All Articles: The Last of Us
Ellie from The Last of Us looks like Ellen Page and Page doesn’t appreciate it
Can we all agree that the character of Ellie, from The Last of Us, looks a lot like actress Ellen Page? It might be slightly unfair, but the developers at Naughty Dog pretty much stole her face. A loving homage this was not. For proof, take a look at the 2011 Spike TV VGAs trailer (fast-forward to 0:52) and the 2012 Spike TV VGAs trailer (especially the scene at 0:45).
So what does Ellen Page, star of Quantic Dream’s Beyond: Two Souls, think about all this? She answered the question during an Ask Me Anything on Reddit last night:
MozeoSLT: “This has almost certainly been made clear to you several times, but are you aware how much you look like Ellie from “The Last of Us,” a video game which came out about a week ago. She even sounds like you. So much so that almost everyone assumed it was you playing the role.
Have you seen any footage of “The Last of Us” and would you have taken the role as Ellie if approached?”
Page (iamatinycanadian): “I guess I should be flattered that they ripped off my likeness, but I am actually acting in a video game called Beyond Two Souls, so it was not appreciated.”
My apologies if you were expecting fire and brimstone. But Ellen Page is, after all, a very polite (and apparently “tiny”) Canadian.
Watch the six-hour The Last of Us “movie” right here
Ladies and gentlemen, the bar has been raised.
YouTube user dansg08 has compiled a six-hour “marathon edition” version of The Last of Us that includes every story cutscene and a good chunk of the gameplay as well. If you want to experience the story behind Naughty Dog’s latest masterpiece, but haven’t had a chance to play it yet, this movie is for you.
Bravo, dansg08, bravo.
PSN Today: The Last of Us, Tekken Revolution, Big Discounts, more
Has wall-to-wall E3 2013 news knocked you for a loop? How about a good old-fashioned PlayStation Store update to cleanse your palette. This week, PS3 and Vita owners will be able to download…
- The Last of Us (available Friday), Naughty Dog’s ridiculously well-reviewed post-apocalyptic tale of a man named Joel and his teenage companion.
- Tekken Revolution, a free-to-play version of everyone’s favorite fighting game. OK, second favorite. Um, third favorite. Eh, it’s alright.
- Aliens: Colonial Marines, Gearbox’s bungled attempt to create a sequel to Aliens.
- Final Fantasy XIII-2, with Lightning set to return next year, now’s a good time to play this one.
- Contra: Shattered Soldier, one of the greatest PS2 games ever is now available on your PS3.
- Pirates: Legend of the Black Buccaneer, a PS2 pirate game, now available on the PS3.
- Flying Hamster HD (Vita), a hamster shooter. Enough said.
In celebration of the E3 Expo, Sony has also discounted a ton of games in the PlayStation Store this week including Dishonored, Tomb Raider, Borderlands 2, XCOM: Enemy Unknown, and many more. If you’re looking for deals, you need to consult the full list at the PlayStation Blog.
That PlayStation Blog link also includes a complete list of this week’s new game add-ons. And be sure to hit the jump for more details on the new releases for this week. (more…)
New Releases: The Last of Us, Animal Crossing: New Leaf, Dark
The E3 Expo begins this Tuesday (and several press conferences are scheduled to take place tomorrow), so the average gamer will likely be fairly distracted for the next few days. In response, game publishers have wisely avoided adding anything to the release calendar this week. So that makes it the perfect time for Nintendo, Naughty Dog, and Kalypso Media to release a few of this year’s most anticipated titles.
Starting things off, Animal Crossing: New Leaf, the first game in the series to be released on the 3DS, is in stores today and is also available to download from the 3DS eShop.
Also available this week (on Friday, actually) is The Last of Us, Naughty Dog’s first non-Nathan Drake game in nearly ten years. Gamers have been clamoring over each other for any new information about this PS3 post-apocalyptic title since it was first announced in 2011. Thankfully, the wait is almost over.
Finally, Kalypso Media will release Dark, an action RPG where players control a powerful vampire, for the PC. I’m not sure gamers are as hyped up for Dark as they are for Animal Crossing and The Last of Us, but it does look interesting.
The Last of Us multiplayer finally revealed by Naughty Dog
With just a week and a half to go before The Last of Us is available in stores, Sony and Naughty Dog have finally unveiled the game’s multiplayer component.
The game’s multiplayer mode is referred to as Factions and players will be able to side with either the Hunters or the Fireflies and from there it branches off into two gametypes: Supply Raid and Survivors.
In Supply Raid, you’ll have to scavenge the area and keep your team alive. Your team has a pool of twenty reinforcements. Once the reinforcements have been exhausted, the match will go into sudden death. In Survivors, you’re going to have to be extremely vigilant. There are no respawns. Once you’re gone you’ve been eliminated until the next round. It’s a best of seven rounds in which the first team to win four rounds wins the match.
Eric Monacelli, Naughty Dog’s Community Strategist is pretty proud of Factions and told the PlayStation Blog: “The moment-to-moment survival present in the single-player campaign is integral to the multiplayer. You’ll feel tension and need to be intensely alert at all times.”
The Last of Us will be available exclusively for the PS3 on June 14.
The Last of Us Hands-On Preview: Tension and Fear Win the Day
I wasn’t sure what to think when I first saw trailers for The Last of Us, Naughty Dog’s first non-Nathan Drake game in six years. It certainly looked like a Naughty Dog game, with the same style and graphics, but this was set in a post-apocalyptic world, one in which humans had been infected by a strange fungus, which left the victims zombified. The remaining survivors of humanity lived in terror in a wasteland. While the Uncharted games had dabbled in science fiction (remember those crazy mutants from the second game?), this was the studio’s first real deviation from reality. I was doubtful that they could pull it off, mainly because the market is so saturated with these types of games, and in the end, not many of them are that great. But from what I saw in the half hour demo at PAX East this past weekend, Naughty Dog just might succeed. (more…)
The Last of Us scares us to death at PAX East
The Warp Zoned crew is at PAX East, and the first thing we did was head straight for The Last of Us and give the 30-minute demo a go. We played as Joel, protecting Ellie and Tess as they try to make their way through the downtown of a destroyed city. I spent a lot of time wandering, picking up med kits, ammo, and notes. I also picked up a bottle and a brick, later throwing them to distract the infected from tearing my neck off.
It feels a lot like the Uncharted games – obviously – but with a metric ton of tension that left me shaking afterwards. The buildings you make your way through are crumbling, giving it more of that Naughty Dog feeling. The graphics are amazing, the sound is engrossing and terrifying, and the action is top notch. The only bad thing so far? You can’t jump.
Stay tuned for more from the show floor as we play more games!
Sony pushes The Last of Us back to June 14
Sony made a bummer of an announcement today on the PlayStation Blog, saying that The Last of Us has been pushed back to Friday, June 14.
“As we entered the final phase of development for The Last of Us, we came to realize just how massive Joel and Ellie’s journey is. But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog’s internal high standards,” wrote Neil Druckmann, Creative Director at Naughty Dog.
“As a team we pride ourselves on setting a very high quality bar for every aspect of our games – gameplay, story, art, design, technology and more. We want to make sure The Last of Us raises that bar even further – for ourselves, and most importantly, for you, our fans.”
It’s nice to see them taking their time with it to make sure it’s perfect, as opposed to releasing it and then doling out DLC fast and furiously after. But it’s an odd choice to have it come out the day after E3 ends. Either way, as Druckman said, this is their “most ambitious project to date,” so rushing it is a bad idea.