at $79.99. But first, the company will have their upcoming microconsole available to try out at next week’s E3 Expo.
Everyone else can view its full lineup of games (all 42 of them) after the break. (more…)
The Video Game Canon: Tetris Remains the Best Game of All Time in Version 3.0 Update
The Video Game Canon is a statistical meta-ranking of dozens of “Best Video Games of All Time” lists that began in 2017 with Version 1.0, and the ranking has been updated several times since then. Which game is #1? There’s only one way to find out…
Once again, Alexey Pajitnov’s puzzle masterpiece, Tetris, stands atop the Video Game Canon.
If you’re unfamiliar with the Video Game Canon, it’s a statistical meta-analysis of 53 “Best Video Games of All Time” lists that were published between 1995 and 2018. To qualify for inclusion, each list had to include at least 50 games, as well as some form of editorial oversight in the process (lists made up solely of reader polls or fan voting were excluded), and no restrictions on release dates or platforms.
After feeding each “Best Games” list into the Video Game Canon machine, the games were ranked against each other using the C-Score, a formula that adds together a game’s “Average Ranking” across all lists with the complementary percentage of its “Appearance Frequency.” Combining these two factors allows us to create a list of games that have universal appeal across a long period of time without punishing any game for being too old or too new.
Five new lists were added to the Video Game Canon in the Version 3.0 update, bringing the total number of games to be selected by at least one list up to 1,182. The most expansive new list came from Game Informer, which published The Top 300 Games of All Time in April of last year. Hyper (The 200 Games You Must Play), IGN (Top 100 Video Games of All Time), and Slant Magazine (The 100 Greatest Video Games of All Time) also published new lists in 2018.
I was also able to reach back into the history books a little bit after stumbling upon a list from 2009 by Benchmark.pl, one of Poland’s largest technology blogs. Aside from a handful of titles (most notably, 2015’s The Witcher 3: Wild Hunt), most of the games created in Eastern Europe or played by Eastern European players aren’t on the radar of your average gamer, so digging through The Top 100 Best Games of the Twentieth Century gave me an interesting window into a population of gamers that I probably don’t think about as often as I should.
Even with these new additions to the dataset, Version 3.0 didn’t signal any huge changes to the Video Game Canon over last year’s Version 2.0 update, but the movement amongst the games in the top ten does bring to mind a round of musical chairs. And after the music stopped, nearly all the titles scrambled to find a new place to sit.
Visit VideoGameCanon.com for all future updates to this project and to explore the complete Top 1000.
The Video Game Canon: 2018’s “Version 2.0” Update
The Video Game Canon is a statistical meta-ranking of dozens of “Best Video Games of All Time” lists that began in 2017 with Version 1.0, and the ranking has been updated several times since then. Which game is #1? There’s only one way to find out…
The Video Game Canon has been upgraded to “Version 2.0” thanks to the addition of four new lists that were published throughout the last year. Edge Magazine’s “100 Greatest Videogames” issue, Jeux Video’s “Top 100 Best Games of All Time,” Polygon’s massive “500 Best Games of All Time,” and Stuff UK’s “50 Greatest Games of All Time” have reshuffled the ranking in a big way.
Let’s take a look…
Visit VideoGameCanon.com for all future updates to this project and to explore the complete Top 1000.
Staff of Polygon name their “500 Best Games of All Time”
Polygon recently celebrated its fifth birthday with a weeklong countdown of their choices for the “500 Best Games of All Time.”
Along with a high-profile roster of special guests (including Jeremy Parish, Susan Arendt, Jon-Paul Dyson, and Benj Edwards), the site’s staff put together this massive ranking of games that includes titles from nearly every platform and stretching back to the very beginning of the medium. They even set some ground rules:
We asked everyone to vote based on innovation, polish and durability, rather than simply personal taste. We cut games released in 2017 to eliminate recency bias. And we left out sequels that we deemed too similar to the games that came before them.
Collecting all those votes together, we then combed through the data for anomalies and came up with the final order you see here.
Polygon’s final tally looks very similar to our own “Scientifically Proven Best Video Games of All Time,” and this includes their selection of Tetris as the #1 game of all time.
The Video Game Canon: Tetris
Dig deeper into the Video Game Canon with a look at how moms helped Tetris become the gaming gargantuan it is today. Here’s a teaser…
In 1989, most mothers believed that video games were a childhood distraction that eventually would be brushed aside as their offspring grew into responsible adults. But something happened along the way that prevented this. Perhaps the Nintendo Entertainment System, the most popular console of its day, was just that much better than previous attempts to bring video games into the living room. But I have a different theory. I believe it was Tetris.
Tetris brought mothers and their children together to play video games for the first time. And then something magical happened. Instead of jerkily moonwalking Mario into a pit or being the most unrad racer on the planet, the mothers were good at Tetris. They were so good that brother and sister soon had to compete with mom for control of the television. And mom wasn’t going to be finished until she made the castle take off into the stratosphere.
Visit VideoGameCanon.com to continue reading this article and to explore the complete Top 1000.
The Video Game Canon: An Introduction and The Top 100 (Version 1.0)
The Video Game Canon is a statistical meta-ranking of dozens of “Best Video Games of All Time” lists that began in 2017 with Version 1.0, and the ranking has been updated several times since then. Which game is #1? There’s only one way to find out…
Is it possible to rank the greatest video games of all time in a “scientific” way? Do you just throw the question to so-called experts and let them hash it out in a no-holds-barred debate? Or is there some way to create a “Video Game Canon” that the wide-ranging community of developers, critics, and players can all agree on?
Probably not. But we can try.
Since gaming’s earliest days, dozens of publications have tried to sort through the noise and compile their own list of “The Best Video Games of All Time.” By analyzing all of these attempts at ranking the greatest games and combining them into a single list, we can apply a little scientific rigor to the process and possibly create a “Best Video Games of All Time” list that everyone can agree on.
Before we go any further, let me just say… no matter how we try to justify it, it’s impossible to prove, by “science” or otherwise, that one game is definitively better than another. My attempt at adding “science” to the mix is just a way to add some zing to the numerical formula doing all the work behind the scenes.
Ideally, this project will give us the chance to look back at the history of video games reflected through some the medium’s greatest titles. The list itself will serve as something of a road map to help us learn how the best games of all time are connected to each other, to better appreciate how players interacted with video games in the past, and to explore what video games might become in the future.
Visit VideoGameCanon.com for all future updates to this project and to explore the complete Top 1000.
The making of Tetris will be chronicled in a new graphic novel this October
Most people know that Alexey Pajitnov created Tetris while working for the Soviet government in the early 80s, but the story will be retold this October in a brand new graphic novel by Box Brown.
Tetris: The Games People Play will be published by the Macmillan imprint First Second, and it’ll reveal the story behind the game’s creation and the subsequent legal battle over distribution rights to the puzzle game outside the USSR:
Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega—game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft.
New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.
Brown has experience with finding larger-than-life figures from pop culture and adapting their lives into graphic novels. The writer and artist was previously responsible for Andre the Giant: Life and Legend, a well-received graphic novel that was originally published in 2014.
Meanwhile, Pajitnov seems to a popular biography subject these days. Director Brett Ratner announced plans to develop a film based on the developer’s life last year, and Interestingly enough, the untitled film will also feature an emphasis on the court case surrounding Tetris.
Tetris: The Games People Play will be available on store shelves on October 11.